Player Matchup

Ah Puch
Ah Puch
Aztec_warrior199
Ah Puch
Level 128
God Stats
9W - 3L
1,617 SR
Queue Stats
180W - 193L
1,547 Elo+
Party 1
Hou Yi
Hou Yi
Futanari_Tiger
Hou Yi
Level 129
God Stats
3W - 4L
1,501 SR
Queue Stats
195W - 162L
1,596 Elo+
Party 1
Khepri
Khepri
Helixchicano17
Khepri
Level 147
God Stats
12W - 5L
1,790 SR
Queue Stats
117W - 102L
1,612 Elo+
Party 1
Thor
Thor
LDC_GulaKitsune
Thor
Level 145
God Stats
3W - 1L
1,607 SR
Queue Stats
128W - 114L
1,575 Elo+
Party 1
Tyr
Tyr
kokopoof
Tyr
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 2L
1,500 Elo+
Party 1
Team Averages
Level 112
1,603 SR
1,566 Elo+

VS

Team Averages
Level 100
1,606 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
ChinoHype
Tsukuyomi
Level 102
God Stats
20W - 14L
1,692 SR
Queue Stats
333W - 291L
1,546 Elo+
Party 2
Hades
Hades
Joshquake67
Hades
Level 101
God Stats
3W - 3L
1,408 SR
Queue Stats
299W - 272L
1,510 Elo+
Solo
Cerberus
Cerberus
broseph_1999
Cerberus
Level 107
God Stats
12W - 8L
1,652 SR
Queue Stats
194W - 164L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
sebacsrMDQ
Danzaburou
Level 35
God Stats
3W - 4L
1,723 SR
Queue Stats
61W - 95L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
stjared1997
Gilgamesh
Level 157
God Stats
15W - 16L
1,554 SR
Queue Stats
308W - 287L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 6
10,974
610
13,489
6,459
3,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 3 / 2
10,906
606
8,225
16,003
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 14
8,545
475
5,074
12,203
7,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 1 / 13
10,078
560
10,855
11,425
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 3
9,639
536
10,922
15,805
10,071
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChinoHype
Tsukuyomi
17
2 / 1 / 2
10,257
570
3,359
10,832
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 8 / 1
8,880
493
6,996
16,687
7,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
broseph_1999
Cerberus
16
1 / 5 / 1
9,605
534
7,747
16,834
9,286
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
sebacsrMDQ
Danzaburou
12
1 / 4 / 4
8,047
447
5,848
10,238
3,139
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
stjared1997
Gilgamesh
13
3 / 5 / 3
9,548
530
9,014
17,451
7,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
23
Kills
8
8
Deaths
23
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
L
Tsukuyomi
ChinoHype
Tsukuyomi
2
1
2
3
W
6
3
2
2.33
W
0
3
14
2.33
L
1
8
1
0.19
W
2
1
13
8.5
L
Cerberus
broseph_1999
Cerberus
1
5
1
0.3
W
5
1
3
6.5
L
Danzaburou
sebacsrMDQ
Danzaburou
1
4
4
0.75
L
Gilgamesh
stjared1997
Gilgamesh
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,565
Damage
32,964
61,895
Taken
72,042
32,041
Mitigated
31,322
23,690
Healing
25,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,489
1,261
0
2,107
6,459
3,873
863
2,713
3,746
69,955
0
L
Tsukuyomi
ChinoHype
Tsukuyomi
3,359
416
0
5,341
10,832
4,051
0
1,926
8,906
0
83,757
W
8,225
3,642
0
10,378
16,003
5,327
2,697
1,078
14,925
0
87,914
W
5,074
356
0
2,307
12,203
7,610
245
2,118
10,085
16,877
0
L
6,996
469
57
5,152
16,687
7,385
0
7,002
9,685
50,324
0
W
10,855
2,496
0
3,555
11,425
5,160
990
2,403
9,022
0
70,301
L
Cerberus
broseph_1999
Cerberus
7,747
697
0
6,812
16,834
9,286
0
2,215
14,619
60,496
0
W
10,922
2,490
0
5,343
15,805
10,071
1,310
8,482
7,323
0
46,999
L
Danzaburou
sebacsrMDQ
Danzaburou
5,848
3,467
0
3,803
10,238
3,139
644
2,987
7,251
0
40,351
L
Gilgamesh
stjared1997
Gilgamesh
9,014
2,977
759
3,176
17,451
7,461
268
4,433
13,018
0
48,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,142
Gold Earned
46,337
500
Minions Killed
593
0
Camps Cleared
0
1,780,867
Distance Traveled
1,534,798
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,974
610
128
7
0
365,588
7
L
Tsukuyomi
10,257
570
174
10
0
426,805
1
W
Hou Yi
10,906
606
145
8
0
302,830
6
W
Khepri
8,545
475
26
1
0
376,707
7
L
Hades
8,880
493
108
6
0
291,872
3
W
Thor
10,078
560
125
7
0
373,492
4
L
Cerberus
9,605
534
179
10
0
239,725
1
W
Tyr
9,639
536
76
4
0
362,250
2
L
Danzaburou
8,047
447
75
4
0
240,496
4
L
Gilgamesh
9,548
530
57
3
0
335,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role