Player Matchup

Merlin
Merlin
UndeadRev
Merlin
Level 29
God Stats
2W - 5L
1,435 SR
Queue Stats
56W - 78L
1,306 Elo+
Party 1
Guan Yu
Guan Yu
jBrez
Guan Yu
Level 30
God Stats
13W - 25L
1,351 SR
Queue Stats
246W - 312L
1,321 Elo+
Party 1
Neith
Neith
шиншил
Neith
Level 26
God Stats
0W - 1L
1,125 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 28
1,304 SR
1,376 Elo+

VS

Team Averages
Level 33
1,251 SR
1,287 Elo+
Ares
Ares
DrNoSleep4912
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,242 Elo+
Party 2
Fenrir
Fenrir
GCR69
Fenrir
Level 8
God Stats
2W - 11L
1,016 SR
Queue Stats
5W - 16L
1,164 Elo+
Party 2
Kukulkan
Kukulkan
Çøðÿ
Kukulkan
Level 82
God Stats
2W - 2L
1,238 SR
Queue Stats
101W - 87L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
UndeadRev
Merlin
16
7 / 4 / 8
11,760
692
15,798
15,706
6,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
jBrez
Guan Yu
16
8 / 5 / 8
12,245
720
6,662
24,705
30,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 7 / 10
9,692
570
5,021
9,817
3,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 11
11,216
660
5,583
15,775
13,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
GCR69
Fenrir
12
2 / 9 / 9
10,742
632
9,040
14,707
5,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Çøðÿ
Kukulkan
19
12 / 1 / 2
13,836
814
30,134
8,082
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
16
Kills
15
16
Deaths
16
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
6
11
1.08
W
Fenrir
GCR69
Fenrir
2
9
9
0.72
L
Merlin
UndeadRev
Merlin
7
4
8
2.75
L
Guan Yu
jBrez
Guan Yu
8
5
8
2.4
W
Kukulkan
Çøðÿ
Kukulkan
12
1
2
13
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,481
Damage
44,757
50,228
Taken
38,564
39,698
Mitigated
22,692
13,337
Healing
3,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,583
1,058
0
70
15,775
13,557
0
6,297
9,040
14,949
0
W
Fenrir
GCR69
Fenrir
9,040
1,687
0
1,336
14,707
5,337
275
6,110
8,285
0
22,044
L
Merlin
UndeadRev
Merlin
15,798
2,021
0
1,945
15,706
6,010
1,138
11,349
4,357
49,506
0
L
Guan Yu
jBrez
Guan Yu
6,662
1,631
2,606
8,512
24,705
30,178
471
17,716
6,989
0
33,339
W
Kukulkan
Çøðÿ
Kukulkan
30,134
2,450
0
2,079
8,082
3,798
3,117
2,508
5,324
139,825
0
L
5,021
2,103
0
274
9,817
3,510
760
6,656
3,161
0
20,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,697
Gold Earned
35,794
161
Minions Killed
218
0
Camps Cleared
0
787,926
Distance Traveled
913,772
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,216
660
13
1
0
319,784
1
W
Fenrir
10,742
632
18
1
0
291,496
0
L
Merlin
11,760
692
90
5
0
249,176
0
L
Guan Yu
12,245
720
42
2
0
332,113
0
W
Kukulkan
13,836
814
187
11
0
302,492
4
L
Neith
9,692
570
29
2
0
206,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role