Player Matchup

Xbalanque
Xbalanque
BarnieRubble47
Xbalanque
Level 64
God Stats
20W - 14L
1,597 SR
Queue Stats
52W - 57L
1,350 Elo+
Solo
Khepri
Khepri
ByJimenez97
Khepri
Level 87
God Stats
2W - 3L
1,746 SR
Queue Stats
140W - 125L
1,257 Elo+
Solo
Ravana
Ravana
Ddoom21
Ravana
Level 93
God Stats
39W - 70L
1,537 SR
Queue Stats
348W - 385L
1,397 Elo+
Solo
Cu Chulainn
Cu Chulainn
Edwinxj15
Cu Chulainn
Level 68
God Stats
16W - 11L
1,564 SR
Queue Stats
46W - 50L
1,336 Elo+
Solo
Scylla
Scylla
Elotes
Scylla
Level 57
God Stats
17W - 17L
1,306 SR
Queue Stats
484W - 529L
1,316 Elo+
Solo
Team Averages
Level 74
1,550 SR
1,331 Elo+

VS

Team Averages
Level 74
1,521 SR
1,403 Elo+
King Arthur
King Arthur
ChronicDaddy
King Arthur
Level 108
God Stats
16W - 23L
1,494 SR
Queue Stats
344W - 358L
1,420 Elo+
Solo
Medusa
Medusa
HazyReaper93
Medusa
Level 66
God Stats
24W - 17L
1,525 SR
Queue Stats
122W - 126L
1,376 Elo+
Solo
Bakasura
Bakasura
Karvalhoo12
Bakasura
Level 64
God Stats
3W - 5L
1,524 SR
Queue Stats
20W - 17L
1,502 Elo+
Solo
Ra
Ra
PrkCtyCtr
Ra
Level 62
God Stats
33W - 26L
1,562 SR
Queue Stats
293W - 323L
1,354 Elo+
Solo
Cerberus
Cerberus
zGappieGamez
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 201L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BarnieRubble47
Xbalanque
16
7 / 2 / 8
10,217
538
17,962
14,860
5,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
14
2 / 1 / 7
9,135
481
5,712
11,990
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
Ddoom21
Ravana
15
5 / 5 / 4
9,457
498
9,478
11,179
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Edwinxj15
Cu Chulainn
19
6 / 1 / 2
11,738
618
13,956
18,631
13,803
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Elotes
Scylla
18
3 / 3 / 4
11,283
594
5,914
11,432
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChronicDaddy
King Arthur
15
0 / 3 / 2
8,526
449
6,620
15,149
8,842
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
14
3 / 2 / 1
8,796
463
10,822
14,046
4,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Karvalhoo12
Bakasura
13
5 / 4 / 2
8,444
444
10,276
15,062
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 6 / 3
10,127
533
7,881
11,153
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
zGappieGamez
Cerberus
12
0 / 8 / 3
7,473
393
4,062
15,477
6,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
23
Kills
11
12
Deaths
23
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BarnieRubble47
Xbalanque
7
2
8
5.5
W
Khepri
2
1
7
5.5
L
King Arthur
ChronicDaddy
King Arthur
0
3
2
0.33
W
Ravana
Ddoom21
Ravana
5
5
4
1.4
W
Cu Chulainn
Edwinxj15
Cu Chulainn
6
1
2
7
W
Scylla
Elotes
Scylla
3
3
4
1.67
L
Medusa
3
2
1
1.75
L
Bakasura
Karvalhoo12
Bakasura
5
4
2
1.5
L
3
6
3
0.75
L
Cerberus
zGappieGamez
Cerberus
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,022
Damage
39,661
68,092
Taken
70,887
36,792
Mitigated
30,441
24,515
Healing
22,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BarnieRubble47
Xbalanque
17,962
8,020
0
6,347
14,860
5,320
2,379
2,012
12,598
0
61,602
W
Khepri
5,712
515
0
1,156
11,990
8,992
128
1,964
9,858
33,009
0
L
King Arthur
ChronicDaddy
King Arthur
6,620
1,275
0
4,457
15,149
8,842
0
0
15,149
0
55,589
W
Ravana
Ddoom21
Ravana
9,478
3,302
507
2,718
11,179
4,625
1,516
3,229
7,597
0
38,485
W
Cu Chulainn
Edwinxj15
Cu Chulainn
13,956
3,704
0
8,929
18,631
13,803
1,866
607
17,904
1,395
86,773
W
Scylla
Elotes
Scylla
5,914
1,323
0
4,858
11,432
4,052
1,054
4,131
7,137
78,031
0
L
Medusa
10,822
4,507
771
5,129
14,046
4,611
0
3,024
11,022
0
60,755
L
Bakasura
Karvalhoo12
Bakasura
10,276
7,845
0
4,651
15,062
5,183
0
2,312
12,604
0
30,293
L
7,881
810
153
2,755
11,153
4,833
0
3,115
7,832
80,002
0
L
Cerberus
zGappieGamez
Cerberus
4,062
354
918
3,553
15,477
6,972
0
3,045
12,404
26,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,830
Gold Earned
43,366
524
Minions Killed
523
0
Camps Cleared
0
1,756,868
Distance Traveled
1,758,006
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,217
538
86
5
0
316,786
0
W
Khepri
9,135
481
45
2
0
384,218
4
L
King Arthur
8,526
449
122
6
0
371,169
3
W
Ravana
9,457
498
76
4
0
384,108
0
W
Cu Chulainn
11,738
618
150
8
0
350,933
0
W
Scylla
11,283
594
167
9
0
320,823
4
L
Medusa
8,796
463
103
5
0
355,660
0
L
Bakasura
8,444
444
67
4
0
359,556
0
L
Ra
10,127
533
160
8
0
347,869
7
L
Cerberus
7,473
393
71
4
0
323,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role