Player Matchup

Cthulhu
Cthulhu
L_HOMME_
Cthulhu
Level 25
God Stats
1W - 1L
1,414 SR
Queue Stats
46W - 46L
1,490 Elo+
Party 1
Nemesis
Nemesis
Lanovar
Nemesis
Level 125
God Stats
10W - 7L
1,516 SR
Queue Stats
68W - 57L
1,600 Elo+
Party 1
Hel
Hel
MrNovac
Hel
Level 25
God Stats
3W - 3L
1,477 SR
Queue Stats
58W - 59L
1,528 Elo+
Party 1
Neith
Neith
Uchiste
Neith
Level 5
God Stats
4W - 1L
1,701 SR
Queue Stats
14W - 14L
1,647 Elo+
Party 1
Kukulkan
Kukulkan
Yamiko0o
Kukulkan
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 10L
1,705 Elo+
Party 1
Team Averages
Level 36
1,522 SR
1,594 Elo+

VS

Team Averages
Level 22
1,600 SR
1,524 Elo+
Baron Samedi
Baron Samedi
Energy3123123123
Baron Samedi
Level 29
God Stats
0W - 1L
1,722 SR
Queue Stats
83W - 77L
1,504 Elo+
Solo
Ra
Ra
FallenErmus
Ra
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
190W - 182L
1,500 Elo+
Solo
Neith
Neith
Kikykee
Neith
Level 29
God Stats
109W - 88L
1,632 SR
Queue Stats
145W - 143L
1,551 Elo+
Party 2
Bellona
Bellona
MarcEvans
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Wasabi8
Fenrir
Level 28
God Stats
8W - 11L
1,645 SR
Queue Stats
102W - 93L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
L_HOMME_
Cthulhu
20
1 / 2 / 22
14,981
999
15,746
24,268
40,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Lanovar
Nemesis
20
18 / 0 / 12
17,338
1,156
48,320
26,067
18,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hel
20
3 / 4 / 20
14,144
943
13,508
18,622
17,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Uchiste
Neith
20
6 / 8 / 13
14,634
976
25,390
20,879
12,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Yamiko0o
Kukulkan
20
3 / 4 / 16
13,839
923
15,800
18,045
10,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Energy3123123123
Baron Samedi
20
3 / 9 / 10
14,182
945
28,242
25,226
14,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 1 / 5
11,872
791
5,471
2,406
935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Kikykee
Neith
20
4 / 9 / 10
14,659
977
28,566
28,362
13,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
MarcEvans
Bellona
20
4 / 7 / 8
14,172
945
21,518
38,227
44,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Wasabi8
Fenrir
20
7 / 5 / 6
14,802
987
19,706
29,918
19,604
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
57
31
Kills
18
18
Deaths
31
83
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Energy3123123123
Baron Samedi
3
9
10
0.89
L
0
1
5
2.5
L
Neith
Kikykee
Neith
4
9
10
1
W
Cthulhu
L_HOMME_
Cthulhu
1
2
22
6
W
Nemesis
Lanovar
Nemesis
18
0
12
24
L
Bellona
MarcEvans
Bellona
4
7
8
1.14
W
Hel
3
4
20
3.25
W
Neith
Uchiste
Neith
6
8
13
1.56
L
Fenrir
Wasabi8
Fenrir
7
5
6
2
W
Kukulkan
Yamiko0o
Kukulkan
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,764
Damage
103,503
107,881
Taken
124,139
100,273
Mitigated
92,146
47,048
Healing
18,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Energy3123123123
Baron Samedi
28,242
747
3,447
5,234
25,226
14,030
0
11,236
13,990
56,172
0
L
5,471
562
776
160
2,406
935
0
1,228
1,178
17,785
0
L
Neith
Kikykee
Neith
28,566
16,557
546
6,074
28,362
13,550
0
8,250
20,112
0
65,085
W
Cthulhu
L_HOMME_
Cthulhu
15,746
1,578
1,261
2,768
24,268
40,748
0
7,096
17,172
51,964
0
W
Nemesis
Lanovar
Nemesis
48,320
35,052
0
8,798
26,067
18,793
0
7,410
18,657
0
61,242
L
Bellona
MarcEvans
Bellona
21,518
10,594
240
1,333
38,227
44,027
0
14,563
23,664
0
41,572
W
Hel
13,508
710
20,810
9,981
18,622
17,983
0
6,091
12,531
19,247
0
W
Neith
Uchiste
Neith
25,390
14,531
0
2,862
20,879
12,479
0
6,057
14,822
0
62,225
L
Fenrir
Wasabi8
Fenrir
19,706
2,529
0
903
29,918
19,604
0
9,777
20,141
0
35,888
W
Kukulkan
Yamiko0o
Kukulkan
15,800
3,461
0
568
18,045
10,270
0
7,059
10,986
38,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,936
Gold Earned
69,687
269
Minions Killed
255
10
Camps Cleared
8
1,473,168
Distance Traveled
1,267,274
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,182
945
67
4
0
246,194
0
L
Ra
11,872
791
36
2
1
106,933
0
L
Neith
14,659
977
74
5
1
250,907
0
W
Cthulhu
14,981
999
86
6
0
307,790
0
W
Nemesis
17,338
1,156
24
2
6
384,213
0
L
Bellona
14,172
945
38
3
0
308,935
0
W
Hel
14,144
943
18
1
0
276,206
1
W
Neith
14,634
976
86
6
4
245,090
1
L
Fenrir
14,802
987
40
3
6
354,305
1
W
Kukulkan
13,839
923
55
4
0
259,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role