Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CannaBruh420
Anubis
Level 24
God Stats
3W - 0L
1,867 SR
Queue Stats
33W - 30L
1,789 Elo+
Solo
Yemoja
Yemoja
Danosfist
Yemoja
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
33W - 16L
1,752 Elo+
Party 1
Ne Zha
Ne Zha
FruityG
Ne Zha
Level 20
God Stats
1W - 1L
1,346 SR
Queue Stats
67W - 50L
1,636 Elo+
Solo
Gilgamesh
Gilgamesh
IBeenTrippin
Gilgamesh
Level 5
God Stats
3W - 1L
1,313 SR
Queue Stats
12W - 10L
1,695 Elo+
Party 1
Team Averages
Level 33
1,505 SR
1,674 Elo+

VS

Team Averages
Level 15
1,614 SR
1,604 Elo+
Geb
Geb
CaseJoker959782
Geb
Level 26
God Stats
9W - 8L
1,567 SR
Queue Stats
40W - 36L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
Fatsloth
Gilgamesh
Level 20
God Stats
4W - 5L
1,894 SR
Queue Stats
32W - 33L
1,576 Elo+
Solo
Izanami
Izanami
FearLSlays
Izanami
Level 23
God Stats
6W - 7L
1,609 SR
Queue Stats
128W - 81L
1,764 Elo+
Solo
Baron Samedi
Baron Samedi
SBI x Doodle
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Solo
Kukulkan
Kukulkan
jdaragorn
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 0 / 4
5,812
528
2,934
6,206
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
11
4 / 1 / 7
6,706
610
5,107
5,569
2,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Danosfist
Yemoja
10
3 / 0 / 9
6,259
569
2,881
6,064
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
FruityG
Ne Zha
11
4 / 1 / 2
6,376
580
3,910
6,107
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
IBeenTrippin
Gilgamesh
12
8 / 2 / 4
6,917
629
8,918
7,095
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,188
472
3,177
5,475
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Fatsloth
Gilgamesh
10
2 / 4 / 0
6,448
586
4,954
11,502
3,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
FearLSlays
Izanami
11
1 / 2 / 0
6,487
590
5,450
6,812
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
SBI x Doodle
Baron Samedi
6
0 / 8 / 1
4,567
415
1,184
5,588
1,645
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
jdaragorn
Kukulkan
8
0 / 3 / 1
4,968
452
2,224
4,974
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
21
Kills
4
4
Deaths
21
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
4
4
W
Anubis
4
1
7
7.5
L
1
4
0
0.25
W
Yemoja
Danosfist
Yemoja
3
0
9
7.5
L
Gilgamesh
Fatsloth
Gilgamesh
2
4
0
0.5
L
Izanami
FearLSlays
Izanami
1
2
0
0.5
W
Ne Zha
FruityG
Ne Zha
4
1
2
5
W
Gilgamesh
IBeenTrippin
Gilgamesh
8
2
4
5
L
Baron Samedi
SBI x Doodle
Baron Samedi
0
8
1
0.06
L
Kukulkan
jdaragorn
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,750
Damage
16,989
31,041
Taken
34,351
14,649
Mitigated
11,028
12,925
Healing
6,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,934
2,078
0
3,356
6,206
1,697
126
983
5,183
0
30,927
W
Anubis
5,107
393
0
3,341
5,569
2,796
644
1,468
3,995
35,224
0
L
3,177
452
0
385
5,475
2,598
0
2,067
3,408
14,330
0
W
Yemoja
Danosfist
Yemoja
2,881
449
1,029
1,936
6,064
3,593
23
1,845
4,195
13,690
0
L
Gilgamesh
Fatsloth
Gilgamesh
4,954
1,265
0
1,894
11,502
3,471
0
2,359
9,143
0
27,966
L
Izanami
FearLSlays
Izanami
5,450
3,217
0
2,715
6,812
1,974
385
1,190
5,622
0
44,072
W
Ne Zha
FruityG
Ne Zha
3,910
1,882
0
1,793
6,107
2,508
0
1,173
4,910
0
38,475
W
Gilgamesh
IBeenTrippin
Gilgamesh
8,918
3,310
0
1,470
7,095
4,055
0
898
6,173
0
36,112
L
Baron Samedi
SBI x Doodle
Baron Samedi
1,184
304
0
82
5,588
1,645
0
969
4,619
9,849
0
L
Kukulkan
jdaragorn
Kukulkan
2,224
181
0
929
4,974
1,340
0
1,403
3,571
21,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,070
Gold Earned
27,658
303
Minions Killed
229
0
Camps Cleared
0
996,744
Distance Traveled
967,093
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,812
528
61
6
0
195,650
3
W
Anubis
6,706
610
84
8
0
172,303
2
L
Geb
5,188
472
21
2
0
226,472
0
W
Yemoja
6,259
569
15
1
0
186,397
4
L
Gilgamesh
6,448
586
56
5
0
207,408
1
L
Izanami
6,487
590
97
9
0
188,562
2
W
Ne Zha
6,376
580
77
7
0
224,216
2
W
Gilgamesh
6,917
629
66
6
0
218,178
2
L
Baron Samedi
4,567
415
18
2
0
165,171
2
L
Kukulkan
4,968
452
37
3
0
179,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role