Player Matchup

Mercury
Mercury
Gold I
ChupamelaTrabuco
Mercury
Gold I
Level 39
God Stats
5W - 2L
1,770 SR
Queue Stats
37W - 33L
1,792 MMR
Party 2
Guan Yu
Guan Yu
Gold II
Leatrox
Guan Yu
Gold II
Level 44
God Stats
20W - 11L
1,779 SR
Queue Stats
122W - 109L
1,746 MMR
Party 2
Ra
Ra
Platinum III
Líebe
Ra
Platinum III
Level 160
God Stats
1W - 1L
1,587 SR
Queue Stats
289W - 289L
1,869 MMR
Party 1
Chernobog
Chernobog
Platinum III
SneakyGator
Chernobog
Platinum III
Level 103
God Stats
3W - 2L
1,586 SR
Queue Stats
82W - 74L
1,781 MMR
Solo
Sobek
Sobek
Gold III
abner08
Sobek
Gold III
Level 154
God Stats
3W - 0L
1,541 SR
Queue Stats
150W - 148L
1,723 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 100
1,652 SR
1,782 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,560 SR
1,723 MMR
Tiamat
Tiamat
Platinum II
Frrn
Tiamat
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum V
Wirwor
He Bo
Platinum V
Level 148
God Stats
0W - 3L
1,321 SR
Queue Stats
463W - 465L
1,759 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
godimissgab
Cu Chulainn
Gold III
Level 102
God Stats
6W - 6L
1,673 SR
Queue Stats
45W - 27L
1,798 MMR
Solo
Bellona
Bellona
Platinum IV
iHateFlamers
Bellona
Platinum IV
Level 69
God Stats
3W - 3L
1,538 SR
Queue Stats
205W - 181L
1,786 MMR
Solo
Apollo
Apollo
Platinum II
virtibird
Apollo
Platinum II
Level 113
God Stats
0W - 2L
1,766 SR
Queue Stats
208W - 213L
1,772 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 6
11,157
620
11,829
13,657
6,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Leatrox
Guan Yu
17
4 / 2 / 3
10,407
578
14,034
15,386
14,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
18
6 / 3 / 8
11,185
621
11,197
10,601
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
SneakyGator
Chernobog
17
8 / 3 / 8
11,729
652
12,896
15,379
7,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
abner08
Sobek
14
1 / 4 / 13
9,271
515
6,915
16,548
16,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetAthenaJanusTsukuyomi

VS

Bans
GilgameshScyllaAnhurYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Frrn
Tiamat
14
3 / 8 / 3
8,680
482
7,283
13,725
8,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

He Bo
Wirwor
He Bo
14
1 / 5 / 7
8,722
485
9,656
12,632
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
godimissgab
Cu Chulainn
17
3 / 5 / 2
10,312
573
13,523
23,635
12,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
iHateFlamers
Bellona
15
3 / 3 / 4
10,553
586
8,747
14,926
9,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
virtibird
Apollo
15
4 / 6 / 6
9,546
530
11,079
13,877
4,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
27
Kills
14
14
Deaths
27
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
Tiamat
Frrn
Tiamat
3
8
3
0.56
W
Guan Yu
Leatrox
Guan Yu
4
2
3
2.75
W
Ra
6
3
8
3.33
W
Chernobog
SneakyGator
Chernobog
8
3
8
4
L
He Bo
Wirwor
He Bo
1
5
7
0.9
W
Sobek
abner08
Sobek
1
4
13
1.88
L
Cu Chulainn
godimissgab
Cu Chulainn
3
5
2
0.8
L
Bellona
iHateFlamers
Bellona
3
3
4
1.67
L
Apollo
virtibird
Apollo
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,871
Damage
50,288
71,571
Taken
78,795
49,959
Mitigated
38,836
25,142
Healing
19,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,829
6,994
0
250
13,657
6,527
0
3,913
9,744
0
79,135
L
Tiamat
Frrn
Tiamat
7,283
496
0
2,218
13,725
8,145
103
4,948
8,777
46,035
0
W
Guan Yu
Leatrox
Guan Yu
14,034
2,783
1,538
7,338
15,386
14,805
0
2,874
12,512
0
65,137
W
Ra
11,197
1,174
1,351
4,647
10,601
4,875
417
4,218
6,383
89,342
0
W
Chernobog
SneakyGator
Chernobog
12,896
8,918
0
4,454
15,379
7,127
638
2,053
13,326
0
78,046
L
He Bo
Wirwor
He Bo
9,656
213
0
5,428
12,632
4,033
0
3,805
8,827
60,936
0
W
Sobek
abner08
Sobek
6,915
497
0
5,564
16,548
16,625
99
3,881
12,667
15,332
0
L
Cu Chulainn
godimissgab
Cu Chulainn
13,523
2,682
0
6,724
23,635
12,227
0
3,300
20,335
0
71,883
L
Bellona
iHateFlamers
Bellona
8,747
3,969
0
1,550
14,926
9,836
0
2,522
12,404
0
54,693
L
Apollo
virtibird
Apollo
11,079
7,923
0
3,684
13,877
4,595
0
3,537
10,340
0
60,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,749
Gold Earned
47,813
578
Minions Killed
526
0
Camps Cleared
0
1,998,822
Distance Traveled
1,721,320
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,157
620
128
7
0
456,354
2
L
Tiamat
8,680
482
94
5
0
321,329
5
W
Guan Yu
10,407
578
134
7
0
393,571
2
W
Ra
11,185
621
179
10
0
362,314
10
W
Chernobog
11,729
652
124
7
0
382,681
7
L
He Bo
8,722
485
102
6
0
357,152
4
W
Sobek
9,271
515
13
1
0
403,902
3
L
Cu Chulainn
10,312
573
140
8
0
340,435
5
L
Bellona
10,553
586
98
5
0
370,987
6
L
Apollo
9,546
530
92
5
0
331,417
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role