Player Matchup

Cerberus
Cerberus
FeralBanish
Cerberus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JrFiasco
Ymir
Level 47
God Stats
2W - 7L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 1
Osiris
Osiris
OnlyIWillRemain
Osiris
Level 159
God Stats
0W - 1L
1,633 SR
Queue Stats
76W - 59L
1,681 Elo+
Party 1
Nox
Nox
Vertigoon
Nox
Level 125
God Stats
2W - 2L
1,503 SR
Queue Stats
45W - 45L
1,558 Elo+
Party 3
Tiamat
Tiamat
elsalvaje1337
Tiamat
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 19L
1,569 Elo+
Party 3
Team Averages
Level 88
1,527 SR
1,562 Elo+

VS

Team Averages
Level 49
1,502 SR
1,453 Elo+
Bastet
Bastet
AquaAce
Bastet
Level 44
God Stats
1W - 2L
1,296 SR
Queue Stats
8W - 4L
1,310 Elo+
Solo
Chang'e
Chang'e
Dalomed
Chang'e
Level 45
God Stats
132W - 95L
1,615 SR
Queue Stats
274W - 190L
1,538 Elo+
Solo
Zeus
Zeus
IamCaptnMorgan
Zeus
Level 42
God Stats
10W - 6L
1,543 SR
Queue Stats
46W - 55L
1,451 Elo+
Solo
Neith
Neith
Xx_Hell_Kat_xX
Neith
Level 27
God Stats
20W - 16L
1,472 SR
Queue Stats
159W - 164L
1,459 Elo+
Party 2
Athena
Athena
xXDarkVenomXx
Athena
Level 88
God Stats
9W - 3L
1,584 SR
Queue Stats
122W - 101L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FeralBanish
Cerberus
17
1 / 4 / 9
10,259
933
9,014
19,387
17,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
17
3 / 5 / 8
10,906
991
11,206
18,504
20,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 3 / 3
11,439
1,040
13,576
18,357
16,955
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 3 / 7
10,113
919
8,295
8,926
4,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 5 / 7
9,373
852
6,787
11,876
5,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

142

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AquaAce
Bastet
17
6 / 3 / 9
11,559
1,051
13,160
9,117
4,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Dalomed
Chang'e
17
5 / 0 / 9
11,262
1,024
16,372
10,502
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 4 / 8
11,420
1,038
20,986
9,293
3,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 4 / 12
10,160
924
11,454
10,795
4,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 1 / 14
11,892
1,081
11,240
15,390
20,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
72
12
Kills
20
20
Deaths
12
34
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bastet
AquaAce
Bastet
6
3
9
3.5
W
Chang'e
Dalomed
Chang'e
5
0
9
9.5
L
Cerberus
FeralBanish
Cerberus
1
4
9
1.38
W
6
4
8
2.5
L
Ymir
3
5
8
1.4
L
7
3
3
2.83
L
1
3
7
1.5
W
1
4
12
1.75
L
0
5
7
0.7
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,878
Damage
73,212
77,050
Taken
55,097
65,345
Mitigated
36,211
5,714
Healing
21,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AquaAce
Bastet
13,160
3,278
0
141
9,117
4,266
0
3,730
5,387
0
30,352
W
Chang'e
Dalomed
Chang'e
16,372
285
9,885
7,235
10,502
3,748
0
6,303
4,199
48,990
0
L
Cerberus
FeralBanish
Cerberus
9,014
617
0
3,071
19,387
17,572
0
13,547
5,840
30,442
0
W
20,986
2,076
0
822
9,293
3,551
0
6,854
2,439
46,105
0
L
Ymir
11,206
3,221
442
573
18,504
20,719
0
11,742
6,762
24,549
0
L
13,576
4,677
0
0
18,357
16,955
0
11,565
6,792
0
30,455
L
8,295
485
0
334
8,926
4,206
0
4,222
4,704
31,286
0
W
11,454
5,692
0
1,632
10,795
4,557
0
6,663
4,132
0
30,228
L
6,787
1,008
0
1,294
11,876
5,893
0
7,522
4,354
21,404
0
W
11,240
3,232
0
2,075
15,390
20,089
0
11,752
3,638
17,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,090
Gold Earned
56,293
246
Minions Killed
232
5
Camps Cleared
11
1,035,849
Distance Traveled
953,910
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,559
1,051
35
3
5
221,255
2
W
Chang'e
11,262
1,024
85
8
5
212,552
2
L
Cerberus
10,259
933
56
5
0
217,809
0
W
Zeus
11,420
1,038
65
6
0
169,097
0
L
Ymir
10,906
991
34
3
0
180,325
0
L
Osiris
11,439
1,040
52
5
2
244,775
0
L
Nox
10,113
919
74
7
2
222,134
0
W
Neith
10,160
924
26
2
0
159,406
0
L
Tiamat
9,373
852
30
3
1
170,806
0
W
Athena
11,892
1,081
21
2
1
191,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role