Player Matchup

Gilgamesh
Gilgamesh
BlackMiraX
Gilgamesh
Level 28
God Stats
10W - 5L
1,739 SR
Queue Stats
196W - 171L
1,586 Elo+
Party 2
Baron Samedi
Baron Samedi
ECCAVÚÚÚ
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,484 Elo+
Party 3
Discordia
Discordia
Enjem
Discordia
Level 28
God Stats
60W - 50L
1,687 SR
Queue Stats
172W - 165L
1,563 Elo+
Party 2
Zeus
Zeus
Roya1Bear
Zeus
Level 6
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 3L
1,315 Elo+
Party 3
Fafnir
Fafnir
hitman1233
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,429 Elo+
Solo
Team Averages
Level 17
1,543 SR
1,475 Elo+

VS

Team Averages
Level 15
1,601 SR
1,507 Elo+
Danzaburou
Danzaburou
Goldenhour99
Danzaburou
Level 7
God Stats
2W - 0L
1,737 SR
Queue Stats
6W - 7L
1,392 Elo+
Solo
Amaterasu
Amaterasu
SirSquirtle21
Amaterasu
Level 16
God Stats
2W - 3L
1,734 SR
Queue Stats
16W - 19L
1,533 Elo+
Party 1
He Bo
He Bo
Teetusheetus
He Bo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,533 Elo+
Party 1
Neith
Neith
anamissm
Neith
Level 16
God Stats
18W - 41L
1,394 SR
Queue Stats
82W - 111L
1,410 Elo+
Solo
Kali
Kali
kjullomuster
Kali
Level 29
God Stats
6W - 2L
1,640 SR
Queue Stats
12W - 7L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackMiraX
Gilgamesh
18
11 / 13 / 12
13,509
1,228
23,246
30,507
20,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
ECCAVÚÚÚ
Baron Samedi
18
2 / 11 / 13
11,192
1,017
7,350
19,900
10,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Enjem
Discordia
19
10 / 6 / 17
14,510
1,319
20,740
13,067
4,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
17
3 / 11 / 9
11,280
1,025
8,533
15,497
6,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
hitman1233
Fafnir
17
3 / 6 / 12
11,101
1,009
5,752
11,885
14,028
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

9

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Goldenhour99
Danzaburou
19
3 / 3 / 20
11,823
1,075
13,262
9,784
3,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
SirSquirtle21
Amaterasu
19
6 / 6 / 24
12,569
1,143
19,558
19,367
21,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
22 / 10 / 13
15,513
1,410
30,171
13,926
5,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
anamissm
Neith
19
9 / 3 / 17
13,051
1,186
13,451
10,284
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
7 / 7 / 20
13,355
1,214
7,916
18,341
8,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
141
29
Kills
47
47
Deaths
29
63
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlackMiraX
Gilgamesh
11
13
12
1.31
L
Baron Samedi
ECCAVÚÚÚ
Baron Samedi
2
11
13
0.77
L
Discordia
Enjem
Discordia
10
6
17
3.08
W
Danzaburou
Goldenhour99
Danzaburou
3
3
20
4.33
L
Zeus
3
11
9
0.68
W
Amaterasu
SirSquirtle21
Amaterasu
6
6
24
3
W
22
10
13
2.85
W
Neith
anamissm
Neith
9
3
17
5.83
L
Fafnir
hitman1233
Fafnir
3
6
12
1.5
W
7
7
20
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,621
Damage
84,358
90,856
Taken
71,702
55,248
Mitigated
43,124
6,151
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlackMiraX
Gilgamesh
23,246
9,297
0
1,409
30,507
20,154
0
9,114
21,393
0
36,905
L
Baron Samedi
ECCAVÚÚÚ
Baron Samedi
7,350
1,242
170
1,710
19,900
10,137
0
6,089
13,811
32,813
0
L
Discordia
Enjem
Discordia
20,740
303
412
1,071
13,067
4,882
0
6,093
6,974
40,532
0
W
Danzaburou
Goldenhour99
Danzaburou
13,262
5,911
0
2,610
9,784
3,981
0
5,389
4,395
0
35,244
L
Zeus
8,533
1,135
0
451
15,497
6,047
0
6,774
8,723
39,565
0
W
Amaterasu
SirSquirtle21
Amaterasu
19,558
9,337
0
2,146
19,367
21,418
0
11,955
7,412
915
25,138
W
30,171
960
0
0
13,926
5,429
0
9,953
3,973
51,041
0
W
Neith
anamissm
Neith
13,451
7,547
0
1,539
10,284
4,240
0
5,352
4,932
0
32,214
L
Fafnir
hitman1233
Fafnir
5,752
1,029
0
928
11,885
14,028
0
2,966
8,919
10,383
0
W
7,916
5,577
0
3,918
18,341
8,056
0
9,726
8,615
0
22,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,592
Gold Earned
66,311
180
Minions Killed
183
3
Camps Cleared
4
861,799
Distance Traveled
989,611
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,509
1,228
24
2
2
205,967
0
L
Baron Samedi
11,192
1,017
60
5
0
159,614
1
L
Discordia
14,510
1,319
46
4
1
198,986
0
W
Danzaburou
11,823
1,075
46
4
0
174,324
0
L
Zeus
11,280
1,025
41
4
0
157,184
0
W
Amaterasu
12,569
1,143
16
1
0
214,127
0
W
He Bo
15,513
1,410
56
5
0
211,776
0
W
Neith
13,051
1,186
48
4
4
204,822
0
L
Fafnir
11,101
1,009
9
1
0
140,048
0
W
Kali
13,355
1,214
17
2
0
184,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role