Player Matchup

Ymir
Ymir
Pacosgarrow
Ymir
Level 10
God Stats
4W - 6L
1,664 SR
Queue Stats
24W - 39L
1,362 Elo+
Party 3
Artemis
Artemis
ReisMOBNC
Artemis
Level 25
God Stats
20W - 11L
1,669 SR
Queue Stats
116W - 131L
1,342 Elo+
Party 1
Zeus
Zeus
TemplarioDdios
Zeus
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Party 3
Bakasura
Bakasura
X_BlackSouls_X
Bakasura
Level 44
God Stats
41W - 32L
1,482 SR
Queue Stats
147W - 153L
1,371 Elo+
Party 3
Sun Wukong
Sun Wukong
darkwarriorpt
Sun Wukong
Level 18
God Stats
11W - 10L
1,655 SR
Queue Stats
88W - 90L
1,400 Elo+
Party 1
Team Averages
Level 20
1,594 SR
1,395 Elo+

VS

Team Averages
Level 15
1,409 SR
1,358 Elo+
Vamana
Vamana
 
Vamana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BTW_SsTrik3R
Hou Yi
Level 8
God Stats
2W - 3L
1,402 SR
Queue Stats
9W - 11L
1,305 Elo+
Party 2
Nemesis
Nemesis
Chikitin_20_
Nemesis
Level 18
God Stats
7W - 11L
1,389 SR
Queue Stats
21W - 25L
1,330 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PRJOSEA
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
darioo_33
Cthulhu
Level 14
God Stats
2W - 4L
1,254 SR
Queue Stats
12W - 19L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
9,687
510
5,415
12,637
9,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
ReisMOBNC
Artemis
15
4 / 4 / 5
9,894
521
11,187
9,366
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 4 / 4
8,928
470
8,696
8,148
3,152
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
18
14 / 0 / 7
11,027
580
19,718
14,635
8,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
darkwarriorpt
Sun Wukong
14
1 / 2 / 8
8,589
452
7,989
10,543
6,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
4 / 6 / 4
8,540
449
9,985
16,091
10,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
11
1 / 5 / 3
7,386
389
5,971
8,998
2,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Chikitin_20_
Nemesis
10
2 / 6 / 1
7,000
368
4,165
14,443
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
PRJOSEA
Tsukuyomi
13
1 / 8 / 0
7,697
405
4,827
12,334
4,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
darioo_33
Cthulhu
12
5 / 4 / 3
8,250
434
10,430
16,102
11,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
29
Kills
13
13
Deaths
29
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
6
4
1
L
Hou Yi
1
5
3
0.5
L
Nemesis
Chikitin_20_
Nemesis
2
6
1
0.42
L
Tsukuyomi
PRJOSEA
Tsukuyomi
1
8
0
0.13
W
4
3
4
2
W
Artemis
ReisMOBNC
Artemis
4
4
5
1.63
W
6
4
4
2
W
Bakasura
14
0
7
17.5
L
Cthulhu
darioo_33
Cthulhu
5
4
3
1.63
W
Sun Wukong
darkwarriorpt
Sun Wukong
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,005
Damage
35,378
55,329
Taken
67,968
31,420
Mitigated
33,982
12,460
Healing
8,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,985
5,034
0
4,009
16,091
10,995
672
4,817
10,699
0
39,022
L
Hou Yi
5,971
2,180
0
920
8,998
2,651
576
1,272
7,238
0
31,612
L
Nemesis
Chikitin_20_
Nemesis
4,165
1,456
0
598
14,443
4,290
420
1,477
12,093
0
25,789
L
Tsukuyomi
PRJOSEA
Tsukuyomi
4,827
485
0
151
12,334
4,629
245
1,455
10,263
0
28,427
W
5,415
1,639
409
1,371
12,637
9,254
989
3,880
8,244
31,631
0
W
Artemis
ReisMOBNC
Artemis
11,187
6,504
0
2,837
9,366
3,517
1,587
2,142
7,044
0
61,300
W
8,696
2,548
0
0
8,148
3,152
1,522
719
7,399
34,150
0
W
Bakasura
19,718
13,474
777
5,735
14,635
8,682
0
2,327
12,188
0
73,710
L
Cthulhu
darioo_33
Cthulhu
10,430
807
0
2,393
16,102
11,417
210
5,090
9,852
28,490
0
W
Sun Wukong
darkwarriorpt
Sun Wukong
7,989
1,580
0
1,331
10,543
6,815
1,246
459
10,024
0
41,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,125
Gold Earned
38,873
423
Minions Killed
250
0
Camps Cleared
0
1,742,447
Distance Traveled
1,745,140
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,540
449
36
2
0
351,885
6
L
Hou Yi
7,386
389
64
3
0
361,421
1
L
Nemesis
7,000
368
53
3
0
364,293
0
L
Tsukuyomi
7,697
405
45
2
0
291,960
1
W
Ymir
9,687
510
52
3
0
366,856
0
W
Artemis
9,894
521
106
6
0
327,567
5
W
Zeus
8,928
470
56
3
0
284,832
1
W
Bakasura
11,027
580
131
7
0
418,074
0
L
Cthulhu
8,250
434
52
3
0
375,581
0
W
Sun Wukong
8,589
452
78
4
0
345,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role