Player Matchup

Set
Set
 
Set
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
AiNsiTt
Heimdallr
Level 25
God Stats
6W - 7L
1,243 SR
Queue Stats
57W - 73L
1,235 Elo+
Party 1
Bastet
Bastet
Dabberu
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,603 Elo+
Party 3
Thor
Thor
TurtleStretch
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
xPROMATIC
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 11
1,449 SR
1,468 Elo+

VS

Team Averages
Level 27
1,615 SR
1,423 Elo+
Thor
Thor
Kartofen 18
Thor
Level 29
God Stats
3W - 1L
1,437 SR
Queue Stats
21W - 13L
1,463 Elo+
Party 2
Ah Puch
Ah Puch
Kartofen18
Ah Puch
Level 52
God Stats
5W - 3L
1,476 SR
Queue Stats
54W - 42L
1,519 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LangeStange2
Cu Chulainn
Level 28
God Stats
6W - 4L
1,852 SR
Queue Stats
261W - 349L
1,259 Elo+
Solo
Ymir
Ymir
Skarri
Ymir
Level 15
God Stats
14W - 16L
1,760 SR
Queue Stats
142W - 172L
1,416 Elo+
Solo
Neith
Neith
lNotBadSlayerl
Neith
Level 12
God Stats
4W - 2L
1,548 SR
Queue Stats
5W - 5L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 2 / 2
6,434
495
3,830
6,904
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
AiNsiTt
Heimdallr
7
0 / 5 / 5
5,382
414
2,806
9,229
2,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
Dabberu
Bastet
11
5 / 7 / 4
6,963
536
5,580
8,413
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 8 / 2
5,723
440
3,143
8,692
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
xPROMATIC
Hou Yi
10
6 / 2 / 2
6,312
486
5,832
6,251
2,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 3
6,345
488
1,949
8,777
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
Kartofen18
Ah Puch
13
4 / 2 / 2
7,780
598
7,066
6,113
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
LangeStange2
Cu Chulainn
12
6 / 2 / 0
7,631
587
3,616
7,352
6,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
Skarri
Ymir
10
3 / 4 / 7
6,613
509
5,051
8,361
7,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
8 / 2 / 4
7,981
614
10,109
7,448
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
14
Kills
24
24
Deaths
14
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
2
2
1
L
Heimdallr
AiNsiTt
Heimdallr
0
5
5
0.5
L
Bastet
Dabberu
Bastet
5
7
4
1
W
3
4
3
1.13
W
Ah Puch
Kartofen18
Ah Puch
4
2
2
2.5
W
Cu Chulainn
LangeStange2
Cu Chulainn
6
2
0
3
W
Ymir
Skarri
Ymir
3
4
7
1.63
L
2
8
2
0.38
W
8
2
4
5
L
Hou Yi
xPROMATIC
Hou Yi
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,191
Damage
27,791
39,489
Taken
38,051
12,000
Mitigated
19,523
4,432
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,830
1,984
0
709
6,904
2,406
0
1,019
5,825
0
34,843
L
Heimdallr
AiNsiTt
Heimdallr
2,806
1,438
0
2,505
9,229
2,551
346
3,092
6,137
0
13,639
L
Bastet
Dabberu
Bastet
5,580
1,888
0
145
8,413
2,608
515
2,580
5,653
0
24,319
W
1,949
530
0
2,613
8,777
2,441
0
0
8,777
0
19,663
W
Ah Puch
Kartofen18
Ah Puch
7,066
87
0
2,816
6,113
1,701
0
0
6,113
51,865
0
W
Cu Chulainn
LangeStange2
Cu Chulainn
3,616
1,249
0
1,217
7,352
6,026
913
0
7,352
321
32,974
W
Ymir
Skarri
Ymir
5,051
1,632
0
837
8,361
7,097
1,022
0
8,361
15,492
0
L
3,143
1,173
0
180
8,692
2,413
84
2,349
6,283
0
14,093
W
10,109
4,559
0
3,324
7,448
2,258
1,329
0
7,448
0
39,140
L
Hou Yi
xPROMATIC
Hou Yi
5,832
3,015
0
893
6,251
2,022
0
3,337
2,914
0
23,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,814
Gold Earned
36,350
214
Minions Killed
334
0
Camps Cleared
0
1,177,256
Distance Traveled
1,173,751
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,434
495
68
5
0
221,805
5
L
Heimdallr
5,382
414
21
2
0
224,146
0
L
Bastet
6,963
536
48
4
0
239,917
1
W
Thor
6,345
488
52
4
0
263,566
4
W
Ah Puch
7,780
598
104
8
0
252,141
4
W
Cu Chulainn
7,631
587
79
6
0
191,134
0
W
Ymir
6,613
509
22
2
0
236,226
0
L
Thor
5,723
440
21
2
0
240,009
1
W
Neith
7,981
614
77
6
0
230,684
2
L
Hou Yi
6,312
486
56
4
0
251,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role