Player Matchup

Hou Yi
Hou Yi
Colematose
Hou Yi
Level 148
God Stats
3W - 4L
1,568 SR
Queue Stats
200W - 198L
1,652 Elo+
Party 1
Fafnir
Fafnir
SINderella95
Fafnir
Level 120
God Stats
6W - 2L
1,721 SR
Queue Stats
210W - 214L
1,691 Elo+
Party 1
Nu Wa
Nu Wa
Tambar
Nu Wa
Level 128
God Stats
1W - 3L
1,283 SR
Queue Stats
216W - 197L
1,601 Elo+
Solo
Izanami
Izanami
albinoman
Izanami
Level 120
God Stats
7W - 6L
1,569 SR
Queue Stats
328W - 309L
1,677 Elo+
Solo
Cabrakan
Cabrakan
vane000
Cabrakan
Level 140
God Stats
0W - 2L
1,304 SR
Queue Stats
118W - 110L
1,545 Elo+
Solo
Team Averages
Level 131
1,489 SR
1,633 Elo+

VS

Team Averages
Level 139
1,701 SR
1,600 Elo+
Eset
Eset
Crashmk1
Eset
Level 109
God Stats
3W - 1L
1,501 SR
Queue Stats
146W - 115L
1,642 Elo+
Party 2
Ymir
Ymir
HakariSato
Ymir
Level 124
God Stats
5W - 0L
1,946 SR
Queue Stats
102W - 89L
1,641 Elo+
Party 2
Da Ji
Da Ji
Michilada
Da Ji
Level 160
God Stats
9W - 2L
1,772 SR
Queue Stats
419W - 435L
1,576 Elo+
Solo
Freya
Freya
RobertS19881
Freya
Level 158
God Stats
5W - 4L
1,768 SR
Queue Stats
323W - 329L
1,558 Elo+
Solo
Chaac
Chaac
vududu
Chaac
Level 142
God Stats
6W - 3L
1,517 SR
Queue Stats
490W - 492L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Colematose
Hou Yi
13
2 / 5 / 7
7,931
881
9,039
7,443
3,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
12
2 / 5 / 7
7,797
866
4,505
10,964
11,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Tambar
Nu Wa
14
3 / 2 / 5
7,649
850
10,464
5,009
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
albinoman
Izanami
13
2 / 4 / 7
7,432
826
10,719
8,461
3,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
vane000
Cabrakan
13
1 / 5 / 7
7,299
811
3,897
9,467
8,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
3 / 1 / 17
8,385
932
7,526
6,635
2,603
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 2 / 19
8,245
916
6,013
12,615
13,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Da Ji
Michilada
Da Ji
11
4 / 4 / 11
7,605
845
5,916
8,236
4,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 1 / 15
9,447
1,050
6,461
10,760
4,609
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
vududu
Chaac
15
7 / 2 / 14
8,829
981
9,080
10,372
10,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
97
10
Kills
21
21
Deaths
10
33
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Colematose
Hou Yi
2
5
7
1.1
W
Eset
3
1
17
11.5
W
2
2
19
5.75
W
Da Ji
Michilada
Da Ji
4
4
11
2.38
W
5
1
15
12.5
L
Fafnir
2
5
7
1.1
L
Nu Wa
Tambar
Nu Wa
3
2
5
2.75
L
Izanami
albinoman
Izanami
2
4
7
1.38
L
Cabrakan
vane000
Cabrakan
1
5
7
0.9
W
Chaac
vududu
Chaac
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,624
Damage
34,996
41,344
Taken
48,618
28,570
Mitigated
36,513
8,145
Healing
19,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Colematose
Hou Yi
9,039
2,379
0
250
7,443
3,625
570
4,232
3,134
0
14,625
W
Eset
7,526
808
3,087
1,643
6,635
2,603
1,418
2,379
4,117
22,055
0
W
6,013
914
1,198
1,058
12,615
13,517
670
4,042
8,254
10,289
0
W
Da Ji
Michilada
Da Ji
5,916
631
879
1,443
8,236
4,964
1,089
2,629
5,482
0
8,855
W
6,461
2,037
1,464
2,294
10,760
4,609
1,422
5,442
5,087
22,018
0
L
Fafnir
4,505
1,246
907
1,084
10,964
11,077
140
4,409
6,465
8,930
0
L
Nu Wa
Tambar
Nu Wa
10,464
1,858
168
815
5,009
2,182
741
2,581
2,368
24,218
0
L
Izanami
albinoman
Izanami
10,719
5,781
270
1,476
8,461
3,527
980
4,999
3,432
0
15,706
L
Cabrakan
vane000
Cabrakan
3,897
665
1,417
1,758
9,467
8,159
114
3,779
5,492
9,673
0
W
Chaac
vududu
Chaac
9,080
844
2,626
3,679
10,372
10,820
481
3,273
6,812
0
25,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,108
Gold Earned
42,511
82
Minions Killed
101
0
Camps Cleared
0
663,805
Distance Traveled
757,746
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,931
881
22
2
0
126,658
0
W
Eset
8,385
932
19
2
0
174,288
0
W
Ymir
8,245
916
15
2
0
152,792
0
W
Da Ji
7,605
845
5
1
0
144,253
0
W
Freya
9,447
1,050
29
3
0
140,353
0
L
Fafnir
7,797
866
12
1
0
131,119
0
L
Nu Wa
7,649
850
32
4
0
131,900
3
L
Izanami
7,432
826
8
1
0
127,700
0
L
Cabrakan
7,299
811
8
1
0
146,428
0
W
Chaac
8,829
981
33
4
0
146,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role