Player Matchup

Bellona
Bellona
Atalasª
Bellona
Level 146
God Stats
10W - 8L
1,460 SR
Queue Stats
447W - 478L
1,427 Elo+
Solo
Apollo
Apollo
BossLicker
Apollo
Level 153
God Stats
12W - 15L
1,516 SR
Queue Stats
487W - 495L
1,505 Elo+
Party 1
Vulcan
Vulcan
SombraSombria
Vulcan
Level 155
God Stats
4W - 7L
1,430 SR
Queue Stats
380W - 392L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
bleydewas
Nu Wa
Level 126
God Stats
23W - 14L
1,481 SR
Queue Stats
497W - 481L
1,477 Elo+
Party 1
Fenrir
Fenrir
etotoskagem
Fenrir
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 125L
1,499 Elo+
Party 1
Team Averages
Level 140
1,477 SR
1,483 Elo+

VS

Team Averages
Level 78
1,534 SR
1,367 Elo+
Neith
Neith
ArrowRonin
Neith
Level 48
God Stats
1W - 1L
1,818 SR
Queue Stats
13W - 22L
1,403 Elo+
Party 2
Anubis
Anubis
ArthurNegoseki47
Anubis
Level 109
God Stats
9W - 13L
1,398 SR
Queue Stats
150W - 256L
1,292 Elo+
Party 2
Ne Zha
Ne Zha
Duuh-22sk
Ne Zha
Level 122
God Stats
27W - 30L
1,443 SR
Queue Stats
459W - 654L
1,331 Elo+
Party 2
Gilgamesh
Gilgamesh
LPBahia
Gilgamesh
Level 49
God Stats
3W - 9L
1,412 SR
Queue Stats
106W - 198L
1,330 Elo+
Party 2
Nike
Nike
NelsaoPowerFul
Nike
Level 62
God Stats
25W - 16L
1,601 SR
Queue Stats
141W - 178L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Atalasª
Bellona
13
3 / 1 / 2
7,569
541
4,872
6,666
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
BossLicker
Apollo
11
2 / 0 / 1
6,711
479
2,907
6,424
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
6 / 0 / 4
8,340
596
6,544
3,145
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
bleydewas
Nu Wa
14
6 / 1 / 5
8,796
628
8,909
5,563
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
13
2 / 2 / 4
7,499
536
4,777
10,631
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 5 / 0
5,540
396
3,187
8,080
2,090
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 6 / 1
7,153
511
3,927
8,702
2,930
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Duuh-22sk
Ne Zha
14
1 / 2 / 0
7,713
551
3,854
10,883
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
LPBahia
Gilgamesh
12
0 / 5 / 2
7,201
514
4,358
8,841
4,268
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 1 / 0
6,492
464
2,162
7,677
5,398
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
19
Kills
3
4
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
0
0
L
1
6
1
0.25
W
Bellona
Atalasª
Bellona
3
1
2
4
W
Apollo
BossLicker
Apollo
2
0
1
2.5
L
Ne Zha
Duuh-22sk
Ne Zha
1
2
0
0.5
L
Gilgamesh
LPBahia
Gilgamesh
0
5
2
0.2
L
1
1
0
1
W
6
0
4
8
W
Nu Wa
bleydewas
Nu Wa
6
1
5
8.5
W
Fenrir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,009
Damage
17,488
32,429
Taken
44,183
12,745
Mitigated
20,007
12,292
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,187
1,255
0
1,043
8,080
2,090
0
1,749
6,225
0
27,258
L
3,927
209
0
1,848
8,702
2,930
326
5,517
2,877
36,850
0
W
Bellona
Atalasª
Bellona
4,872
1,553
0
1,647
6,666
4,131
0
0
6,666
0
48,641
W
Apollo
BossLicker
Apollo
2,907
1,266
0
3,979
6,424
1,703
0
409
5,999
0
31,350
L
Ne Zha
Duuh-22sk
Ne Zha
3,854
1,062
0
4,937
10,883
5,321
0
2,297
8,366
0
56,806
L
Gilgamesh
LPBahia
Gilgamesh
4,358
1,074
0
679
8,841
4,268
415
3,336
5,175
0
39,185
L
2,162
171
99
2,800
7,677
5,398
294
1,446
6,087
0
26,748
W
6,544
1,988
0
1,142
3,145
1,098
300
534
2,497
50,207
0
W
Nu Wa
bleydewas
Nu Wa
8,909
2,580
0
1,916
5,563
1,814
1,617
605
4,928
45,836
0
W
Fenrir
4,777
723
0
3,608
10,631
3,999
0
2,099
8,412
0
46,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,915
Gold Earned
34,099
424
Minions Killed
389
0
Camps Cleared
0
1,326,145
Distance Traveled
1,209,469
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,540
396
44
3
0
206,732
5
L
Anubis
7,153
511
93
7
0
212,106
5
W
Bellona
7,569
541
87
6
0
299,513
1
W
Apollo
6,711
479
66
5
0
216,605
6
L
Ne Zha
7,713
551
115
8
0
292,820
2
L
Gilgamesh
7,201
514
79
6
0
233,865
2
L
Nike
6,492
464
58
4
0
263,946
2
W
Vulcan
8,340
596
94
7
0
254,594
3
W
Nu Wa
8,796
628
88
6
0
256,804
10
W
Fenrir
7,499
536
89
6
0
298,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role