Player Matchup

Anhur
Anhur
CripticRanger
Anhur
Level 40
God Stats
21W - 6L
1,584 SR
Queue Stats
98W - 72L
1,547 Elo+
Party 2
Gilgamesh
Gilgamesh
Ieatbootay
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Imvowa
Anubis
Level 147
God Stats
6W - 1L
1,558 SR
Queue Stats
109W - 82L
1,548 Elo+
Party 2
Team Averages
Level 97
1,547 SR
1,532 Elo+

VS

Team Averages
Level 49
1,433 SR
1,295 Elo+
Cthulhu
Cthulhu
Demonfkhuntr
Cthulhu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,411 Elo+
Party 1
Neith
Neith
Isleia
Neith
Level 8
God Stats
4W - 11L
1,443 SR
Queue Stats
7W - 27L
1,120 Elo+
Party 1
Discordia
Discordia
vespergenic
Discordia
Level 15
God Stats
8W - 13L
1,355 SR
Queue Stats
47W - 59L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 7
8,033
730
3,058
4,985
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Ieatbootay
Gilgamesh
11
3 / 1 / 9
7,957
723
4,770
8,651
7,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Anubis
Imvowa
Anubis
13
7 / 0 / 6
8,788
799
14,922
8,228
4,594
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Demonfkhuntr
Cthulhu
9
1 / 3 / 0
6,951
632
4,489
13,487
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
Isleia
Neith
9
0 / 4 / 1
6,261
569
2,886
5,942
920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
vespergenic
Discordia
9
0 / 6 / 1
6,290
572
8,670
6,830
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Cthulhu
Demonfkhuntr
Cthulhu
1
3
0
0.33
W
Gilgamesh
Ieatbootay
Gilgamesh
3
1
9
7.5
W
Anubis
Imvowa
Anubis
7
0
6
10
L
Neith
Isleia
Neith
0
4
1
0.13
L
Discordia
vespergenic
Discordia
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,750
Damage
16,045
21,864
Taken
26,259
13,378
Mitigated
7,288
8,589
Healing
1,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,058
2,270
0
2,163
4,985
1,754
1,225
2,806
1,957
0
20,278
L
Cthulhu
Demonfkhuntr
Cthulhu
4,489
170
100
887
13,487
5,045
0
7,417
6,070
16,799
0
W
Gilgamesh
Ieatbootay
Gilgamesh
4,770
518
0
565
8,651
7,030
0
4,707
3,454
0
13,592
W
Anubis
Imvowa
Anubis
14,922
636
0
5,861
8,228
4,594
282
4,681
3,221
59,428
0
L
Neith
Isleia
Neith
2,886
1,600
0
306
5,942
920
0
4,179
1,763
0
15,315
L
Discordia
vespergenic
Discordia
8,670
248
0
0
6,830
1,323
0
3,326
3,504
21,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,778
Gold Earned
19,502
139
Minions Killed
99
0
Camps Cleared
0
590,822
Distance Traveled
546,722
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,033
730
47
4
0
193,869
2
L
Cthulhu
6,951
632
30
3
0
193,005
2
W
Gilgamesh
7,957
723
13
1
0
217,403
3
W
Anubis
8,788
799
79
7
0
179,550
3
L
Neith
6,261
569
36
3
0
172,230
0
L
Discordia
6,290
572
33
3
0
181,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role