Player Matchup

Olorun
Olorun
EzPz BigDogg
Olorun
Level 86
God Stats
16W - 0L
1,770 SR
Queue Stats
69W - 46L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
EzPzPhilTeTe
Gilgamesh
Level 159
God Stats
10W - 1L
1,758 SR
Queue Stats
71W - 51L
1,593 Elo+
Party 1
Ganesha
Ganesha
FluffyKing91
Ganesha
Level 160
God Stats
107W - 82L
1,603 SR
Queue Stats
183W - 172L
1,509 Elo+
Party 1
Team Averages
Level 135
1,710 SR
1,565 Elo+

VS

Team Averages
Level 74
1,559 SR
1,514 Elo+
Thor
Thor
BeastlyGorilla
Thor
Level 54
God Stats
1W - 1L
1,629 SR
Queue Stats
45W - 39L
1,495 Elo+
Party 2
Izanami
Izanami
FFwarrior
Izanami
Level 80
God Stats
2W - 2L
1,547 SR
Queue Stats
16W - 10L
1,548 Elo+
Party 2
Janus
Janus
mtndewlove
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 3 / 7
9,806
654
2,034
6,010
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
EzPzPhilTeTe
Gilgamesh
15
8 / 1 / 1
10,900
727
11,624
12,250
7,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
FluffyKing91
Ganesha
13
0 / 1 / 8
10,163
678
3,735
11,615
10,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
9,137
609
3,225
4,945
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
FFwarrior
Izanami
14
4 / 3 / 1
10,206
680
8,631
7,472
2,331
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
10
0 / 4 / 5
8,662
577
6,996
8,084
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
5
5
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Olorun
1
3
7
1.5
W
Gilgamesh
EzPzPhilTeTe
Gilgamesh
8
1
1
8.5
L
Izanami
FFwarrior
Izanami
4
3
1
1.5
W
Ganesha
FluffyKing91
Ganesha
0
1
8
4
L
Janus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,393
Damage
18,852
29,875
Taken
20,501
19,671
Mitigated
6,558
6,868
Healing
4,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,225
167
0
1,360
4,945
1,843
480
1,814
3,131
0
11,898
W
Olorun
2,034
1,669
68
584
6,010
2,498
1,453
2,533
3,477
24,360
0
W
Gilgamesh
EzPzPhilTeTe
Gilgamesh
11,624
4,293
0
932
12,250
7,003
1,045
2,742
9,508
0
57,692
L
Izanami
FFwarrior
Izanami
8,631
6,695
0
2,660
7,472
2,331
939
3,359
4,113
0
65,764
W
Ganesha
FluffyKing91
Ganesha
3,735
0
804
4,480
11,615
10,170
120
1,965
9,650
31,446
0
L
Janus
6,996
318
0
502
8,084
2,384
0
724
7,360
37,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,869
Gold Earned
28,005
188
Minions Killed
191
0
Camps Cleared
0
843,704
Distance Traveled
803,937
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,137
609
20
1
0
289,095
1
W
Olorun
9,806
654
78
5
0
251,321
2
W
Gilgamesh
10,900
727
109
7
0
307,911
3
L
Izanami
10,206
680
128
9
0
268,159
5
W
Ganesha
10,163
678
1
0
0
284,472
5
L
Janus
8,662
577
43
3
0
246,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role