Player Matchup

Apollo
Apollo
Ejwin
Apollo
Level 9
God Stats
1W - 3L
1,114 SR
Queue Stats
4W - 8L
1,219 Elo+
Party 2
Baron Samedi
Baron Samedi
HrBanan
Baron Samedi
Level 8
God Stats
5W - 2L
1,795 SR
Queue Stats
6W - 7L
1,410 Elo+
Party 2
Thor
Thor
Krogh1717
Thor
Level 14
God Stats
1W - 2L
1,209 SR
Queue Stats
9W - 15L
1,276 Elo+
Party 2
Izanami
Izanami
MetalAte
Izanami
Level 35
God Stats
6W - 10L
1,500 SR
Queue Stats
90W - 119L
1,394 Elo+
Party 1
Yemoja
Yemoja
PetterGriffin666
Yemoja
Level 22
God Stats
4W - 4L
1,802 SR
Queue Stats
29W - 30L
1,428 Elo+
Party 1
Team Averages
Level 18
1,484 SR
1,345 Elo+

VS

Team Averages
Level 11
1,622 SR
1,374 Elo+
Scylla
Scylla
Germaanox
Scylla
Level 18
God Stats
0W - 1L
1,703 SR
Queue Stats
3W - 7L
1,403 Elo+
Solo
Artemis
Artemis
Pinguovic
Artemis
Level 5
God Stats
0W - 3L
1,415 SR
Queue Stats
10W - 13L
1,353 Elo+
Party 3
Fafnir
Fafnir
Reshavi
Fafnir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,127 Elo+
Solo
Pele
Pele
arturolmr1
Pele
Level 26
God Stats
13W - 8L
1,687 SR
Queue Stats
16W - 10L
1,589 Elo+
Solo
Guan Yu
Guan Yu
beetrootmanhd
Guan Yu
Level 5
God Stats
2W - 1L
1,805 SR
Queue Stats
10W - 12L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ejwin
Apollo
10
1 / 3 / 5
6,520
502
3,759
5,710
1,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
HrBanan
Baron Samedi
13
6 / 2 / 2
8,130
625
7,594
5,501
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
8 / 2 / 1
8,193
630
7,224
8,953
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
MetalAte
Izanami
14
5 / 3 / 0
8,285
637
6,947
8,938
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 2 / 5
7,432
572
2,588
5,266
2,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Germaanox
Scylla
9
2 / 5 / 1
5,951
458
1,889
7,417
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Pinguovic
Artemis
10
3 / 3 / 1
6,184
476
5,384
5,556
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Reshavi
Fafnir
7
1 / 4 / 1
5,948
458
2,056
7,094
4,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 4 / 1
7,779
598
8,743
11,055
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
8
0 / 6 / 0
5,324
410
2,600
8,694
4,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
22
Kills
11
12
Deaths
22
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
Ejwin
Apollo
1
3
5
1.17
L
Scylla
Germaanox
Scylla
2
5
1
0.5
W
Baron Samedi
HrBanan
Baron Samedi
6
2
2
3.5
W
Thor
8
2
1
4.25
W
Izanami
MetalAte
Izanami
5
3
0
1.67
W
2
2
5
2.25
L
Artemis
Pinguovic
Artemis
3
3
1
1.17
L
Fafnir
Reshavi
Fafnir
1
4
1
0.38
L
5
4
1
1.38
L
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,112
Damage
20,672
34,368
Taken
39,816
11,859
Mitigated
16,411
10,093
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Ejwin
Apollo
3,759
2,255
0
0
5,710
1,706
0
981
4,723
0
23,915
L
Scylla
Germaanox
Scylla
1,889
369
0
750
7,417
1,698
0
2,595
4,386
14,019
0
W
Baron Samedi
HrBanan
Baron Samedi
7,594
1,129
560
830
5,501
2,497
569
848
4,569
33,553
0
W
Thor
7,224
2,951
0
2,704
8,953
2,815
547
710
8,237
0
43,796
W
Izanami
MetalAte
Izanami
6,947
4,675
0
3,929
8,938
2,649
2,672
0
8,638
0
53,957
W
2,588
325
1,255
815
5,266
2,192
218
1,310
3,956
16,433
0
L
Artemis
Pinguovic
Artemis
5,384
2,354
0
650
5,556
1,872
0
1,559
3,953
0
27,163
L
Fafnir
Reshavi
Fafnir
2,056
598
0
1,305
7,094
4,675
93
3,205
3,784
9,603
0
L
8,743
2,493
0
3,862
11,055
3,483
0
2,172
8,817
0
47,591
L
Guan Yu
2,600
689
0
794
8,694
4,683
0
0
8,694
0
17,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,560
Gold Earned
31,186
325
Minions Killed
216
0
Camps Cleared
0
1,222,677
Distance Traveled
1,161,537
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,520
502
54
4
0
261,358
2
L
Scylla
5,951
458
21
2
0
221,196
3
W
Baron Samedi
8,130
625
62
5
0
261,717
4
W
Thor
8,193
630
78
6
0
252,478
1
W
Izanami
8,285
637
105
8
0
230,181
1
W
Yemoja
7,432
572
26
2
0
216,943
3
L
Artemis
6,184
476
67
5
0
234,466
3
L
Fafnir
5,948
458
13
1
0
241,728
0
L
Pele
7,779
598
86
7
0
247,504
0
L
Guan Yu
5,324
410
29
2
0
216,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role