Player Matchup

Medusa
Medusa
AsliHunt
Medusa
Level 25
God Stats
171W - 191L
1,431 SR
Queue Stats
179W - 202L
1,425 Elo+
Solo
Yemoja
Yemoja
Cirnikova
Yemoja
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 10L
1,146 Elo+
Party 1
Artemis
Artemis
DINANENAD0
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,146 Elo+
Party 1
Hercules
Hercules
JTeacher
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,146 Elo+
Party 1
Serqet
Serqet
JTfm
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,185 Elo+
Party 1
Team Averages
Level 12
1,486 SR
1,210 Elo+

VS

Team Averages
Level 19
1,488 SR
1,429 Elo+
Yemoja
Yemoja
Flukon
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,081 Elo+
Party 3
Bellona
Bellona
KawaZMilk
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hera
Hera
Krushyada
Hera
Level 26
God Stats
5W - 2L
1,543 SR
Queue Stats
52W - 30L
1,513 Elo+
Party 2
Mercury
Mercury
iZERO97
Mercury
Level 28
God Stats
1W - 2L
1,123 SR
Queue Stats
75W - 52L
1,529 Elo+
Party 2
Izanami
Izanami
ibader93
Izanami
Level 22
God Stats
18W - 6L
1,775 SR
Queue Stats
49W - 35L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AsliHunt
Medusa
14
1 / 4 / 1
8,409
495
5,716
8,969
3,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
Cirnikova
Yemoja
7
0 / 7 / 0
5,885
346
3,935
10,890
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
DINANENAD0
Artemis
9
0 / 8 / 1
5,992
352
3,215
8,843
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
JTeacher
Hercules
9
2 / 9 / 0
6,630
390
6,596
16,292
12,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Serqet
JTfm
Serqet
11
1 / 7 / 0
7,259
427
4,874
11,118
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Flukon
Yemoja
12
2 / 0 / 15
8,523
501
4,585
5,999
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
KawaZMilk
Bellona
15
10 / 0 / 9
9,305
547
10,500
9,789
7,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
15
7 / 1 / 11
9,470
557
12,425
6,028
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
iZERO97
Mercury
16
12 / 1 / 5
10,499
618
11,663
12,588
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
ibader93
Izanami
16
4 / 2 / 4
9,918
583
6,840
10,440
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
79
4
Kills
35
35
Deaths
4
2
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Medusa
AsliHunt
Medusa
1
4
1
0.38
L
Yemoja
Cirnikova
Yemoja
0
7
0
0
L
Artemis
DINANENAD0
Artemis
0
8
1
0.06
W
Yemoja
Flukon
Yemoja
2
0
15
9.5
L
Hercules
JTeacher
Hercules
2
9
0
0.22
L
Serqet
JTfm
Serqet
1
7
0
0.14
W
Bellona
KawaZMilk
Bellona
10
0
9
14.5
W
Hera
7
1
11
12.5
W
Mercury
iZERO97
Mercury
12
1
5
14.5
W
Izanami
ibader93
Izanami
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,336
Damage
46,013
56,112
Taken
44,844
28,060
Mitigated
23,948
8,081
Healing
11,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AsliHunt
Medusa
5,716
2,170
0
1,633
8,969
3,112
832
3,793
4,978
0
57,646
L
Yemoja
Cirnikova
Yemoja
3,935
528
637
886
10,890
6,154
115
2,481
8,339
16,152
0
L
Artemis
DINANENAD0
Artemis
3,215
923
0
295
8,843
3,578
0
757
8,086
0
18,400
W
Yemoja
Flukon
Yemoja
4,585
588
2,064
886
5,999
5,146
825
1,158
4,511
11,877
0
L
Hercules
JTeacher
Hercules
6,596
1,612
0
2,526
16,292
12,103
0
6,993
9,087
0
24,280
L
Serqet
JTfm
Serqet
4,874
1,358
0
2,104
11,118
3,113
0
2,406
8,612
0
21,963
W
Bellona
KawaZMilk
Bellona
10,500
3,351
0
794
9,789
7,901
299
1,170
8,346
0
48,064
W
Hera
12,425
3,778
234
2,173
6,028
2,144
1,736
837
5,161
52,143
0
W
Mercury
iZERO97
Mercury
11,663
5,746
0
3,372
12,588
5,160
1,281
770
11,758
0
72,873
W
Izanami
ibader93
Izanami
6,840
3,606
0
2,059
10,440
3,597
2,015
0
9,822
0
68,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,175
Gold Earned
47,715
237
Minions Killed
469
0
Camps Cleared
0
1,510,015
Distance Traveled
1,655,732
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,409
495
111
7
0
286,316
6
L
Yemoja
5,885
346
23
1
0
281,550
4
L
Artemis
5,992
352
27
2
0
299,854
0
W
Yemoja
8,523
501
13
1
0
306,918
0
L
Hercules
6,630
390
17
1
0
311,688
3
L
Serqet
7,259
427
59
3
0
330,607
2
W
Bellona
9,305
547
95
6
0
358,108
1
W
Hera
9,470
557
103
6
0
292,089
4
W
Mercury
10,499
618
125
7
0
401,186
2
W
Izanami
9,918
583
133
8
0
297,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role