Player Matchup

Sobek
Sobek
AvianStatue
Sobek
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Dragonair5
Jing Wei
Level 95
God Stats
26W - 26L
1,594 SR
Queue Stats
687W - 670L
1,660 Elo+
Party 2
Vamana
Vamana
GoDGouM
Vamana
Level 145
God Stats
11W - 10L
1,650 SR
Queue Stats
470W - 369L
1,653 Elo+
Party 3
Janus
Janus
Poderetour11
Janus
Level 27
God Stats
9W - 3L
1,790 SR
Queue Stats
176W - 87L
1,797 Elo+
Party 3
Erlang Shen
Erlang Shen
Scylla08
Erlang Shen
Level 25
God Stats
8W - 4L
1,737 SR
Queue Stats
20W - 5L
1,781 Elo+
Party 3
Team Averages
Level 64
1,654 SR
1,678 Elo+

VS

Team Averages
Level 95
1,644 SR
1,637 Elo+
Nemesis
Nemesis
DoctorDeagle
Nemesis
Level 85
God Stats
3W - 2L
1,835 SR
Queue Stats
124W - 119L
1,530 Elo+
Solo
Danzaburou
Danzaburou
RandyAndHisCandy
Danzaburou
Level 28
God Stats
4W - 1L
1,951 SR
Queue Stats
21W - 9L
1,775 Elo+
Party 1
Kuzenbo
Kuzenbo
ShiveringCow
Kuzenbo
Level 160
God Stats
14W - 14L
1,434 SR
Queue Stats
393W - 381L
1,659 Elo+
Party 1
Ah Puch
Ah Puch
Vulture1321
Ah Puch
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
281W - 296L
1,723 Elo+
Party 1
Geb
Geb
unobtainablelD
Geb
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 18
11,830
538
7,327
19,574
20,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Dragonair5
Jing Wei
20
5 / 0 / 8
15,024
683
14,233
17,821
7,943
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
GoDGouM
Vamana
19
6 / 1 / 9
13,623
619
13,335
18,413
10,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 1 / 12
15,044
684
19,795
11,845
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Scylla08
Erlang Shen
18
6 / 3 / 9
12,812
582
10,589
20,077
10,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DoctorDeagle
Nemesis
14
1 / 7 / 1
9,083
413
6,206
18,059
8,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
RandyAndHisCandy
Danzaburou
16
0 / 5 / 0
10,470
476
4,539
15,673
5,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
ShiveringCow
Kuzenbo
16
1 / 5 / 4
10,338
470
10,482
21,413
26,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Vulture1321
Ah Puch
18
4 / 6 / 1
11,324
515
11,599
14,241
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 3
7,753
352
7,888
17,063
11,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
15
28
Kills
6
7
Deaths
28
56
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
18
5.5
L
Nemesis
DoctorDeagle
Nemesis
1
7
1
0.21
W
Jing Wei
Dragonair5
Jing Wei
5
0
8
9
W
Vamana
GoDGouM
Vamana
6
1
9
10.5
W
9
1
12
15
L
Danzaburou
RandyAndHisCandy
Danzaburou
0
5
0
0
W
Erlang Shen
Scylla08
Erlang Shen
6
3
9
3.5
L
Kuzenbo
ShiveringCow
Kuzenbo
1
5
4
0.6
L
Ah Puch
Vulture1321
Ah Puch
4
6
1
0.75
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,279
Damage
40,714
87,730
Taken
86,449
55,413
Mitigated
57,408
45,878
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,327
672
0
9,492
19,574
20,848
327
7,628
11,766
20,844
0
L
Nemesis
DoctorDeagle
Nemesis
6,206
2,984
0
1,138
18,059
8,049
538
4,851
13,208
0
62,276
W
Jing Wei
Dragonair5
Jing Wei
14,233
12,967
0
11,910
17,821
7,943
6,040
4,650
12,977
0
139,386
W
Vamana
GoDGouM
Vamana
13,335
6,957
0
10,257
18,413
10,763
650
7,906
9,564
437
84,080
W
19,795
698
562
6,316
11,845
5,224
3,122
6,017
5,828
133,062
0
L
Danzaburou
RandyAndHisCandy
Danzaburou
4,539
1,988
0
5,553
15,673
5,633
0
3,055
12,618
0
76,252
W
Erlang Shen
Scylla08
Erlang Shen
10,589
5,140
0
7,341
20,077
10,635
0
6,932
12,666
0
92,472
L
Kuzenbo
ShiveringCow
Kuzenbo
10,482
1,785
0
4,244
21,413
26,877
0
5,803
15,610
54,201
0
L
Ah Puch
Vulture1321
Ah Puch
11,599
400
0
3,109
14,241
5,153
312
8,790
5,451
90,923
0
L
7,888
930
373
530
17,063
11,696
144
5,060
12,003
31,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,333
Gold Earned
48,968
755
Minions Killed
563
0
Camps Cleared
0
2,313,092
Distance Traveled
2,068,392
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,830
538
19
1
0
463,056
9
L
Nemesis
9,083
413
100
5
0
419,309
4
W
Jing Wei
15,024
683
238
11
0
450,762
4
W
Vamana
13,623
619
159
7
0
456,808
8
W
Janus
15,044
684
236
11
0
474,975
5
L
Danzaburou
10,470
476
144
7
0
398,483
7
W
Erlang Shen
12,812
582
103
5
0
467,491
6
L
Kuzenbo
10,338
470
121
6
0
381,109
6
L
Ah Puch
11,324
515
173
8
0
400,087
6
L
Geb
7,753
352
25
1
0
469,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role