Player Matchup

Ne Zha
Ne Zha
Hansolobergger
Ne Zha
Level 154
God Stats
7W - 5L
1,804 SR
Queue Stats
140W - 162L
1,563 Elo+
Solo
Cthulhu
Cthulhu
NeedForDuckz
Cthulhu
Level 134
God Stats
1W - 0L
1,763 SR
Queue Stats
22W - 20L
1,395 Elo+
Party 2
Izanami
Izanami
archerman88
Izanami
Level 113
God Stats
2W - 0L
1,657 SR
Queue Stats
22W - 20L
1,395 Elo+
Party 2
Agni
Agni
xOGx TheTruth
Agni
Level 125
God Stats
7W - 5L
1,570 SR
Queue Stats
11W - 23L
1,423 Elo+
Solo
Team Averages
Level 132
1,698 SR
1,444 Elo+

VS

Team Averages
Level 122
1,543 SR
1,406 Elo+
Chang'e
Chang'e
 
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ArtDragon108
Ah Muzen Cab
Level 81
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Hurthimfirst
Khepri
Level 159
God Stats
0W - 4L
1,650 SR
Queue Stats
1W - 7L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 4
10,729
975
9,963
8,771
3,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
NeedForDuckz
Cthulhu
15
3 / 0 / 4
10,128
921
9,015
9,428
9,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
archerman88
Izanami
13
0 / 1 / 5
8,717
792
3,925
6,062
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 4
9,454
859
11,868
6,454
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 3 / 0
8,642
786
7,259
9,812
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
 
Cu Chulainn
13
0 / 4 / 4
7,787
708
5,909
11,869
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
ArtDragon108
Ah Muzen Cab
12
0 / 7 / 0
7,402
673
1,831
9,015
2,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
14
0 / 1 / 1
7,763
706
4,292
8,826
8,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
4
4
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
3
0
1.33
L
Cu Chulainn
 
Cu Chulainn
0
4
4
0.5
L
Ah Muzen Cab
ArtDragon108
Ah Muzen Cab
0
7
0
0
W
8
2
4
5
L
Khepri
0
1
1
0.5
W
Cthulhu
NeedForDuckz
Cthulhu
3
0
4
5
W
Izanami
archerman88
Izanami
0
1
5
2.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,771
Damage
19,291
30,715
Taken
39,522
17,076
Mitigated
21,292
7,034
Healing
7,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,259
398
1,471
2,915
9,812
3,422
0
6,593
3,057
27,725
0
L
Cu Chulainn
 
Cu Chulainn
5,909
814
0
504
11,869
6,822
0
6,422
5,377
3,873
14,158
L
Ah Muzen Cab
ArtDragon108
Ah Muzen Cab
1,831
206
0
551
9,015
2,844
723
3,003
5,767
0
15,373
W
9,963
4,238
0
2,535
8,771
3,497
1,380
4,275
4,320
0
42,315
L
Khepri
4,292
254
855
1,010
8,826
8,204
0
4,862
3,693
23,418
0
W
Cthulhu
NeedForDuckz
Cthulhu
9,015
76
608
1,187
9,428
9,157
347
4,613
4,608
21,905
0
W
Izanami
archerman88
Izanami
3,925
3,302
0
876
6,062
2,082
2,286
1,366
4,610
0
27,858
W
11,868
892
0
1,828
6,454
2,340
1,584
2,446
3,974
27,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,028
Gold Earned
31,594
227
Minions Killed
162
12
Camps Cleared
7
855,223
Distance Traveled
765,525
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,642
786
55
5
3
208,853
3
L
Cu Chulainn
7,787
708
35
3
2
191,445
2
L
Ah Muzen Cab
7,402
673
40
4
0
172,438
0
W
Ne Zha
10,729
975
67
6
7
245,290
3
L
Khepri
7,763
706
32
3
2
192,789
3
W
Cthulhu
10,128
921
42
4
0
224,821
0
W
Izanami
8,717
792
62
6
3
181,775
0
W
Agni
9,454
859
56
5
2
203,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role