Player Matchup

Gilgamesh
Gilgamesh
BlazinChild
Gilgamesh
Level 155
God Stats
1W - 0L
1,550 SR
Queue Stats
87W - 95L
1,569 Elo+
Party 1
Discordia
Discordia
Ko_Taurii
Discordia
Level 106
God Stats
66W - 47L
1,632 SR
Queue Stats
770W - 751L
1,529 Elo+
Party 2
Skadi
Skadi
SiIent_Dev
Skadi
Level 26
God Stats
11W - 16L
1,439 SR
Queue Stats
12W - 18L
1,430 Elo+
Party 1
Terra
Terra
el_tigre_500
Terra
Level 47
God Stats
56W - 31L
1,606 SR
Queue Stats
465W - 460L
1,486 Elo+
Solo
Hel
Hel
trucknation777
Hel
Level 32
God Stats
2W - 1L
1,557 SR
Queue Stats
172W - 213L
1,463 Elo+
Party 2
Team Averages
Level 73
1,557 SR
1,495 Elo+

VS

Team Averages
Level 47
1,523 SR
1,530 Elo+
Chang'e
Chang'e
DSWr
Chang'e
Level 49
God Stats
2W - 4L
1,796 SR
Queue Stats
117W - 83L
1,669 Elo+
Solo
Izanami
Izanami
SKDaces27
Izanami
Level 32
God Stats
13W - 10L
1,373 SR
Queue Stats
45W - 31L
1,567 Elo+
Party 3
Janus
Janus
shadgeta
Janus
Level 76
God Stats
1W - 2L
1,428 SR
Queue Stats
5W - 8L
1,354 Elo+
Party 3
Ares
Ares
spaceguy504
Ares
Level 63
God Stats
6W - 4L
1,541 SR
Queue Stats
86W - 73L
1,600 Elo+
Party 3
Neith
Neith
xWaterxMelonx21
Neith
Level 16
God Stats
5W - 6L
1,475 SR
Queue Stats
5W - 6L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlazinChild
Gilgamesh
17
3 / 2 / 10
11,643
1,058
10,405
19,237
12,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Ko_Taurii
Discordia
18
14 / 0 / 2
12,712
1,156
32,048
4,328
1,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
16
0 / 2 / 5
9,826
893
6,898
8,422
3,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
0 / 0 / 17
10,675
970
6,711
16,084
19,833
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
1 / 1 / 15
10,759
978
7,372
5,906
2,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

249

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DSWr
Chang'e
16
0 / 7 / 2
9,672
879
9,578
18,123
8,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SKDaces27
Izanami
16
2 / 2 / 3
10,402
946
9,993
12,307
5,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
shadgeta
Janus
16
0 / 3 / 5
9,874
898
10,997
8,576
3,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 1
10,265
933
7,612
14,650
11,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 4 / 4
9,616
874
8,070
11,584
5,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
18
Kills
5
5
Deaths
18
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlazinChild
Gilgamesh
3
2
10
4
L
Chang'e
DSWr
Chang'e
0
7
2
0.14
W
Discordia
Ko_Taurii
Discordia
14
0
2
15
L
Izanami
SKDaces27
Izanami
2
2
3
1.75
W
Skadi
0
2
5
1.25
W
0
0
17
8.5
L
Janus
shadgeta
Janus
0
3
5
0.83
L
3
2
1
1.75
W
1
1
15
8.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,434
Damage
46,250
53,977
Taken
65,240
40,222
Mitigated
35,119
14,280
Healing
15,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlazinChild
Gilgamesh
10,405
2,150
0
92
19,237
12,324
0
9,337
9,900
0
32,621
L
Chang'e
DSWr
Chang'e
9,578
171
4,252
4,777
18,123
8,759
0
12,284
5,839
39,045
0
W
Discordia
Ko_Taurii
Discordia
32,048
237
0
329
4,328
1,913
0
2,768
1,560
45,171
0
L
Izanami
SKDaces27
Izanami
9,993
8,544
524
1,096
12,307
5,193
0
9,325
2,982
0
37,797
W
Skadi
6,898
2,505
0
391
8,422
3,424
0
5,463
2,959
0
27,717
W
6,711
774
2,581
2,618
16,084
19,833
0
7,618
8,466
17,342
0
L
Janus
shadgeta
Janus
10,997
108
0
120
8,576
3,750
0
6,686
1,890
36,843
0
L
7,612
77
1,038
2,663
14,650
11,553
0
10,437
4,213
14,148
0
W
7,372
86
4,765
3,504
5,906
2,728
0
3,001
2,905
27,661
0
L
8,070
5,132
0
892
11,584
5,864
0
7,399
4,185
0
15,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,615
Gold Earned
49,829
198
Minions Killed
210
6
Camps Cleared
10
1,120,006
Distance Traveled
1,069,714
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,643
1,058
34
3
0
227,166
0
L
Chang'e
9,672
879
57
5
1
220,554
2
W
Discordia
12,712
1,156
23
2
3
238,269
0
L
Izanami
10,402
946
70
6
4
200,347
0
W
Skadi
9,826
893
49
4
1
212,627
0
W
Terra
10,675
970
34
3
1
203,041
0
L
Janus
9,874
898
65
6
2
212,143
0
L
Ares
10,265
933
8
1
2
229,962
1
W
Hel
10,759
978
58
5
1
238,903
0
L
Neith
9,616
874
10
1
1
206,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role