Player Matchup

Set
Set
JordanRocks
Set
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 90L
1,440 Elo+
Solo
Izanami
Izanami
Sandboas14
Izanami
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 36L
1,736 Elo+
Solo
Sobek
Sobek
thelastmidget
Sobek
Level 107
God Stats
4W - 14L
1,432 SR
Queue Stats
175W - 159L
1,544 Elo+
Solo
Pele
Pele
xMysticWrldx
Pele
Level 104
God Stats
38W - 29L
1,518 SR
Queue Stats
761W - 728L
1,502 Elo+
Solo
Nu Wa
Nu Wa
xXSpoiledCorpse
Nu Wa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,293 Elo+
Solo
Team Averages
Level 104
1,490 SR
1,503 Elo+

VS

Team Averages
Level 94
1,483 SR
1,536 Elo+
Camazotz
Camazotz
Animity0204
Camazotz
Level 69
God Stats
4W - 2L
1,473 SR
Queue Stats
379W - 364L
1,577 Elo+
Solo
Loki
Loki
J_R_Walker
Loki
Level 81
God Stats
5W - 4L
1,220 SR
Queue Stats
250W - 228L
1,543 Elo+
Party 1
Chang'e
Chang'e
Roadblokk877
Chang'e
Level 129
God Stats
32W - 20L
1,635 SR
Queue Stats
239W - 221L
1,547 Elo+
Solo
Apollo
Apollo
Yessir6791
Apollo
Level 88
God Stats
1W - 2L
1,208 SR
Queue Stats
107W - 100L
1,456 Elo+
Solo
Cthulhu
Cthulhu
platinumspeeder
Cthulhu
Level 104
God Stats
15W - 7L
1,879 SR
Queue Stats
284W - 255L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 3
10,849
493
8,199
16,657
11,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Sandboas14
Izanami
18
5 / 6 / 6
11,660
530
15,557
17,135
6,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 5 / 11
10,498
477
12,639
24,717
24,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 3 / 7
11,800
536
12,501
18,940
8,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 6 / 14
11,037
502
18,359
13,158
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Animity0204
Camazotz
18
4 / 3 / 9
11,256
512
15,324
18,906
13,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

19
9 / 5 / 3
12,281
558
10,266
18,092
6,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Roadblokk877
Chang'e
20
8 / 4 / 7
12,791
581
17,907
16,088
5,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Yessir6791
Apollo
17
3 / 6 / 3
11,119
505
9,390
17,564
6,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 5 / 9
10,373
472
16,647
23,274
15,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
58
23
Kills
27
27
Deaths
23
41
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Animity0204
Camazotz
4
3
9
2.83
W
9
5
3
2.1
L
3
7
3
0.64
W
Chang'e
Roadblokk877
Chang'e
8
4
7
2.88
L
Izanami
Sandboas14
Izanami
5
6
6
1.33
W
Apollo
Yessir6791
Apollo
3
6
3
0.75
W
3
5
9
1.5
L
5
5
11
2.1
L
6
3
7
3.17
L
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,255
Damage
69,534
90,607
Taken
93,924
55,444
Mitigated
46,713
22,945
Healing
30,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Animity0204
Camazotz
15,324
4,017
0
5,905
18,906
13,480
1,231
4,822
13,842
669
66,754
W
10,266
3,628
0
2,692
18,092
6,240
1,768
4,376
13,405
0
77,476
L
8,199
3,625
0
2,511
16,657
11,740
0
3,496
13,161
0
64,187
W
Chang'e
Roadblokk877
Chang'e
17,907
1,080
3,650
8,402
16,088
5,736
725
6,283
9,571
100,286
0
L
Izanami
Sandboas14
Izanami
15,557
10,863
0
4,410
17,135
6,155
600
5,357
11,778
0
98,790
W
Apollo
Yessir6791
Apollo
9,390
5,951
0
5,792
17,564
6,065
320
4,701
12,653
0
68,552
W
16,647
1,390
731
3,731
23,274
15,192
0
9,581
13,286
51,443
0
L
12,639
1,236
1,182
7,540
24,717
24,981
86
12,166
12,551
31,572
0
L
12,501
2,611
0
5,519
18,940
8,147
0
6,429
12,511
0
87,784
L
18,359
4,841
0
1,783
13,158
4,421
44
7,739
5,419
71,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,844
Gold Earned
57,820
569
Minions Killed
590
0
Camps Cleared
0
1,988,745
Distance Traveled
2,029,376
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,256
512
119
5
0
405,375
5
W
Loki
12,281
558
119
5
0
409,245
2
L
Set
10,849
493
127
6
0
380,860
4
W
Chang'e
12,791
581
165
8
0
393,490
4
L
Izanami
11,660
530
162
7
0
377,988
6
W
Apollo
11,119
505
139
6
0
401,209
9
W
Cthulhu
10,373
472
48
2
0
420,057
3
L
Sobek
10,498
477
27
1
0
389,193
4
L
Pele
11,800
536
140
6
0
469,033
2
L
Nu Wa
11,037
502
113
5
0
371,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role