Player Matchup

Khepri
Khepri
FaisanRosado1891
Khepri
Level 25
God Stats
23W - 20L
1,704 SR
Queue Stats
59W - 61L
1,519 Elo+
Party 2
Guan Yu
Guan Yu
Goberneta
Guan Yu
Level 5
God Stats
1W - 3L
1,696 SR
Queue Stats
4W - 6L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
Manya1891
Danzaburou
Level 64
God Stats
21W - 18L
1,670 SR
Queue Stats
79W - 79L
1,532 Elo+
Party 2
Set
Set
elpascui94
Set
Level 25
God Stats
16W - 11L
1,765 SR
Queue Stats
44W - 38L
1,521 Elo+
Party 2
Anubis
Anubis
lDinasty
Anubis
Level 21
God Stats
13W - 14L
1,464 SR
Queue Stats
51W - 42L
1,536 Elo+
Party 2
Team Averages
Level 28
1,660 SR
1,514 Elo+

VS

Team Averages
Level 46
1,482 SR
1,573 Elo+
Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
PdePano
Artemis
Level 29
God Stats
1W - 0L
1,260 SR
Queue Stats
47W - 41L
1,587 Elo+
Solo
Nox
Nox
csmit
Nox
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 17L
1,545 Elo+
Solo
Arachne
Arachne
feitozinha59
Arachne
Level 28
God Stats
7W - 6L
1,650 SR
Queue Stats
357W - 390L
1,469 Elo+
Solo
Loki
Loki
gamerolocco5
Loki
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 0L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,143
473
1,420
7,848
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Goberneta
Guan Yu
9
0 / 3 / 2
5,311
409
1,185
4,852
3,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Manya1891
Danzaburou
10
1 / 6 / 2
6,025
463
5,080
7,728
2,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 7 / 1
7,744
596
5,402
9,861
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
lDinasty
Anubis
11
3 / 6 / 3
7,272
559
3,322
7,769
3,485
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 2 / 4
7,465
574
3,924
10,038
5,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
PdePano
Artemis
12
2 / 1 / 7
7,344
565
4,906
4,286
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nox
csmit
Nox
11
0 / 2 / 6
6,729
518
1,081
3,897
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
feitozinha59
Arachne
12
0 / 1 / 1
6,904
531
1,067
7,676
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
22 / 3 / 3
9,755
750
18,547
8,985
2,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
9
Kills
27
27
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
2
4
2.5
L
0
5
3
0.3
L
Guan Yu
Goberneta
Guan Yu
0
3
2
0.33
L
Danzaburou
Manya1891
Danzaburou
1
6
2
0.33
W
Artemis
PdePano
Artemis
2
1
7
5.5
W
Nox
csmit
Nox
0
2
6
1.5
L
5
7
1
0.79
W
Arachne
feitozinha59
Arachne
0
1
1
0.5
W
22
3
3
7.83
L
Anubis
lDinasty
Anubis
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,409
Damage
29,525
38,058
Taken
34,882
19,011
Mitigated
14,254
5,104
Healing
9,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,924
564
0
4,369
10,038
5,855
756
1,387
8,651
35,500
0
L
1,420
349
0
587
7,848
5,736
222
653
7,169
17,149
0
L
Guan Yu
Goberneta
Guan Yu
1,185
231
217
957
4,852
3,793
0
1,943
2,909
0
10,720
L
Danzaburou
Manya1891
Danzaburou
5,080
2,560
0
1,977
7,728
2,302
688
640
7,048
0
28,700
W
Artemis
PdePano
Artemis
4,906
2,331
0
75
4,286
1,750
1,166
178
4,108
0
33,907
W
Nox
csmit
Nox
1,081
0
0
170
3,897
985
1,254
1,188
2,709
27,412
0
L
5,402
2,993
0
575
9,861
3,695
0
904
8,957
0
33,622
W
Arachne
feitozinha59
Arachne
1,067
750
0
2,709
7,676
3,268
426
105
7,571
0
41,426
W
18,547
8,073
0
2,093
8,985
2,396
0
1,884
7,101
0
50,913
L
Anubis
lDinasty
Anubis
3,322
137
0
791
7,769
3,485
252
645
6,970
25,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,495
Gold Earned
38,197
226
Minions Killed
342
0
Camps Cleared
0
1,145,925
Distance Traveled
1,165,607
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,465
574
62
5
0
212,400
0
L
Khepri
6,143
473
32
2
0
248,393
1
L
Guan Yu
5,311
409
20
2
0
244,192
0
L
Danzaburou
6,025
463
60
5
0
215,682
2
W
Artemis
7,344
565
59
5
0
233,091
6
W
Nox
6,729
518
65
5
0
213,018
1
L
Set
7,744
596
60
5
0
232,851
0
W
Arachne
6,904
531
85
7
0
238,718
1
W
Loki
9,755
750
71
5
0
268,380
4
L
Anubis
7,272
559
54
4
0
204,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role