Player Matchup

Medusa
Medusa
BonJoor
Medusa
Level 25
God Stats
140W - 155L
1,415 SR
Queue Stats
247W - 299L
1,463 Elo+
Party 1
Bellona
Bellona
DestroyerCR1483
Bellona
Level 61
God Stats
7W - 6L
1,828 SR
Queue Stats
442W - 483L
1,451 Elo+
Solo
Ah Puch
Ah Puch
DoomAlpaca
Ah Puch
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 18L
1,441 Elo+
Party 2
Athena
Athena
LegendarySeeD
Athena
Level 120
God Stats
18W - 24L
1,320 SR
Queue Stats
306W - 353L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
PPP4930
Guan Yu
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,282 Elo+
Party 2
Team Averages
Level 61
1,513 SR
1,416 Elo+

VS

Team Averages
Level 85
1,611 SR
1,446 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dipdoink
Ah Muzen Cab
Level 86
God Stats
5W - 3L
1,577 SR
Queue Stats
272W - 272L
1,474 Elo+
Solo
Bellona
Bellona
Gremlin95x
Bellona
Level 131
God Stats
14W - 14L
1,513 SR
Queue Stats
287W - 287L
1,428 Elo+
Solo
Athena
Athena
Headhunter33333
Athena
Level 85
God Stats
3W - 2L
1,802 SR
Queue Stats
57W - 72L
1,439 Elo+
Party 3
Ra
Ra
RIdentem
Ra
Level 61
God Stats
3W - 0L
1,665 SR
Queue Stats
15W - 25L
1,390 Elo+
Party 3
Tsukuyomi
Tsukuyomi
deadpool233168
Tsukuyomi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BonJoor
Medusa
16
2 / 6 / 5
9,885
449
10,066
13,855
5,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 4 / 3
10,667
485
9,673
17,268
11,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
DoomAlpaca
Ah Puch
16
5 / 7 / 4
10,033
456
9,464
12,577
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 5
9,838
447
9,120
15,776
14,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Guan Yu
PPP4930
Guan Yu
15
0 / 6 / 2
9,087
413
8,531
17,421
17,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dipdoink
Ah Muzen Cab
18
6 / 3 / 7
11,344
516
16,414
11,839
5,334
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Gremlin95x
Bellona
17
4 / 2 / 5
10,933
497
12,302
14,022
14,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 2 / 9
11,706
532
10,303
19,148
16,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 2 / 7
11,831
538
8,173
11,540
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
deadpool233168
Tsukuyomi
18
8 / 6 / 6
11,927
542
8,358
18,692
8,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
13
Kills
24
25
Deaths
15
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
BonJoor
Medusa
2
6
5
0.75
L
5
4
3
1.63
W
Ah Muzen Cab
Dipdoink
Ah Muzen Cab
6
3
7
3.17
L
Ah Puch
DoomAlpaca
Ah Puch
5
7
4
1
W
Bellona
Gremlin95x
Bellona
4
2
5
3.25
W
3
2
9
3.75
L
1
2
5
1.75
L
Guan Yu
PPP4930
Guan Yu
0
6
2
0.17
W
3
2
7
3.25
W
Tsukuyomi
deadpool233168
Tsukuyomi
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,854
Damage
55,550
76,897
Taken
75,241
53,394
Mitigated
49,520
13,552
Healing
23,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BonJoor
Medusa
10,066
4,709
306
2,227
13,855
5,652
628
3,972
9,883
0
65,614
L
9,673
1,849
0
994
17,268
11,193
306
4,148
13,120
0
87,253
W
Ah Muzen Cab
Dipdoink
Ah Muzen Cab
16,414
6,604
0
5,110
11,839
5,334
3,649
3,523
8,286
0
76,759
L
Ah Puch
DoomAlpaca
Ah Puch
9,464
609
0
2,405
12,577
4,142
0
4,230
8,347
49,506
0
W
Bellona
Gremlin95x
Bellona
12,302
4,406
0
4,865
14,022
14,372
1,706
3,539
9,844
12,793
39,630
W
10,303
2,787
0
1,048
19,148
16,190
791
6,680
12,378
36,470
0
L
9,120
2,524
0
2,802
15,776
14,440
0
4,354
11,422
36,370
0
L
Guan Yu
PPP4930
Guan Yu
8,531
649
1,084
3,734
17,421
17,967
884
5,307
12,114
624
47,738
W
8,173
741
1,442
5,440
11,540
5,446
1,561
3,039
8,471
74,456
0
W
Tsukuyomi
deadpool233168
Tsukuyomi
8,358
2,294
0
5,571
18,692
8,178
198
2,207
16,354
0
79,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,510
Gold Earned
57,741
513
Minions Killed
552
0
Camps Cleared
0
1,936,052
Distance Traveled
2,104,871
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,885
449
135
6
0
368,658
1
L
Bellona
10,667
485
131
6
0
402,760
1
W
Ah Muzen Cab
11,344
516
137
6
0
416,097
8
L
Ah Puch
10,033
456
84
4
0
309,745
1
W
Bellona
10,933
497
97
4
0
314,603
11
W
Athena
11,706
532
48
2
0
453,922
5
L
Athena
9,838
447
63
3
0
443,032
3
L
Guan Yu
9,087
413
100
5
0
411,857
7
W
Ra
11,831
538
147
7
0
444,175
2
W
Tsukuyomi
11,927
542
123
6
0
476,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role