Player Matchup

Janus
Janus
ClawsuiiT
Janus
Level 124
God Stats
1W - 1L
1,263 SR
Queue Stats
116W - 138L
1,428 Elo+
Party 1
Medusa
Medusa
Nagaata
Medusa
Level 80
God Stats
15W - 8L
1,552 SR
Queue Stats
120W - 109L
1,542 Elo+
Party 2
Ne Zha
Ne Zha
iRec0very_cl
Ne Zha
Level 102
God Stats
22W - 13L
1,546 SR
Queue Stats
577W - 609L
1,521 Elo+
Solo
Nike
Nike
lllllllllll6275
Nike
Level 102
God Stats
11W - 13L
1,504 SR
Queue Stats
629W - 557L
1,543 Elo+
Party 2
Athena
Athena
mumendes
Athena
Level 141
God Stats
4W - 4L
1,551 SR
Queue Stats
16W - 31L
1,381 Elo+
Party 1
Team Averages
Level 110
1,483 SR
1,483 Elo+

VS

Team Averages
Level 70
1,420 SR
1,524 Elo+
Apollo
Apollo
Alejo908
Apollo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
EnzoLobon
Khepri
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,671 Elo+
Party 3
Loki
Loki
G4roto01
Loki
Level 98
God Stats
0W - 2L
1,178 SR
Queue Stats
72W - 60L
1,562 Elo+
Party 3
Cernunnos
Cernunnos
Geomathias
Cernunnos
Level 123
God Stats
13W - 23L
1,467 SR
Queue Stats
367W - 374L
1,536 Elo+
Solo
Scylla
Scylla
inkcente
Scylla
Level 49
God Stats
18W - 28L
1,455 SR
Queue Stats
470W - 622L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ClawsuiiT
Janus
16
6 / 2 / 7
10,401
520
11,973
8,051
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Nagaata
Medusa
19
3 / 0 / 5
12,185
609
7,698
6,867
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
18
6 / 1 / 9
10,839
542
9,653
13,949
6,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 0 / 7
11,521
576
10,529
14,437
13,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
mumendes
Athena
14
1 / 1 / 16
10,090
505
7,571
13,679
13,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alejo908
Apollo
14
1 / 3 / 1
9,403
470
5,259
10,723
4,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
EnzoLobon
Khepri
11
0 / 6 / 3
7,820
391
2,811
13,707
12,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
15
2 / 3 / 0
9,327
466
5,694
14,353
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Geomathias
Cernunnos
17
0 / 4 / 0
10,705
535
8,079
12,931
7,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
inkcente
Scylla
13
1 / 5 / 2
8,553
428
6,590
10,711
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
21
Kills
4
4
Deaths
21
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
Alejo908
Apollo
1
3
1
0.5
W
Janus
ClawsuiiT
Janus
6
2
7
4.75
L
Khepri
EnzoLobon
Khepri
0
6
3
0.25
L
Loki
2
3
0
0.67
L
Cernunnos
Geomathias
Cernunnos
0
4
0
0
W
Medusa
Nagaata
Medusa
3
0
5
5.5
W
Ne Zha
6
1
9
10.5
L
Scylla
inkcente
Scylla
1
5
2
0.4
W
5
0
7
8.5
W
Athena
mumendes
Athena
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,424
Damage
28,433
56,983
Taken
62,425
39,534
Mitigated
34,798
19,008
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Alejo908
Apollo
5,259
2,714
0
2,304
10,723
4,782
26
2,866
7,779
0
57,915
W
Janus
ClawsuiiT
Janus
11,973
1,040
0
1,333
8,051
3,192
1,581
1,734
6,117
68,560
0
L
Khepri
EnzoLobon
Khepri
2,811
206
0
1,191
13,707
12,573
0
6,045
7,502
10,272
0
L
Loki
5,694
881
0
4,322
14,353
5,931
0
4,335
9,856
0
61,161
L
Cernunnos
Geomathias
Cernunnos
8,079
3,095
0
4,888
12,931
7,416
1,994
1,569
11,286
0
85,353
W
Medusa
Nagaata
Medusa
7,698
3,709
0
3,052
6,867
3,094
3,768
819
6,020
0
94,680
W
Ne Zha
9,653
3,250
0
7,728
13,949
6,764
680
2,750
11,067
0
73,354
L
Scylla
inkcente
Scylla
6,590
728
0
0
10,711
4,096
490
4,683
5,798
40,518
0
W
10,529
1,385
0
3,429
14,437
13,108
570
189
14,232
4,488
77,365
W
Athena
mumendes
Athena
7,571
2,720
0
3,466
13,679
13,376
198
3,353
10,146
33,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,036
Gold Earned
45,808
620
Minions Killed
477
0
Camps Cleared
0
1,914,604
Distance Traveled
1,811,911
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,403
470
124
6
0
341,718
3
W
Janus
10,401
520
126
6
0
381,800
7
L
Khepri
7,820
391
9
0
0
368,474
0
L
Loki
9,327
466
109
5
0
430,549
2
L
Cernunnos
10,705
535
174
9
0
336,903
2
W
Medusa
12,185
609
176
9
0
387,869
6
W
Ne Zha
10,839
542
122
6
0
442,974
3
L
Scylla
8,553
428
61
3
0
334,267
3
W
Nike
11,521
576
157
8
0
389,627
4
W
Athena
10,090
505
39
2
0
312,334
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role