Player Matchup

Skadi
Skadi
Geirolfr
Skadi
Level 108
God Stats
108W - 99L
1,548 SR
Queue Stats
344W - 370L
1,412 Elo+
Solo
Athena
Athena
RandaleRalph
Athena
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 201L
1,477 Elo+
Party 2
Thanatos
Thanatos
Roni123
Thanatos
Level 116
God Stats
2W - 0L
1,740 SR
Queue Stats
42W - 33L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
nivramMD95
Baron Samedi
Level 69
God Stats
29W - 24L
1,499 SR
Queue Stats
404W - 466L
1,416 Elo+
Party 2
Vamana
Vamana
staticsid
Vamana
Level 89
God Stats
5W - 5L
1,496 SR
Queue Stats
41W - 51L
1,417 Elo+
Solo
Team Averages
Level 92
1,557 SR
1,441 Elo+

VS

Team Averages
Level 84
1,421 SR
1,372 Elo+
Erlang Shen
Erlang Shen
Jefahfaah
Erlang Shen
Level 142
God Stats
0W - 1L
1,573 SR
Queue Stats
5W - 9L
1,401 Elo+
Party 1
Ra
Ra
Overloque
Ra
Level 7
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1
Ne Zha
Ne Zha
Skaatje
Ne Zha
Level 141
God Stats
0W - 4L
1,387 SR
Queue Stats
11W - 28L
1,401 Elo+
Party 1
Aphrodite
Aphrodite
iElectra
Aphrodite
Level 84
God Stats
78W - 78L
1,509 SR
Queue Stats
580W - 657L
1,443 Elo+
Solo
Izanami
Izanami
itsParzival
Izanami
Level 46
God Stats
8W - 14L
1,375 SR
Queue Stats
11W - 27L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Geirolfr
Skadi
20
9 / 7 / 5
13,936
581
14,793
18,088
5,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Athena
18
4 / 6 / 15
12,889
537
10,395
24,605
22,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Roni123
Thanatos
20
10 / 4 / 12
13,647
569
18,000
20,423
16,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
nivramMD95
Baron Samedi
20
6 / 0 / 20
13,565
565
16,306
13,146
6,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
staticsid
Vamana
20
11 / 3 / 6
14,152
590
15,393
21,681
19,599
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jefahfaah
Erlang Shen
16
0 / 10 / 5
10,495
437
9,228
21,962
19,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 9 / 3
10,685
445
11,886
14,067
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Skaatje
Ne Zha
18
5 / 6 / 2
12,017
501
12,435
20,277
11,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
iElectra
Aphrodite
15
0 / 7 / 13
10,450
435
7,069
18,159
14,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
itsParzival
Izanami
18
12 / 9 / 4
13,109
546
24,324
21,848
11,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
47
40
Kills
20
20
Deaths
41
58
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
Geirolfr
Skadi
9
7
5
1.64
L
Erlang Shen
Jefahfaah
Erlang Shen
0
10
5
0.25
L
3
9
3
0.5
W
Athena
4
6
15
1.92
W
Thanatos
Roni123
Thanatos
10
4
12
4
L
Ne Zha
Skaatje
Ne Zha
5
6
2
1
L
Aphrodite
iElectra
Aphrodite
0
7
13
0.93
L
Izanami
itsParzival
Izanami
12
9
4
1.56
W
Baron Samedi
nivramMD95
Baron Samedi
6
0
20
16
W
Vamana
staticsid
Vamana
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,887
Damage
64,942
97,943
Taken
96,313
71,564
Mitigated
60,828
48,312
Healing
26,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Geirolfr
Skadi
14,793
8,497
0
3,611
18,088
5,781
4,864
3,881
14,147
0
100,952
L
Erlang Shen
Jefahfaah
Erlang Shen
9,228
4,646
0
3,056
21,962
19,254
842
3,178
18,784
0
54,817
L
11,886
1,341
1,987
2,016
14,067
4,666
806
3,738
10,329
57,183
0
W
Athena
10,395
2,559
0
4,684
24,605
22,678
422
3,366
21,129
57,143
0
W
Thanatos
Roni123
Thanatos
18,000
2,462
0
21,342
20,423
16,726
1,952
4,472
15,744
0
88,351
L
Ne Zha
Skaatje
Ne Zha
12,435
4,903
0
3,143
20,277
11,282
868
4,019
16,258
0
58,785
L
Aphrodite
iElectra
Aphrodite
7,069
996
6,118
6,855
18,159
14,622
465
8,459
9,700
41,024
0
L
Izanami
itsParzival
Izanami
24,324
17,491
0
3,316
21,848
11,004
1,276
7,504
14,344
0
90,600
W
Baron Samedi
nivramMD95
Baron Samedi
16,306
829
2,182
10,019
13,146
6,780
2,053
5,539
7,259
81,400
0
W
Vamana
staticsid
Vamana
15,393
10,428
0
6,474
21,681
19,599
5,337
3,595
17,982
0
87,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,189
Gold Earned
56,756
655
Minions Killed
482
0
Camps Cleared
0
2,102,510
Distance Traveled
2,022,117
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,936
581
150
6
0
386,616
0
L
Erlang Shen
10,495
437
84
4
0
383,721
8
L
Ra
10,685
445
105
4
0
391,361
4
W
Athena
12,889
537
84
4
0
468,244
5
W
Thanatos
13,647
569
122
5
0
449,382
7
L
Ne Zha
12,017
501
77
3
0
450,923
8
L
Aphrodite
10,450
435
76
3
0
393,933
7
L
Izanami
13,109
546
140
6
0
402,179
2
W
Baron Samedi
13,565
565
136
6
0
441,930
2
W
Vamana
14,152
590
163
7
0
356,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role