Player Matchup

Yemoja
Yemoja
SuppeWaerter6
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,234 Elo+
Solo
Apollo
Apollo
daanibeniitez
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,089 Elo+
Solo
Tyr
Tyr
jeroni190Mr
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,124 Elo+
Solo
Persephone
Persephone
lufamada
Persephone
Level 29
God Stats
0W - 2L
1,446 SR
Queue Stats
61W - 72L
1,396 Elo+
Solo
Nemesis
Nemesis
puchero-entero2
Nemesis
Level 17
God Stats
1W - 2L
1,674 SR
Queue Stats
109W - 137L
1,353 Elo+
Solo
Team Averages
Level 22
1,524 SR
1,239 Elo+

VS

Team Averages
Level 18
1,480 SR
1,241 Elo+
Gilgamesh
Gilgamesh
Ana_Bohueles3
Gilgamesh
Level 16
God Stats
9W - 18L
1,500 SR
Queue Stats
91W - 122L
1,141 Elo+
Party 2
Ymir
Ymir
FK_Chuckee
Ymir
Level 9
God Stats
3W - 8L
1,163 SR
Queue Stats
4W - 18L
1,026 Elo+
Party 1
Artemis
Artemis
FK_DanCyfa
Artemis
Level 30
God Stats
8W - 6L
1,667 SR
Queue Stats
341W - 364L
1,334 Elo+
Party 1
Neith
Neith
PraxiTirol
Neith
Level 17
God Stats
6W - 3L
1,672 SR
Queue Stats
7W - 4L
1,532 Elo+
Solo
Set
Set
Psvitaemdr
Set
Level 20
God Stats
10W - 16L
1,397 SR
Queue Stats
45W - 61L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 1
10,476
419
7,722
23,529
24,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 7 / 1
9,338
374
5,643
13,804
4,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 6 / 2
12,599
504
14,522
23,656
23,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
lufamada
Persephone
17
2 / 7 / 5
11,568
463
11,617
13,347
4,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
2 / 6 / 6
10,268
411
8,654
19,391
8,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ana_Bohueles3
Gilgamesh
19
12 / 5 / 6
13,454
538
19,303
16,460
10,176
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 1 / 13
12,072
483
12,230
14,156
14,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
FK_DanCyfa
Artemis
20
7 / 2 / 9
13,041
522
15,203
9,472
5,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
20
5 / 5 / 8
12,816
513
14,750
20,815
9,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 3 / 5
11,772
471
10,903
15,146
6,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
16
Kills
34
35
Deaths
16
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ana_Bohueles3
Gilgamesh
12
5
6
3
W
6
1
13
12.5
W
Artemis
FK_DanCyfa
Artemis
7
2
9
5.75
W
Neith
5
5
8
1.8
W
4
3
5
2.17
L
2
9
1
0.28
L
3
7
1
0.5
L
7
6
2
1.33
L
Persephone
lufamada
Persephone
2
7
5
0.64
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,158
Damage
72,389
93,727
Taken
76,049
65,199
Mitigated
45,208
14,970
Healing
23,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ana_Bohueles3
Gilgamesh
19,303
6,864
962
4,830
16,460
10,176
2,333
5,094
11,282
0
48,637
W
12,230
3,368
0
1,166
14,156
14,127
0
3,731
10,425
50,470
0
W
Artemis
FK_DanCyfa
Artemis
15,203
8,796
0
1,560
9,472
5,306
6,412
1,656
7,816
0
78,829
W
Neith
14,750
8,169
0
12,139
20,815
9,285
3,800
3,692
17,117
0
88,611
W
10,903
4,939
0
2,422
15,146
6,314
2,850
5,018
10,070
0
52,333
L
7,722
2,700
1,422
546
23,529
24,383
547
5,240
18,289
41,623
0
L
5,643
3,493
0
699
13,804
4,401
978
790
13,014
0
43,947
L
14,522
2,701
0
5,695
23,656
23,675
0
2,676
20,980
0
58,000
L
Persephone
lufamada
Persephone
11,617
626
0
598
13,347
4,198
2,589
1,188
12,152
66,167
0
L
8,654
3,312
0
6,010
19,391
8,542
185
2,335
17,056
0
54,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,249
Gold Earned
63,155
433
Minions Killed
486
0
Camps Cleared
0
2,146,229
Distance Traveled
2,190,446
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,454
538
65
3
0
420,042
1
W
Ymir
12,072
483
73
3
0
488,596
1
W
Artemis
13,041
522
155
6
0
433,378
1
W
Neith
12,816
513
118
5
0
367,107
0
W
Set
11,772
471
75
3
0
481,323
0
L
Yemoja
10,476
419
75
3
0
342,744
0
L
Apollo
9,338
374
71
3
0
378,663
0
L
Tyr
12,599
504
80
3
0
459,495
2
L
Persephone
11,568
463
127
5
0
408,582
0
L
Nemesis
10,268
411
80
3
0
556,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role