Player Matchup

Thanatos
Thanatos
Darwin2448
Thanatos
Level 89
God Stats
5W - 3L
1,582 SR
Queue Stats
224W - 205L
1,570 Elo+
Party 2
Rama
Rama
Royalbloodh1
Rama
Level 106
God Stats
2W - 1L
1,460 SR
Queue Stats
155W - 126L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
Saphia
Cthulhu
Level 48
God Stats
1W - 1L
1,322 SR
Queue Stats
50W - 34L
1,635 Elo+
Party 2
Team Averages
Level 81
1,455 SR
1,594 Elo+

VS

Team Averages
Level 89
1,650 SR
1,446 Elo+
Anubis
Anubis
BynnTheBreaker
Anubis
Level 119
God Stats
15W - 8L
1,708 SR
Queue Stats
98W - 104L
1,543 Elo+
Party 1
Hercules
Hercules
Ciccoman1
Hercules
Level 122
God Stats
11W - 18L
1,742 SR
Queue Stats
318W - 360L
1,532 Elo+
Party 1
Hel
Hel
eltriste
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 139L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darwin2448
Thanatos
19
8 / 5 / 8
16,327
653
13,937
22,726
15,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 7 / 7
16,705
668
29,475
22,865
10,168
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Saphia
Cthulhu
19
2 / 0 / 13
14,998
600
24,870
26,867
44,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 5
15,575
623
22,775
21,935
11,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Ciccoman1
Hercules
18
4 / 5 / 6
15,278
611
19,534
33,566
36,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 6 / 7
15,387
615
14,971
25,358
23,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
17
Kills
12
12
Deaths
17
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
L
Hercules
Ciccoman1
Hercules
4
5
6
1.4
W
Thanatos
Darwin2448
Thanatos
8
5
8
2.4
W
7
7
7
1.5
W
Cthulhu
Saphia
Cthulhu
2
0
13
8.5
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,282
Damage
57,280
72,458
Taken
80,859
70,460
Mitigated
70,999
19,784
Healing
42,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,775
796
0
8,452
21,935
11,191
2,387
7,003
14,752
136,763
0
L
Hercules
Ciccoman1
Hercules
19,534
8,558
809
10,305
33,566
36,557
587
7,246
25,900
188
49,085
W
Thanatos
Darwin2448
Thanatos
13,937
2,440
0
13,038
22,726
15,589
107
12,388
10,338
0
54,248
W
29,475
23,843
0
4,633
22,865
10,168
3,090
13,661
9,204
0
142,872
W
Cthulhu
Saphia
Cthulhu
24,870
1,537
422
1,691
26,867
44,703
150
12,243
14,624
62,068
0
L
14,971
896
11,034
11,790
25,358
23,251
186
10,755
14,333
50,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,030
Gold Earned
46,240
282
Minions Killed
261
0
Camps Cleared
0
1,384,585
Distance Traveled
1,336,987
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,575
623
175
7
0
380,327
0
L
Hercules
15,278
611
36
1
0
483,706
4
W
Thanatos
16,327
653
48
2
0
484,789
2
W
Rama
16,705
668
176
7
0
372,619
3
W
Cthulhu
14,998
600
58
2
0
527,177
2
L
Hel
15,387
615
50
2
0
472,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role