Player Matchup

Ra
Ra
Euphoryalis
Ra
Level 79
God Stats
8W - 2L
1,857 SR
Queue Stats
20W - 20L
1,338 Elo+
Solo
Rama
Rama
MarcoFz7
Rama
Level 100
God Stats
1W - 1L
1,351 SR
Queue Stats
54W - 47L
1,534 Elo+
Solo
Discordia
Discordia
Nikolas1991
Discordia
Level 117
God Stats
124W - 119L
1,549 SR
Queue Stats
353W - 332L
1,483 Elo+
Solo
Hel
Hel
Septarius
Hel
Level 69
God Stats
2W - 0L
1,398 SR
Queue Stats
11W - 13L
1,534 Elo+
Solo
Mulan
Mulan
WinterTriumph
Mulan
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 25L
1,474 Elo+
Solo
Team Averages
Level 94
1,531 SR
1,473 Elo+

VS

Team Averages
Level 117
1,503 SR
1,507 Elo+
Horus
Horus
BeGonw
Horus
Level 106
God Stats
3W - 5L
1,564 SR
Queue Stats
245W - 230L
1,523 Elo+
Solo
Nu Wa
Nu Wa
Hanjel
Nu Wa
Level 82
God Stats
2W - 1L
1,769 SR
Queue Stats
37W - 30L
1,529 Elo+
Solo
Hades
Hades
SexyPigeon69
Hades
Level 151
God Stats
0W - 1L
1,282 SR
Queue Stats
95W - 92L
1,529 Elo+
Solo
Medusa
Medusa
VanDioksid
Medusa
Level 104
God Stats
16W - 15L
1,510 SR
Queue Stats
263W - 285L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
николай178
Gilgamesh
Level 142
God Stats
26W - 35L
1,391 SR
Queue Stats
410W - 441L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 16
11,470
956
8,749
13,108
9,276
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
19
11 / 2 / 13
13,518
1,127
29,505
18,338
8,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Nikolas1991
Discordia
19
3 / 4 / 19
12,250
1,021
17,339
9,688
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 2 / 21
14,022
1,169
15,079
15,592
8,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 5 / 15
12,177
1,015
12,996
20,991
27,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

167

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BeGonw
Horus
17
5 / 3 / 7
11,906
992
10,588
17,483
18,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nu Wa
Hanjel
Nu Wa
17
0 / 2 / 8
10,435
870
13,075
8,199
3,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 8 / 9
11,835
986
22,660
24,506
14,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
VanDioksid
Medusa
16
2 / 10 / 4
10,959
913
10,349
18,941
7,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
5 / 5 / 7
12,251
1,021
17,598
19,527
12,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
50
28
Kills
15
15
Deaths
28
84
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Horus
BeGonw
Horus
5
3
7
2.83
W
3
2
16
5.5
L
Nu Wa
Hanjel
Nu Wa
0
2
8
2
W
Rama
11
2
13
8.75
W
Discordia
Nikolas1991
Discordia
3
4
19
3.13
W
5
2
21
7.75
L
3
8
9
0.94
L
Medusa
VanDioksid
Medusa
2
10
4
0.4
W
6
5
15
2.7
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,668
Damage
74,270
77,717
Taken
88,656
57,504
Mitigated
55,931
27,834
Healing
16,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BeGonw
Horus
10,588
5,465
1,632
2,882
17,483
18,186
0
7,578
9,695
0
16,956
W
8,749
713
2,554
1,435
13,108
9,276
0
6,810
6,298
21,358
0
L
Nu Wa
Hanjel
Nu Wa
13,075
3,487
219
1,408
8,199
3,133
0
3,315
4,854
44,974
0
W
Rama
29,505
26,689
0
4,768
18,338
8,560
0
6,178
12,160
0
55,761
W
Discordia
Nikolas1991
Discordia
17,339
537
1,411
837
9,688
3,228
0
5,251
4,437
64,019
0
W
15,079
272
9,131
5,917
15,592
8,551
0
8,999
6,593
46,104
0
L
22,660
955
658
5,803
24,506
14,814
0
11,859
12,443
53,398
0
L
Medusa
VanDioksid
Medusa
10,349
4,149
585
2,526
18,941
7,388
0
8,768
9,993
0
31,105
W
12,996
1,998
0
1,781
20,991
27,889
0
8,497
12,494
0
22,134
L
17,598
4,756
0
390
19,527
12,410
0
9,647
9,580
0
32,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,437
Gold Earned
57,386
275
Minions Killed
217
10
Camps Cleared
7
1,147,864
Distance Traveled
1,128,207
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,906
992
7
1
2
259,916
0
W
Ra
11,470
956
33
3
2
220,184
0
L
Nu Wa
10,435
870
61
5
3
220,101
0
W
Rama
13,518
1,127
54
5
6
221,531
0
W
Discordia
12,250
1,021
102
9
1
196,428
1
W
Hel
14,022
1,169
76
6
1
290,919
0
L
Hades
11,835
986
80
7
0
218,853
0
L
Medusa
10,959
913
44
4
1
185,567
3
W
Mulan
12,177
1,015
10
1
0
218,802
0
L
Gilgamesh
12,251
1,021
25
2
1
243,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role