Player Matchup

Neith
Neith
Broozeeee99
Neith
Level 98
God Stats
4W - 3L
1,244 SR
Queue Stats
355W - 304L
1,479 Elo+
Party 2
Nike
Nike
Meerkat517
Nike
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 19L
1,278 Elo+
Party 2
Set
Set
ToEazyAac3p
Set
Level 66
God Stats
4W - 7L
1,134 SR
Queue Stats
404W - 356L
1,508 Elo+
Party 2
Sobek
Sobek
bigpoppaquae
Sobek
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
161W - 131L
1,510 Elo+
Party 3
Ullr
Ullr
temp-344440
Ullr
Level 112
God Stats
1W - 1L
1,240 SR
Queue Stats
192W - 146L
1,595 Elo+
Party 3
Team Averages
Level 67
1,324 SR
1,474 Elo+

VS

Team Averages
Level 63
1,610 SR
1,445 Elo+
Khepri
Khepri
CallMeKowski
Khepri
Level 43
God Stats
22W - 10L
1,696 SR
Queue Stats
47W - 57L
1,426 Elo+
Solo
Ra
Ra
KaynonnSleeps
Ra
Level 93
God Stats
4W - 4L
1,735 SR
Queue Stats
193W - 170L
1,540 Elo+
Party 1
Chernobog
Chernobog
LeftinDoubt
Chernobog
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
347W - 309L
1,537 Elo+
Party 1
Cu Chulainn
Cu Chulainn
natsudragneel453
Cu Chulainn
Level 62
God Stats
13W - 6L
1,525 SR
Queue Stats
18W - 14L
1,256 Elo+
Party 1
Erlang Shen
Erlang Shen
zekhek
Erlang Shen
Level 16
God Stats
8W - 5L
1,594 SR
Queue Stats
12W - 10L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,116
508
8,472
8,984
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 0 / 1
7,679
549
5,318
5,486
3,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 1 / 4
7,428
531
4,771
10,343
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 2
7,201
514
3,179
9,037
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 0 / 2
8,492
607
12,069
8,266
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 1 / 1
5,940
424
3,097
8,460
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 6 / 0
6,221
444
5,967
8,719
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
LeftinDoubt
Chernobog
11
2 / 4 / 0
6,387
456
7,578
8,422
2,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
natsudragneel453
Cu Chulainn
9
0 / 3 / 0
5,774
412
2,363
9,911
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
zekhek
Erlang Shen
11
1 / 1 / 0
6,489
464
2,670
9,286
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
3
3
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Khepri
0
1
1
0.5
L
0
6
0
0
L
Chernobog
LeftinDoubt
Chernobog
2
4
0
0.5
W
0
0
1
0.5
W
3
1
4
5
W
4
1
2
5
L
Cu Chulainn
natsudragneel453
Cu Chulainn
0
3
0
0
W
7
0
2
8
L
Erlang Shen
zekhek
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,809
Damage
21,675
42,116
Taken
44,798
19,518
Mitigated
18,164
16,837
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,472
3,685
0
5,278
8,984
3,841
1,474
964
8,020
0
53,976
L
Khepri
3,097
193
0
1,501
8,460
5,126
0
1,216
7,244
13,586
0
L
5,967
1,010
310
1,980
8,719
3,065
360
259
8,460
43,397
0
L
Chernobog
LeftinDoubt
Chernobog
7,578
4,079
0
2,616
8,422
2,354
0
1,117
7,305
0
39,886
W
5,318
1,370
0
1,438
5,486
3,146
105
0
5,486
583
42,405
W
4,771
2,418
0
2,573
10,343
4,094
0
1,529
8,726
0
48,027
W
3,179
297
0
5,064
9,037
5,436
116
1,661
7,344
14,467
0
L
Cu Chulainn
natsudragneel453
Cu Chulainn
2,363
464
0
3,626
9,911
3,800
0
587
9,324
0
28,649
W
12,069
6,701
0
2,484
8,266
3,001
0
4,454
3,476
0
61,033
L
Erlang Shen
zekhek
Erlang Shen
2,670
1,429
0
4,229
9,286
3,819
0
0
8,899
0
27,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,916
Gold Earned
30,811
427
Minions Killed
278
0
Camps Cleared
0
1,326,355
Distance Traveled
1,317,090
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,116
508
107
8
0
211,883
1
L
Khepri
5,940
424
16
1
0
270,763
1
L
Ra
6,221
444
76
5
0
248,497
3
L
Chernobog
6,387
456
69
5
0
239,242
1
W
Nike
7,679
549
91
7
0
296,858
0
W
Set
7,428
531
102
7
0
275,929
1
W
Sobek
7,201
514
25
2
0
276,889
0
L
Cu Chulainn
5,774
412
55
4
0
266,376
0
W
Ullr
8,492
607
102
7
0
264,796
4
L
Erlang Shen
6,489
464
62
4
0
292,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role