Player Matchup

Merlin
Merlin
AHappyMick
Merlin
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
D-i-c-ks-s
Danzaburou
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 34L
1,519 Elo+
Solo
Fenrir
Fenrir
Double-Doberman
Fenrir
Level 8
God Stats
36W - 45L
1,457 SR
Queue Stats
86W - 99L
1,510 Elo+
Solo
Ymir
Ymir
SwayxNova
Ymir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 34L
1,548 Elo+
Solo
Yemoja
Yemoja
Valiard
Yemoja
Level 11
God Stats
6W - 8L
1,517 SR
Queue Stats
10W - 17L
1,581 Elo+
Solo
Team Averages
Level 15
1,495 SR
1,532 Elo+

VS

Team Averages
Level 5
1,616 SR
1,581 Elo+
Chaac
Chaac
Cowjow1
Chaac
Level 5
God Stats
5W - 6L
1,207 SR
Queue Stats
7W - 12L
1,413 Elo+
Party 1
Merlin
Merlin
Mr__Calvin__
Merlin
Level 5
God Stats
0W - 1L
1,808 SR
Queue Stats
6W - 9L
1,557 Elo+
Party 1
Ares
Ares
StormTrooperAO1
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,636 Elo+
Solo
Neith
Neith
myieoT13sam
Neith
Level 2
God Stats
2W - 1L
1,719 SR
Queue Stats
3W - 1L
1,799 Elo+
Solo
Persephone
Persephone
thelegend4ever
Persephone
Level 8
God Stats
0W - 1L
1,845 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AHappyMick
Merlin
15
4 / 2 / 11
10,511
526
8,506
12,584
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
D-i-c-ks-s
Danzaburou
20
17 / 0 / 0
14,022
701
18,371
8,155
4,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
10 / 5 / 4
9,732
487
9,371
17,287
9,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
13
13 / 2 / 7
10,136
507
6,421
11,472
5,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Valiard
Yemoja
15
2 / 0 / 11
9,634
482
5,533
6,399
3,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cowjow1
Chaac
14
1 / 7 / 2
8,122
406
10,630
20,271
18,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
13
1 / 11 / 3
7,868
393
4,082
12,166
3,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 12 / 0
6,531
327
2,585
13,587
8,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 7 / 0
9,421
471
7,332
13,046
4,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
thelegend4ever
Persephone
9
0 / 11 / 2
6,966
348
5,182
11,882
3,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
46
Kills
5
9
Deaths
48
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
AHappyMick
Merlin
4
2
11
4.75
L
Chaac
Cowjow1
Chaac
1
7
2
0.29
W
Danzaburou
D-i-c-ks-s
Danzaburou
17
0
0
17
W
10
5
4
2.4
L
Merlin
1
11
3
0.23
L
1
12
0
0.08
W
Ymir
13
2
7
8.25
W
Yemoja
Valiard
Yemoja
2
0
11
7.5
L
2
7
0
0.29
L
Persephone
thelegend4ever
Persephone
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,202
Damage
29,811
55,897
Taken
70,952
29,435
Mitigated
38,098
17,134
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AHappyMick
Merlin
8,506
1,261
0
2,112
12,584
6,125
745
3,588
8,896
45,603
0
L
Chaac
Cowjow1
Chaac
10,630
2,780
0
3,919
20,271
18,285
150
5,464
14,749
0
49,235
W
Danzaburou
D-i-c-ks-s
Danzaburou
18,371
9,043
0
5,169
8,155
4,798
5,268
234
7,831
0
102,070
W
9,371
3,892
0
2,424
17,287
9,269
2,629
1,804
14,993
0
41,280
L
Merlin
4,082
1,846
0
1,119
12,166
3,969
873
4,229
7,717
29,123
0
L
2,585
278
0
0
13,587
8,404
37
3,678
9,715
13,966
0
W
Ymir
6,421
1,134
135
2,231
11,472
5,330
558
5,125
6,242
28,829
0
W
Yemoja
Valiard
Yemoja
5,533
2,132
3,707
1,356
6,399
3,913
771
998
5,004
38,242
0
L
7,332
4,200
0
2,917
13,046
4,284
0
3,275
9,731
0
57,518
L
Persephone
thelegend4ever
Persephone
5,182
997
0
1,531
11,882
3,156
23
3,174
8,575
20,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,035
Gold Earned
38,908
445
Minions Killed
252
0
Camps Cleared
0
1,597,700
Distance Traveled
1,664,166
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,511
526
72
4
0
302,808
2
L
Chaac
8,122
406
55
3
0
373,620
3
W
Danzaburou
14,022
701
168
8
0
315,649
1
W
Fenrir
9,732
487
75
4
0
359,163
0
L
Merlin
7,868
393
54
3
0
289,663
2
L
Ares
6,531
327
16
1
0
224,603
0
W
Ymir
10,136
507
69
3
0
249,504
2
W
Yemoja
9,634
482
61
3
0
370,576
1
L
Neith
9,421
471
108
5
0
375,408
0
L
Persephone
6,966
348
19
1
0
400,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role