Player Matchup

Sol
Sol
MSJXIII
Sol
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Serqet
Serqet
Malarkey Man
Serqet
Level 116
God Stats
0W - 1L
1,571 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
south526
Hercules
Level 113
God Stats
4W - 3L
1,271 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 109
1,448 SR
1,500 Elo+

VS

Team Averages
Level 50
1,594 SR
1,654 Elo+
Gilgamesh
Gilgamesh
A_DepressedSmile
Gilgamesh
Level 123
God Stats
2W - 0L
1,787 SR
Queue Stats
275W - 136L
1,698 Elo+
Party 2
Kukulkan
Kukulkan
Kaizr03
Kukulkan
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 46L
1,887 Elo+
Party 2
Danzaburou
Danzaburou
rub_dub02_
Danzaburou
Level 21
God Stats
20W - 24L
1,496 SR
Queue Stats
41W - 46L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
1 / 6 / 2
6,518
652
3,244
7,189
2,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
10
2 / 6 / 3
7,223
722
3,549
8,451
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
south526
Hercules
9
2 / 3 / 3
7,349
735
4,297
9,304
8,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
6 / 3 / 8
8,360
836
8,033
8,841
4,980
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Kaizr03
Kukulkan
13
8 / 1 / 5
8,658
866
9,132
3,260
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
rub_dub02_
Danzaburou
11
1 / 1 / 10
7,784
778
2,567
4,628
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
15
15
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
6
3
8
3.33
W
Kukulkan
Kaizr03
Kukulkan
8
1
5
10.5
L
Sol
1
6
2
0.33
L
Serqet
2
6
3
0.58
W
Danzaburou
rub_dub02_
Danzaburou
1
1
10
6
L
Hercules
south526
Hercules
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,090
Damage
19,732
24,944
Taken
16,729
13,768
Mitigated
7,585
5,744
Healing
1,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
8,033
2,316
203
992
8,841
4,980
0
1,006
6,965
0
24,531
W
Kukulkan
Kaizr03
Kukulkan
9,132
386
0
162
3,260
1,068
113
1,115
1,885
34,821
0
L
Sol
3,244
170
516
1,445
7,189
2,219
0
2,397
4,684
18,633
0
L
Serqet
3,549
917
0
1,228
8,451
2,947
0
2,504
5,795
0
13,547
W
Danzaburou
rub_dub02_
Danzaburou
2,567
865
0
594
4,628
1,537
42
833
3,637
0
23,075
L
Hercules
south526
Hercules
4,297
941
0
2,555
9,304
8,602
0
3,711
5,289
0
15,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,090
Gold Earned
24,802
90
Minions Killed
142
0
Camps Cleared
0
497,819
Distance Traveled
604,430
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,360
836
27
3
0
209,827
5
W
Kukulkan
8,658
866
67
7
0
191,609
2
L
Sol
6,518
652
41
4
0
143,226
2
L
Serqet
7,223
722
27
3
0
190,689
2
W
Danzaburou
7,784
778
48
5
0
202,994
1
L
Hercules
7,349
735
22
2
0
163,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role