Player Matchup

Ra
Ra
Euphoryalis
Ra
Level 79
God Stats
8W - 2L
1,760 SR
Queue Stats
20W - 20L
1,303 Elo+
Solo
Nu Wa
Nu Wa
Hanjel
Nu Wa
Level 82
God Stats
2W - 1L
1,707 SR
Queue Stats
37W - 30L
1,519 Elo+
Solo
Baba Yaga
Baba Yaga
Orokim
Baba Yaga
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
384W - 406L
1,500 Elo+
Solo
Chaac
Chaac
ZerefDraz
Chaac
Level 59
God Stats
4W - 2L
1,213 SR
Queue Stats
177W - 222L
1,288 Elo+
Party 1
Neith
Neith
erwangaara
Neith
Level 81
God Stats
5W - 7L
1,247 SR
Queue Stats
177W - 221L
1,297 Elo+
Party 1
Team Averages
Level 73
1,485 SR
1,381 Elo+

VS

Team Averages
Level 83
1,570 SR
1,492 Elo+
Nu Wa
Nu Wa
Angelgemini6
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Blondici
Bastet
Level 46
God Stats
16W - 24L
1,500 SR
Queue Stats
151W - 170L
1,500 Elo+
Solo
Tiamat
Tiamat
Devvon
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,452 Elo+
Solo
Ares
Ares
Jinmaru
Ares
Level 87
God Stats
2W - 4L
1,455 SR
Queue Stats
226W - 208L
1,529 Elo+
Solo
Izanami
Izanami
mauSolar
Izanami
Level 129
God Stats
3W - 1L
1,893 SR
Queue Stats
132W - 127L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 14
11,752
979
8,303
7,713
3,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Hanjel
Nu Wa
19
4 / 0 / 14
12,226
1,019
17,266
6,384
2,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baba Yaga
Orokim
Baba Yaga
18
6 / 2 / 12
12,279
1,023
7,426
9,339
3,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ZerefDraz
Chaac
20
10 / 1 / 10
13,906
1,159
24,282
19,860
11,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
19
4 / 6 / 14
12,449
1,037
17,944
19,984
6,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

207

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 6
11,377
948
18,473
11,845
5,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Blondici
Bastet
17
4 / 6 / 4
11,686
974
14,204
15,451
5,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Devvon
Tiamat
17
4 / 7 / 1
11,698
975
16,881
19,198
11,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
Jinmaru
Ares
17
0 / 2 / 4
10,390
866
3,905
13,592
17,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
mauSolar
Izanami
17
0 / 6 / 5
10,649
887
6,732
20,044
14,948
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
26
Kills
9
9
Deaths
26
64
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
Bastet
Blondici
Bastet
4
6
4
1
L
Tiamat
Devvon
Tiamat
4
7
1
0.64
W
2
0
14
9
W
Nu Wa
Hanjel
Nu Wa
4
0
14
11
L
Ares
Jinmaru
Ares
0
2
4
1
W
Baba Yaga
Orokim
Baba Yaga
6
2
12
6
W
Chaac
ZerefDraz
Chaac
10
1
10
15
W
Neith
4
6
14
1.83
L
Izanami
mauSolar
Izanami
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,221
Damage
60,195
63,280
Taken
80,130
27,121
Mitigated
54,311
22,774
Healing
3,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,473
4,526
0
0
11,845
5,126
0
4,632
7,213
58,278
0
L
Bastet
Blondici
Bastet
14,204
1,592
0
0
15,451
5,630
0
7,863
7,588
0
18,830
L
Tiamat
Devvon
Tiamat
16,881
1,342
0
2,680
19,198
11,503
0
6,814
12,384
49,379
0
W
8,303
501
3,605
973
7,713
3,549
0
5,174
2,539
33,684
0
W
Nu Wa
Hanjel
Nu Wa
17,266
4,393
350
2,132
6,384
2,034
0
4,165
2,219
53,634
0
L
Ares
Jinmaru
Ares
3,905
581
231
426
13,592
17,104
0
7,162
6,430
15,956
0
W
Baba Yaga
Orokim
Baba Yaga
7,426
951
0
2,017
9,339
3,482
0
4,551
4,788
16,985
0
W
Chaac
ZerefDraz
Chaac
24,282
8,076
0
7,909
19,860
11,373
0
13,374
6,486
0
58,909
W
Neith
17,944
8,245
383
5,405
19,984
6,683
0
11,995
7,989
0
44,275
L
Izanami
mauSolar
Izanami
6,732
3,831
0
0
20,044
14,948
0
6,524
13,520
0
43,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,612
Gold Earned
55,800
314
Minions Killed
251
5
Camps Cleared
3
1,175,820
Distance Traveled
1,023,055
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,377
948
76
6
1
197,750
0
L
Bastet
11,686
974
6
1
1
258,511
0
L
Tiamat
11,698
975
73
6
0
225,465
0
W
Ra
11,752
979
73
6
2
250,155
0
W
Nu Wa
12,226
1,019
57
5
0
248,223
1
L
Ares
10,390
866
21
2
0
172,697
1
W
Baba Yaga
12,279
1,023
24
2
2
199,174
0
W
Chaac
13,906
1,159
91
8
1
279,242
0
W
Neith
12,449
1,037
69
6
0
199,026
0
L
Izanami
10,649
887
75
6
1
168,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role