Player Matchup

Set
Set
Chris-aka-SASUKE
Set
Level 67
God Stats
3W - 5L
1,533 SR
Queue Stats
66W - 71L
1,339 Elo+
Party 3
Cupid
Cupid
Jedu311
Cupid
Level 35
God Stats
0W - 3L
1,479 SR
Queue Stats
38W - 56L
1,387 Elo+
Solo
Fenrir
Fenrir
Noohak
Fenrir
Level 22
God Stats
1W - 1L
1,729 SR
Queue Stats
31W - 32L
1,443 Elo+
Party 2
Merlin
Merlin
Sumonah
Merlin
Level 62
God Stats
10W - 7L
1,604 SR
Queue Stats
36W - 32L
1,461 Elo+
Party 2
Ymir
Ymir
isaiah1gx
Ymir
Level 25
God Stats
0W - 3L
1,471 SR
Queue Stats
22W - 30L
1,400 Elo+
Party 3
Team Averages
Level 42
1,563 SR
1,406 Elo+

VS

Team Averages
Level 45
1,492 SR
1,470 Elo+
Fenrir
Fenrir
DRAGATON72
Fenrir
Level 36
God Stats
12W - 10L
1,608 SR
Queue Stats
143W - 151L
1,411 Elo+
Party 4
Mulan
Mulan
Don Melmac
Mulan
Level 29
God Stats
4W - 4L
1,254 SR
Queue Stats
87W - 80L
1,607 Elo+
Party 1
Heimdallr
Heimdallr
FIVE_BULLETZ
Heimdallr
Level 40
God Stats
11W - 13L
1,523 SR
Queue Stats
76W - 66L
1,471 Elo+
Solo
Bacchus
Bacchus
Gustavo778
Bacchus
Level 75
God Stats
6W - 9L
1,511 SR
Queue Stats
203W - 249L
1,421 Elo+
Party 1
Aphrodite
Aphrodite
JediJason23
Aphrodite
Level 44
God Stats
15W - 10L
1,567 SR
Queue Stats
172W - 176L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 4
13,671
506
13,482
21,591
18,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Jedu311
Cupid
19
4 / 8 / 8
12,434
461
10,878
22,814
11,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Noohak
Fenrir
20
1 / 5 / 5
12,050
446
7,676
20,023
16,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Sumonah
Merlin
20
6 / 4 / 0
13,882
514
24,287
15,927
7,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
15
2 / 10 / 6
10,530
390
14,376
28,833
26,786
Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DRAGATON72
Fenrir
20
10 / 4 / 10
14,979
555
12,404
18,590
15,034
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
20
6 / 3 / 9
14,150
524
22,255
37,080
38,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
FIVE_BULLETZ
Heimdallr
20
7 / 6 / 10
14,970
554
22,986
16,476
7,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Gustavo778
Bacchus
16
2 / 5 / 11
11,880
440
8,896
20,592
27,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
JediJason23
Aphrodite
20
10 / 1 / 11
15,861
587
17,967
17,750
8,773
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
19
Kills
35
35
Deaths
19
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
6
8
4
1
W
Fenrir
DRAGATON72
Fenrir
10
4
10
3.75
W
Mulan
6
3
9
3.5
W
Heimdallr
FIVE_BULLETZ
Heimdallr
7
6
10
2
W
Bacchus
Gustavo778
Bacchus
2
5
11
1.5
W
Aphrodite
JediJason23
Aphrodite
10
1
11
15.5
L
Cupid
Jedu311
Cupid
4
8
8
1
L
Fenrir
Noohak
Fenrir
1
5
5
0.7
L
Merlin
Sumonah
Merlin
6
4
0
1.5
L
Ymir
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,699
Damage
84,508
109,188
Taken
110,488
80,198
Mitigated
96,601
20,513
Healing
45,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,482
5,775
0
2,528
21,591
18,431
990
4,852
16,739
0
96,413
W
Fenrir
DRAGATON72
Fenrir
12,404
2,910
0
936
18,590
15,034
1,370
5,670
12,656
0
102,222
W
Mulan
22,255
3,348
0
12,440
37,080
38,223
596
11,575
25,189
1,618
104,586
W
Heimdallr
FIVE_BULLETZ
Heimdallr
22,986
15,068
0
1,600
16,476
7,316
3,452
4,678
11,724
0
111,333
W
Bacchus
Gustavo778
Bacchus
8,896
1,063
0
2,697
20,592
27,255
234
6,789
13,497
36,118
0
W
Aphrodite
JediJason23
Aphrodite
17,967
3,212
12,603
15,031
17,750
8,773
673
8,507
8,759
105,226
0
L
Cupid
Jedu311
Cupid
10,878
7,612
715
8,039
22,814
11,299
1,802
6,274
16,540
0
70,893
L
Fenrir
Noohak
Fenrir
7,676
1,728
0
4,611
20,023
16,568
417
4,223
15,800
0
85,506
L
Merlin
Sumonah
Merlin
24,287
1,344
0
3,070
15,927
7,114
1,839
5,102
10,825
107,048
0
L
Ymir
14,376
2,409
0
1,550
28,833
26,786
329
6,856
21,977
42,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,567
Gold Earned
71,840
650
Minions Killed
684
0
Camps Cleared
0
2,484,190
Distance Traveled
2,494,027
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,671
506
154
6
0
551,402
4
W
Fenrir
14,979
555
147
5
0
545,327
1
W
Mulan
14,150
524
158
6
0
500,405
5
W
Heimdallr
14,970
554
157
6
0
451,815
4
W
Bacchus
11,880
440
33
1
0
519,605
0
W
Aphrodite
15,861
587
189
7
0
476,875
0
L
Cupid
12,434
461
119
4
0
484,104
2
L
Fenrir
12,050
446
136
5
0
440,353
3
L
Merlin
13,882
514
190
7
0
487,917
1
L
Ymir
10,530
390
51
2
0
520,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role