Player Matchup

Nu Wa
Nu Wa
Acalme
Nu Wa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Migueldelasuse
Heimdallr
Level 46
God Stats
3W - 2L
1,581 SR
Queue Stats
156W - 160L
1,473 Elo+
Party 1
Fenrir
Fenrir
OofasLeFourbe
Fenrir
Level 52
God Stats
0W - 3L
1,114 SR
Queue Stats
175W - 185L
1,503 Elo+
Party 1
Ymir
Ymir
Pedroelmanifico
Ymir
Level 54
God Stats
38W - 29L
1,560 SR
Queue Stats
149W - 141L
1,480 Elo+
Party 1
Freya
Freya
darotdelta
Freya
Level 46
God Stats
2W - 3L
1,520 SR
Queue Stats
69W - 72L
1,502 Elo+
Party 1
Team Averages
Level 63
1,455 SR
1,492 Elo+

VS

Team Averages
Level 58
1,529 SR
1,469 Elo+
Ymir
Ymir
Garazeb
Ymir
Level 33
God Stats
13W - 9L
1,470 SR
Queue Stats
470W - 518L
1,407 Elo+
Party 3
Olorun
Olorun
Heyiliketoparty
Olorun
Level 57
God Stats
3W - 3L
1,500 SR
Queue Stats
341W - 414L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
ItsGrothiStyle
Zhong Kui
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Kriete
Neith
Level 93
God Stats
6W - 5L
1,422 SR
Queue Stats
705W - 670L
1,527 Elo+
Party 3
Bakasura
Bakasura
RoYalScr34m
Bakasura
Level 42
God Stats
10W - 3L
1,752 SR
Queue Stats
44W - 43L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Acalme
Nu Wa
15
2 / 7 / 5
9,619
506
11,128
13,095
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Migueldelasuse
Heimdallr
13
2 / 6 / 3
8,720
459
10,557
15,824
5,693
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 3
9,445
497
5,713
11,289
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 6 / 10
9,694
510
9,945
18,654
13,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
14
5 / 8 / 5
9,060
477
12,512
16,856
5,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Garazeb
Ymir
11
1 / 7 / 5
8,221
433
4,266
17,212
11,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 6 / 6
10,721
564
7,548
13,701
5,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
ItsGrothiStyle
Zhong Kui
19
6 / 0 / 6
11,742
618
13,069
11,870
10,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Kriete
Neith
18
6 / 1 / 4
11,609
611
18,115
16,179
6,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
RoYalScr34m
Bakasura
18
12 / 4 / 4
11,566
609
14,539
15,252
7,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
55
18
Kills
30
30
Deaths
18
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Acalme
Nu Wa
2
7
5
0.64
W
Ymir
Garazeb
Ymir
1
7
5
0.5
W
5
6
6
1.33
W
Zhong Kui
ItsGrothiStyle
Zhong Kui
6
0
6
9
W
Neith
Kriete
Neith
6
1
4
8
L
Heimdallr
Migueldelasuse
Heimdallr
2
6
3
0.58
L
6
3
3
2.5
L
3
6
10
1.33
W
Bakasura
RoYalScr34m
Bakasura
12
4
4
3.5
L
Freya
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,855
Damage
57,537
75,718
Taken
74,214
33,690
Mitigated
40,533
18,054
Healing
33,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Acalme
Nu Wa
11,128
4,130
0
3,439
13,095
4,510
0
7,076
5,441
57,060
0
W
Ymir
Garazeb
Ymir
4,266
440
0
1,242
17,212
11,678
0
9,574
7,638
20,756
0
W
7,548
2,988
456
6,363
13,701
5,097
555
6,758
6,943
61,201
0
W
Zhong Kui
ItsGrothiStyle
Zhong Kui
13,069
1,791
0
9,343
11,870
10,002
1,986
5,726
6,144
80,577
0
W
Neith
Kriete
Neith
18,115
10,441
0
10,605
16,179
6,476
1,030
3,933
12,246
0
97,320
L
Heimdallr
Migueldelasuse
Heimdallr
10,557
5,785
0
4,144
15,824
5,693
406
2,734
12,859
0
57,072
L
5,713
2,363
0
3,423
11,289
4,037
0
2,971
7,773
0
44,180
L
9,945
2,824
0
2,610
18,654
13,466
68
6,887
11,524
24,559
0
W
Bakasura
RoYalScr34m
Bakasura
14,539
10,212
0
5,037
15,252
7,280
1,449
7,594
7,658
0
72,751
L
Freya
12,512
4,612
0
4,438
16,856
5,984
35
5,215
10,540
38,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,538
Gold Earned
53,859
364
Minions Killed
585
0
Camps Cleared
0
1,609,072
Distance Traveled
1,803,359
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,619
506
99
5
0
284,671
2
W
Ymir
8,221
433
28
1
0
336,655
4
W
Olorun
10,721
564
111
6
0
311,706
4
W
Zhong Kui
11,742
618
170
9
0
343,700
5
W
Neith
11,609
611
149
8
0
383,558
7
L
Heimdallr
8,720
459
110
6
0
320,667
3
L
Fenrir
9,445
497
76
4
0
383,765
3
L
Ymir
9,694
510
29
2
0
318,908
9
W
Bakasura
11,566
609
127
7
0
427,740
0
L
Freya
9,060
477
50
3
0
301,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role