Player Matchup

Thanatos
Thanatos
HoriaTonk
Thanatos
Level 99
God Stats
4W - 12L
1,246 SR
Queue Stats
146W - 139L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
JoyfulPayload
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,547 Elo+
Party 1
Guan Yu
Guan Yu
Koz23
Guan Yu
Level 16
God Stats
1W - 1L
1,725 SR
Queue Stats
2W - 1L
1,811 Elo+
Party 1
Merlin
Merlin
andreivladp
Merlin
Level 108
God Stats
2W - 3L
1,478 SR
Queue Stats
115W - 118L
1,541 Elo+
Party 1
Izanami
Izanami
raghadoor
Izanami
Level 16
God Stats
12W - 8L
1,496 SR
Queue Stats
19W - 15L
1,561 Elo+
Solo
Team Averages
Level 49
1,489 SR
1,603 Elo+

VS

Team Averages
Level 26
1,600 SR
1,630 Elo+
Thor
Thor
Astar1s
Thor
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 18L
1,750 Elo+
Party 3
Bastet
Bastet
Hellfirepwns
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
1,823 Elo+
Solo
Da Ji
Da Ji
Kakashimoto
Da Ji
Level 26
God Stats
4W - 1L
1,508 SR
Queue Stats
15W - 13L
1,491 Elo+
Party 2
Cerberus
Cerberus
TrueKingOfHeroes
Cerberus
Level 67
God Stats
23W - 13L
1,674 SR
Queue Stats
233W - 202L
1,605 Elo+
Party 3
Kukulkan
Kukulkan
yrakiD
Kukulkan
Level 8
God Stats
2W - 1L
1,816 SR
Queue Stats
14W - 13L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HoriaTonk
Thanatos
20
13 / 7 / 11
17,698
1,041
33,312
27,008
15,250
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
JoyfulPayload
Baron Samedi
20
5 / 7 / 8
14,788
870
14,502
20,494
10,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Koz23
Guan Yu
20
4 / 5 / 14
15,569
916
15,974
33,904
44,161
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
20
0 / 4 / 23
15,623
919
24,371
17,992
7,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
raghadoor
Izanami
19
4 / 3 / 7
14,425
849
4,355
9,209
3,447
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Astar1s
Thor
20
3 / 7 / 13
15,061
886
10,175
18,309
6,553
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
20
7 / 4 / 11
16,394
964
26,100
23,178
7,642
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 10 / 13
16,355
962
29,950
22,952
8,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 3 / 13
15,225
896
13,986
24,683
29,350
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
yrakiD
Kukulkan
20
6 / 2 / 9
16,612
977
22,246
9,767
4,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
85
26
Kills
26
26
Deaths
26
63
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Thor
Astar1s
Thor
3
7
13
1.36
W
Bastet
7
4
11
3.13
L
Thanatos
HoriaTonk
Thanatos
13
7
11
2.64
L
Baron Samedi
JoyfulPayload
Baron Samedi
5
7
8
1.29
W
6
10
13
1.25
L
Guan Yu
Koz23
Guan Yu
4
5
14
2.2
W
4
3
13
3.5
L
Merlin
0
4
23
2.88
L
Izanami
raghadoor
Izanami
4
3
7
2.5
W
Kukulkan
yrakiD
Kukulkan
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,514
Damage
102,457
108,607
Taken
98,889
81,121
Mitigated
56,239
32,196
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Astar1s
Thor
10,175
3,497
569
1,424
18,309
6,553
0
8,354
9,723
0
21,985
W
Bastet
26,100
15,551
0
3,698
23,178
7,642
0
4,767
18,149
0
56,056
L
Thanatos
HoriaTonk
Thanatos
33,312
7,327
0
12,182
27,008
15,250
0
7,537
19,471
0
61,841
L
Baron Samedi
JoyfulPayload
Baron Samedi
14,502
151
3,807
2,277
20,494
10,848
0
6,477
14,017
31,610
0
W
29,950
8,109
0
812
22,952
8,676
0
7,301
15,421
0
52,745
L
Guan Yu
Koz23
Guan Yu
15,974
4,313
4,516
7,701
33,904
44,161
0
11,821
22,083
0
32,749
W
13,986
964
718
4,579
24,683
29,350
0
12,393
11,932
24,694
0
L
Merlin
24,371
1,430
0
455
17,992
7,415
0
7,983
10,009
56,183
0
L
Izanami
raghadoor
Izanami
4,355
3,208
522
736
9,209
3,447
0
2,414
6,795
0
27,890
W
Kukulkan
yrakiD
Kukulkan
22,246
1,677
0
1,115
9,767
4,018
0
4,860
4,791
90,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,103
Gold Earned
79,647
290
Minions Killed
348
8
Camps Cleared
16
1,375,514
Distance Traveled
1,568,829
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,061
886
36
2
0
279,864
0
W
Bastet
16,394
964
75
4
5
334,263
1
L
Thanatos
17,698
1,041
59
3
2
352,774
0
L
Baron Samedi
14,788
870
44
3
0
261,459
0
W
Da Ji
16,355
962
48
3
6
287,507
2
L
Guan Yu
15,569
916
35
2
0
309,214
3
W
Cerberus
15,225
896
20
1
2
345,634
3
L
Merlin
15,623
919
83
5
4
280,755
3
L
Izanami
14,425
849
69
4
2
171,312
1
W
Kukulkan
16,612
977
169
10
3
321,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role