Player Matchup

Gilgamesh
Gilgamesh
BlackBloodedLeo
Gilgamesh
Level 82
God Stats
1W - 1L
1,772 SR
Queue Stats
42W - 52L
1,420 Elo+
Party 2
Pele
Pele
EnVy Blaze00
Pele
Level 49
God Stats
13W - 11L
1,447 SR
Queue Stats
58W - 71L
1,414 Elo+
Solo
Ah Puch
Ah Puch
tyre93
Ah Puch
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,206 Elo+
Party 2
Team Averages
Level 64
1,573 SR
1,347 Elo+

VS

Team Averages
Level 36
1,460 SR
1,397 Elo+
Thor
Thor
Thunder_Field
Thor
Level 23
God Stats
7W - 7L
1,443 SR
Queue Stats
45W - 32L
1,496 Elo+
Party 1
Sun Wukong
Sun Wukong
TrueYoungBandito
Sun Wukong
Level 67
God Stats
115W - 94L
1,529 SR
Queue Stats
194W - 194L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
kahmorahsparkz
Nu Wa
Level 17
God Stats
0W - 2L
1,408 SR
Queue Stats
11W - 17L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackBloodedLeo
Gilgamesh
16
6 / 5 / 1
13,260
780
10,447
19,316
13,402
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 6 / 6
11,037
649
6,973
16,924
5,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
tyre93
Ah Puch
13
0 / 6 / 7
10,236
602
8,335
9,429
2,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 8
11,155
656
8,234
14,408
9,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
TrueYoungBandito
Sun Wukong
17
12 / 1 / 4
12,319
725
19,096
17,437
16,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 1
8,361
492
149
711
161
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
7
Kills
16
17
Deaths
7
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlackBloodedLeo
Gilgamesh
6
5
1
1.3
W
1
6
6
0.67
L
4
5
8
1.6
L
Sun Wukong
TrueYoungBandito
Sun Wukong
12
1
4
14
L
0
1
1
0.5
W
Ah Puch
tyre93
Ah Puch
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,755
Damage
27,479
45,669
Taken
32,556
22,241
Mitigated
26,267
11,698
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlackBloodedLeo
Gilgamesh
10,447
2,633
496
3,408
19,316
13,402
1,586
181
19,135
0
43,351
W
6,973
1,696
147
6,207
16,924
5,964
770
174
16,750
0
64,491
L
8,234
1,897
123
1,004
14,408
9,972
500
4,506
9,902
0
32,764
L
Sun Wukong
TrueYoungBandito
Sun Wukong
19,096
2,494
366
6,579
17,437
16,134
445
3,907
13,530
0
56,041
L
149
62
0
67
711
161
0
247
464
931
0
W
Ah Puch
tyre93
Ah Puch
8,335
505
0
1,440
9,429
2,875
144
177
9,252
40,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,533
Gold Earned
31,835
182
Minions Killed
131
0
Camps Cleared
0
854,449
Distance Traveled
613,961
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,260
780
61
4
0
303,461
1
W
Pele
11,037
649
77
5
0
309,955
1
L
Thor
11,155
656
56
3
0
277,767
0
L
Sun Wukong
12,319
725
75
4
0
319,114
1
L
Nu Wa
8,361
492
0
0
0
17,080
0
W
Ah Puch
10,236
602
44
3
0
241,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role