Player Matchup

Mercury
Mercury
HyperAK47 Mx
Mercury
Level 23
God Stats
36W - 36L
1,597 SR
Queue Stats
88W - 102L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
Jair3456gamer
Cthulhu
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 9L
1,296 Elo+
Party 2
Hercules
Hercules
Jazmin RC
Hercules
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 168L
1,587 Elo+
Solo
Fenrir
Fenrir
PESCAShadow
Fenrir
Level 20
God Stats
23W - 14L
1,547 SR
Queue Stats
30W - 17L
1,442 Elo+
Party 2
Nu Wa
Nu Wa
xXOMAR EL PROxX
Nu Wa
Level 77
God Stats
2W - 4L
1,500 SR
Queue Stats
125W - 136L
1,444 Elo+
Party 2
Team Averages
Level 30
1,529 SR
1,437 Elo+

VS

Team Averages
Level 24
1,421 SR
1,425 Elo+
Anhur
Anhur
DasGermanEagle
Anhur
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 60L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
Dmoney4464
Heimdallr
Level 22
God Stats
19W - 23L
1,332 SR
Queue Stats
70W - 75L
1,340 Elo+
Solo
Chang'e
Chang'e
Korhog
Chang'e
Level 19
God Stats
8W - 10L
1,134 SR
Queue Stats
13W - 15L
1,177 Elo+
Solo
Gilgamesh
Gilgamesh
Srappedivy
Gilgamesh
Level 28
God Stats
7W - 5L
1,661 SR
Queue Stats
250W - 251L
1,499 Elo+
Solo
Baba Yaga
Baba Yaga
coolmiser
Baba Yaga
Level 29
God Stats
1W - 2L
1,478 SR
Queue Stats
57W - 79L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HyperAK47 Mx
Mercury
20
5 / 8 / 21
15,537
971
17,666
23,822
11,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
20
3 / 7 / 17
14,553
910
13,986
33,537
25,993
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Jazmin RC
Hercules
20
6 / 0 / 24
17,666
1,104
24,165
20,019
28,617
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
20
7 / 10 / 18
15,593
975
18,520
26,372
13,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
14 / 3 / 16
18,480
1,155
49,326
19,318
6,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 18
14,829
927
20,829
28,348
11,955
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Dmoney4464
Heimdallr
20
10 / 9 / 15
16,263
1,016
36,090
25,903
10,815
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Korhog
Chang'e
20
4 / 9 / 18
14,516
907
13,925
25,818
10,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Srappedivy
Gilgamesh
20
3 / 4 / 12
14,032
877
14,775
27,114
16,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
coolmiser
Baba Yaga
20
8 / 7 / 18
16,625
1,039
29,215
21,676
9,299
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
109
35
Kills
28
28
Deaths
35
96
Assists
81
Player
Kills
Deaths
Assists
KDA
L
3
6
18
2
L
Heimdallr
Dmoney4464
Heimdallr
10
9
15
1.94
W
Mercury
HyperAK47 Mx
Mercury
5
8
21
1.94
W
Cthulhu
3
7
17
1.64
W
Hercules
Jazmin RC
Hercules
6
0
24
18
L
Chang'e
Korhog
Chang'e
4
9
18
1.44
W
Fenrir
7
10
18
1.6
L
Gilgamesh
Srappedivy
Gilgamesh
3
4
12
2.25
L
Baba Yaga
coolmiser
Baba Yaga
8
7
18
2.43
W
14
3
16
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,663
Damage
114,834
123,068
Taken
128,859
86,488
Mitigated
59,720
26,422
Healing
18,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,829
15,440
0
5,641
28,348
11,955
0
13,906
14,442
0
45,978
L
Heimdallr
Dmoney4464
Heimdallr
36,090
28,024
0
667
25,903
10,815
0
14,105
11,798
0
85,359
W
Mercury
HyperAK47 Mx
Mercury
17,666
9,132
1,342
1,436
23,822
11,316
0
9,007
14,815
0
36,527
W
Cthulhu
13,986
1,045
0
2,079
33,537
25,993
0
12,565
20,972
27,173
0
W
Hercules
Jazmin RC
Hercules
24,165
3,114
0
7,937
20,019
28,617
0
7,441
12,578
385
58,289
L
Chang'e
Korhog
Chang'e
13,925
2,223
4,098
3,756
25,818
10,962
0
12,556
13,262
36,244
0
W
Fenrir
18,520
3,771
2,245
2,493
26,372
13,624
0
6,865
19,507
0
32,550
L
Gilgamesh
Srappedivy
Gilgamesh
14,775
3,909
0
944
27,114
16,689
0
11,377
15,737
0
37,494
L
Baba Yaga
coolmiser
Baba Yaga
29,215
525
0
3,124
21,676
9,299
0
11,703
9,973
61,927
0
W
49,326
10,388
1,186
7,704
19,318
6,938
0
7,262
12,056
93,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,829
Gold Earned
76,265
277
Minions Killed
343
8
Camps Cleared
4
1,539,981
Distance Traveled
1,487,652
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,829
927
49
3
0
328,305
0
L
Heimdallr
16,263
1,016
94
6
2
260,396
0
W
Mercury
15,537
971
45
3
1
332,671
0
W
Cthulhu
14,553
910
41
3
0
261,457
0
W
Hercules
17,666
1,104
78
5
6
342,751
2
L
Chang'e
14,516
907
71
4
0
266,014
0
W
Fenrir
15,593
975
28
2
1
297,348
2
L
Gilgamesh
14,032
877
56
4
0
321,469
0
L
Baba Yaga
16,625
1,039
73
5
2
311,468
0
W
Nu Wa
18,480
1,155
85
5
0
305,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role