Player Matchup

Cthulhu
Cthulhu
H4mmerH4nds63
Cthulhu
Level 7
God Stats
4W - 0L
1,851 SR
Queue Stats
9W - 6L
1,468 Elo+
Party 1
Neith
Neith
HaveANice1
Neith
Level 26
God Stats
30W - 28L
1,500 SR
Queue Stats
553W - 574L
1,396 Elo+
Solo
Jormungandr
Jormungandr
Teapout
Jormungandr
Level 56
God Stats
3W - 1L
1,595 SR
Queue Stats
14W - 4L
1,617 Elo+
Party 1
Bellona
Bellona
Zeruck666
Bellona
Level 27
God Stats
13W - 16L
1,519 SR
Queue Stats
109W - 132L
1,445 Elo+
Solo
Pele
Pele
s0met1mes
Pele
Level 26
God Stats
1W - 2L
1,649 SR
Queue Stats
47W - 55L
1,402 Elo+
Solo
Team Averages
Level 28
1,623 SR
1,465 Elo+

VS

Team Averages
Level 18
1,418 SR
1,394 Elo+
Jormungandr
Jormungandr
Atroniac
Jormungandr
Level 22
God Stats
13W - 11L
1,528 SR
Queue Stats
78W - 72L
1,447 Elo+
Party 2
Ratatoskr
Ratatoskr
Dorkywannabegoth
Ratatoskr
Level 27
God Stats
3W - 9L
1,358 SR
Queue Stats
794W - 826L
1,324 Elo+
Solo
Artemis
Artemis
Jrteeth
Artemis
Level 9
God Stats
4W - 3L
1,535 SR
Queue Stats
19W - 17L
1,446 Elo+
Party 2
Fenrir
Fenrir
Levisito2
Fenrir
Level 16
God Stats
13W - 15L
1,501 SR
Queue Stats
78W - 99L
1,339 Elo+
Solo
Vulcan
Vulcan
diamondolphin
Vulcan
Level 18
God Stats
6W - 8L
1,167 SR
Queue Stats
144W - 159L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
2 / 0 / 2
5,187
519
3,507
3,135
2,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
7
2 / 0 / 1
4,979
498
2,130
3,465
953
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Teapout
Jormungandr
8
1 / 0 / 2
4,881
488
3,543
3,920
1,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Zeruck666
Bellona
10
2 / 1 / 1
6,052
605
3,009
6,544
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
8
3 / 1 / 1
5,690
569
1,535
3,938
1,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Atroniac
Jormungandr
6
0 / 0 / 0
4,335
434
707
1,851
580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
10
2 / 4 / 0
5,781
578
3,122
6,092
1,807
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Mace

Mace

+10
Physical Power

Artemis
Jrteeth
Artemis
6
0 / 2 / 0
3,882
388
2,266
3,638
1,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Levisito2
Fenrir
5
0 / 2 / 0
4,341
434
2,951
7,066
2,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 2 / 0
5,713
571
1,287
2,611
806
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
10
Kills
2
2
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Atroniac
Jormungandr
0
0
0
0
L
Ratatoskr
2
4
0
0.5
W
Cthulhu
2
0
2
3
W
Neith
2
0
1
2.5
L
Artemis
Jrteeth
Artemis
0
2
0
0
L
Fenrir
Levisito2
Fenrir
0
2
0
0
W
Jormungandr
Teapout
Jormungandr
1
0
2
2
W
Bellona
Zeruck666
Bellona
2
1
1
2.5
L
0
2
0
0
W
Pele
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,724
Damage
10,333
21,002
Taken
21,258
10,283
Mitigated
6,733
4,962
Healing
2,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Atroniac
Jormungandr
707
72
0
854
1,851
580
0
251
1,480
7,105
0
L
Ratatoskr
3,122
279
0
0
6,092
1,807
347
341
5,721
0
28,194
W
Cthulhu
3,507
524
0
624
3,135
2,267
120
105
3,030
12,016
0
W
Neith
2,130
609
0
1,823
3,465
953
236
230
3,235
0
17,324
L
Artemis
Jrteeth
Artemis
2,266
619
0
365
3,638
1,071
0
1,997
1,221
0
10,620
L
Fenrir
Levisito2
Fenrir
2,951
202
401
1,181
7,066
2,469
0
3,321
3,175
0
6,065
W
Jormungandr
Teapout
Jormungandr
3,543
771
0
575
3,920
1,934
0
372
3,548
18,469
0
W
Bellona
Zeruck666
Bellona
3,009
1,077
0
1,667
6,544
3,991
150
226
6,318
0
26,276
L
1,287
0
0
0
2,611
806
214
0
2,611
31,754
0
W
Pele
1,535
304
0
273
3,938
1,138
204
1,061
2,877
0
13,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
24,052
176
Minions Killed
176
0
Camps Cleared
0
1,028,685
Distance Traveled
956,690
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,335
434
11
1
0
173,067
0
L
Ratatoskr
5,781
578
69
7
0
196,779
1
W
Cthulhu
5,187
519
23
2
0
224,736
2
W
Neith
4,979
498
35
4
0
185,417
4
L
Artemis
3,882
388
15
2
0
175,403
0
L
Fenrir
4,341
434
5
1
0
226,034
0
W
Jormungandr
4,881
488
35
4
0
211,318
0
W
Bellona
6,052
605
51
5
0
174,158
1
L
Vulcan
5,713
571
76
8
0
185,407
6
W
Pele
5,690
569
32
3
0
233,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role