Player Matchup

Neith
Neith
BloodshedBen
Neith
Level 6
God Stats
21W - 24L
1,242 SR
Queue Stats
91W - 131L
1,145 Elo+
Party 2
Loki
Loki
FaygoBloom
Loki
Level 7
God Stats
0W - 2L
1,303 SR
Queue Stats
8W - 12L
1,392 Elo+
Solo
Scylla
Scylla
JvaiSurTwitch
Scylla
Level 15
God Stats
6W - 4L
1,769 SR
Queue Stats
33W - 21L
1,679 Elo+
Solo
Kukulkan
Kukulkan
MECHATRON1K5
Kukulkan
Level 12
God Stats
9W - 9L
1,500 SR
Queue Stats
58W - 97L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TruebornAlloy65
Cthulhu
Level 63
God Stats
3W - 13L
1,473 SR
Queue Stats
85W - 136L
1,491 Elo+
Party 2
Team Averages
Level 21
1,457 SR
1,442 Elo+

VS

Team Averages
Level 26
1,523 SR
1,514 Elo+
Ah Muzen Cab
Ah Muzen Cab
ADodgeyDriver
Ah Muzen Cab
Level 17
God Stats
2W - 3L
1,360 SR
Queue Stats
70W - 47L
1,524 Elo+
Party 1
Sol
Sol
DodgeyDinTully
Sol
Level 61
God Stats
2W - 1L
1,523 SR
Queue Stats
277W - 221L
1,529 Elo+
Party 1
Neith
Neith
TreasureCruise
Neith
Level 3
God Stats
15W - 13L
1,687 SR
Queue Stats
33W - 25L
1,622 Elo+
Party 1
Ra
Ra
Zeiluak
Ra
Level 21
God Stats
45W - 53L
1,395 SR
Queue Stats
90W - 97L
1,368 Elo+
Solo
Arachne
Arachne
aHarderBanana
Arachne
Level 29
God Stats
42W - 19L
1,652 SR
Queue Stats
256W - 204L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 5
11,003
917
6,650
20,173
8,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 14 / 3
11,895
991
11,909
18,718
6,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
2 / 5 / 8
11,793
983
19,707
12,832
4,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
MECHATRON1K5
Kukulkan
17
1 / 9 / 8
11,757
980
7,159
17,556
8,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
5 / 8 / 7
13,124
1,094
16,589
25,932
27,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ADodgeyDriver
Ah Muzen Cab
19
5 / 3 / 20
12,720
1,060
12,502
9,771
4,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 3 / 24
13,396
1,116
26,637
17,694
6,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 1 / 18
11,250
938
6,627
6,283
2,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
8 / 6 / 17
12,735
1,061
13,087
13,832
5,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
20
21 / 2 / 17
15,758
1,313
29,049
18,652
8,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
140
15
Kills
44
44
Deaths
15
31
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ADodgeyDriver
Ah Muzen Cab
5
3
20
5
L
1
8
5
0.44
W
8
3
24
6.67
L
6
14
3
0.54
L
2
5
8
1.2
L
Kukulkan
MECHATRON1K5
Kukulkan
1
9
8
0.56
W
2
1
18
11
L
5
8
7
1.06
W
8
6
17
2.75
W
Arachne
21
2
17
14.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,014
Damage
87,902
95,211
Taken
66,232
56,283
Mitigated
27,075
9,171
Healing
17,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ADodgeyDriver
Ah Muzen Cab
12,502
5,660
0
2,542
9,771
4,094
0
7,550
2,221
0
42,192
L
6,650
2,816
0
3,735
20,173
8,823
0
8,873
11,300
0
46,416
W
26,637
12,983
0
7,378
17,694
6,638
0
10,252
7,442
52,243
0
L
11,909
3,600
0
14
18,718
6,890
0
8,720
9,998
0
16,249
L
19,707
753
1,542
2,434
12,832
4,570
0
4,778
8,054
47,694
0
L
Kukulkan
MECHATRON1K5
Kukulkan
7,159
1,241
0
772
17,556
8,757
0
6,643
10,913
18,140
0
W
6,627
4,913
0
594
6,283
2,535
0
4,548
1,735
0
13,685
L
16,589
461
51
623
25,932
27,243
0
10,710
15,222
39,098
0
W
13,087
1,905
1,142
1,120
13,832
5,511
0
9,480
4,352
35,564
0
W
Arachne
29,049
21,649
0
4,255
18,652
8,297
0
11,625
7,027
0
41,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,572
Gold Earned
65,859
231
Minions Killed
227
2
Camps Cleared
11
984,882
Distance Traveled
1,111,752
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,720
1,060
56
5
2
230,626
0
L
Neith
11,003
917
76
6
0
187,071
0
W
Sol
13,396
1,116
73
6
2
198,678
0
L
Loki
11,895
991
5
0
0
152,602
0
L
Scylla
11,793
983
66
6
0
245,076
0
L
Kukulkan
11,757
980
31
3
0
162,591
0
W
Neith
11,250
938
13
1
3
216,761
2
L
Cthulhu
13,124
1,094
53
4
2
237,542
0
W
Ra
12,735
1,061
64
5
0
194,737
1
W
Arachne
15,758
1,313
21
2
4
270,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role