Player Matchup

Yemoja
Yemoja
Gold I
ItsCk
Yemoja
Gold I
Level 115
God Stats
3W - 2L
1,634 SR
Queue Stats
40W - 42L
1,648 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Mattagross
Gilgamesh
Gold II
Level 155
God Stats
0W - 1L
1,329 SR
Queue Stats
102W - 101L
1,640 MMR
Solo
Awilix
Awilix
Gold I
Treelore
Awilix
Gold I
Level 149
God Stats
2W - 2L
1,525 SR
Queue Stats
24W - 26L
1,657 MMR
Solo
Chronos
Chronos
Gold I
bryuzi
Chronos
Gold I
Level 148
God Stats
2W - 2L
1,860 SR
Queue Stats
181W - 177L
1,651 MMR
Solo
Apollo
Apollo
Gold II
ricardoo12
Apollo
Gold II
Level 129
God Stats
29W - 25L
1,665 SR
Queue Stats
320W - 325L
1,609 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,603 SR
1,641 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,534 SR
1,634 MMR
Anhur
Anhur
Platinum III
Matchey56
Anhur
Platinum III
Level 133
God Stats
27W - 16L
1,688 SR
Queue Stats
229W - 215L
1,668 MMR
Solo
Terra
Terra
Gold V
PastyKakes
Terra
Gold V
Level 123
God Stats
1W - 1L
1,193 SR
Queue Stats
58W - 38L
1,636 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum III
sentienttrees
Tsukuyomi
Platinum III
Level 124
God Stats
46W - 25L
1,762 SR
Queue Stats
314W - 306L
1,727 MMR
Party 1
Nu Wa
Nu Wa
Gold I
yessir567
Nu Wa
Gold I
Level 136
God Stats
11W - 11L
1,542 SR
Queue Stats
313W - 316L
1,594 MMR
Party 1
Chaac
Chaac
Silver I
αlem
Chaac
Silver I
Level 126
God Stats
2W - 3L
1,485 SR
Queue Stats
53W - 44L
1,543 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ItsCk
Yemoja
15
1 / 3 / 5
10,598
482
3,516
22,839
25,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Mattagross
Gilgamesh
17
3 / 9 / 4
10,774
490
10,824
31,208
29,365
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
Treelore
Awilix
16
2 / 7 / 4
10,148
461
8,175
24,920
10,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
bryuzi
Chronos
16
5 / 11 / 2
10,992
500
15,802
24,129
9,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
ricardoo12
Apollo
15
2 / 6 / 2
9,579
435
9,810
21,455
8,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaSetScyllaTiamatJanus

VS

Bans
SobekGuan YuKing ArthurGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Matchey56
Anhur
20
9 / 2 / 7
15,529
706
27,390
18,916
8,015
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Terra
18
6 / 0 / 13
12,637
574
13,151
15,219
14,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
sentienttrees
Tsukuyomi
18
10 / 6 / 8
12,757
580
22,421
18,931
7,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
yessir567
Nu Wa
17
1 / 3 / 16
11,627
529
21,231
11,717
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
αlem
Chaac
20
10 / 3 / 11
13,973
635
20,414
26,417
31,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
13
Kills
36
36
Deaths
14
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ItsCk
Yemoja
1
3
5
1.17
W
Anhur
Matchey56
Anhur
9
2
7
6.25
L
Gilgamesh
Mattagross
Gilgamesh
3
9
4
0.56
W
Terra
6
0
13
12.5
L
Awilix
Treelore
Awilix
2
7
4
0.57
L
Chronos
bryuzi
Chronos
5
11
2
0.55
L
Apollo
ricardoo12
Apollo
2
6
2
0.5
W
Tsukuyomi
sentienttrees
Tsukuyomi
10
6
8
2.33
W
Nu Wa
yessir567
Nu Wa
1
3
16
3
W
Chaac
αlem
Chaac
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,127
Damage
104,607
124,551
Taken
91,200
83,286
Mitigated
64,688
19,272
Healing
37,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ItsCk
Yemoja
3,516
404
2,136
1,336
22,839
25,859
0
6,691
15,818
25,548
0
W
Anhur
Matchey56
Anhur
27,390
16,626
0
10,571
18,916
8,015
6,216
1,623
17,277
0
145,685
L
Gilgamesh
Mattagross
Gilgamesh
10,824
2,752
701
3,348
31,208
29,365
0
7,584
23,315
336
63,543
W
Terra
13,151
1,575
1,635
4,868
15,219
14,640
352
4,973
10,070
39,240
0
L
Awilix
Treelore
Awilix
8,175
2,632
0
4,466
24,920
10,016
0
6,263
18,351
0
78,008
L
Chronos
bryuzi
Chronos
15,802
4,142
0
2,720
24,129
9,566
0
9,265
14,450
74,890
0
L
Apollo
ricardoo12
Apollo
9,810
5,965
0
4,565
21,455
8,480
672
6,070
15,117
0
67,410
W
Tsukuyomi
sentienttrees
Tsukuyomi
22,421
4,934
0
5,230
18,931
7,200
0
5,706
12,232
0
78,000
W
Nu Wa
yessir567
Nu Wa
21,231
3,329
467
3,320
11,717
3,777
1,285
6,597
4,863
81,018
0
W
Chaac
αlem
Chaac
20,414
4,223
0
11,278
26,417
31,056
1,528
4,625
21,314
14,126
87,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,091
Gold Earned
66,523
548
Minions Killed
611
0
Camps Cleared
0
2,011,897
Distance Traveled
2,181,408
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,598
482
43
2
0
410,330
6
W
Anhur
15,529
706
203
9
0
390,376
3
L
Gilgamesh
10,774
490
114
5
0
429,682
6
W
Terra
12,637
574
52
2
0
498,367
8
L
Awilix
10,148
461
138
6
0
464,275
2
L
Chronos
10,992
500
129
6
0
340,044
2
L
Apollo
9,579
435
124
6
0
367,566
3
W
Tsukuyomi
12,757
580
93
4
0
427,965
2
W
Nu Wa
11,627
529
111
5
0
411,793
4
W
Chaac
13,973
635
152
7
0
452,907
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role