Player Matchup

Ra
Ra
HoC Despair
Ra
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 30L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
Lucaa2103
Erlang Shen
Level 11
God Stats
17W - 16L
1,138 SR
Queue Stats
22W - 30L
1,071 Elo+
Party 2
Gilgamesh
Gilgamesh
SlimDandy679
Gilgamesh
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 18L
1,223 Elo+
Solo
Sun Wukong
Sun Wukong
jwesley03
Sun Wukong
Level 28
God Stats
33W - 28L
1,512 SR
Queue Stats
88W - 91L
1,288 Elo+
Solo
Amaterasu
Amaterasu
saSa56u
Amaterasu
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 24L
1,037 Elo+
Party 2
Team Averages
Level 15
1,430 SR
1,209 Elo+

VS

Team Averages
Level 25
1,471 SR
1,380 Elo+
Danzaburou
Danzaburou
Daz3d69
Danzaburou
Level 24
God Stats
28W - 28L
1,457 SR
Queue Stats
55W - 67L
1,324 Elo+
Solo
Medusa
Medusa
HoneyBun10172
Medusa
Level 26
God Stats
0W - 4L
1,145 SR
Queue Stats
1W - 4L
1,088 Elo+
Solo
Thor
Thor
IranianChild
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Sneakymolrat
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 1
Athena
Athena
seronoser2002
Athena
Level 29
God Stats
4W - 5L
1,755 SR
Queue Stats
91W - 89L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 1
9,914
431
11,226
16,255
6,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Lucaa2103
Erlang Shen
15
4 / 7 / 5
10,065
438
6,166
15,971
8,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
SlimDandy679
Gilgamesh
15
3 / 6 / 1
9,319
405
5,423
15,018
11,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
jwesley03
Sun Wukong
20
16 / 2 / 2
13,896
604
20,849
21,556
12,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
saSa56u
Amaterasu
17
7 / 4 / 11
11,349
493
9,091
16,461
12,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daz3d69
Danzaburou
16
0 / 9 / 1
11,047
480
8,952
16,139
6,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
14 / 2 / 6
13,040
567
15,150
12,466
4,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 12 / 3
7,655
333
2,961
12,898
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 6 / 3
9,433
410
10,982
10,052
3,022
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 4 / 12
12,657
550
20,734
18,806
8,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
55
33
Kills
30
30
Deaths
33
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Daz3d69
Danzaburou
0
9
1
0.06
W
3
11
1
0.32
L
14
2
6
8.5
L
1
12
3
0.21
W
Erlang Shen
Lucaa2103
Erlang Shen
4
7
5
0.93
W
Gilgamesh
SlimDandy679
Gilgamesh
3
6
1
0.58
L
4
6
3
0.92
W
Sun Wukong
jwesley03
Sun Wukong
16
2
2
8.5
W
Amaterasu
saSa56u
Amaterasu
7
4
11
3.13
L
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,755
Damage
58,779
85,261
Taken
70,361
50,753
Mitigated
28,249
10,691
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Daz3d69
Danzaburou
8,952
2,968
0
1,379
16,139
6,988
1,955
505
15,460
0
72,166
W
11,226
908
369
2,779
16,255
6,441
1,210
5,316
10,939
55,050
0
L
15,150
5,791
0
4,501
12,466
4,888
2,154
4,143
8,091
0
53,896
L
2,961
1,103
0
263
12,898
4,396
227
520
12,306
0
13,761
W
Erlang Shen
Lucaa2103
Erlang Shen
6,166
2,259
0
1,599
15,971
8,025
0
6,353
9,618
0
52,138
W
Gilgamesh
SlimDandy679
Gilgamesh
5,423
1,585
0
829
15,018
11,141
496
5,113
9,905
0
53,608
L
10,982
3,204
0
1,917
10,052
3,022
594
928
9,034
45,418
0
W
Sun Wukong
jwesley03
Sun Wukong
20,849
5,262
0
3,707
21,556
12,679
3,694
6,402
15,154
0
103,911
W
Amaterasu
saSa56u
Amaterasu
9,091
2,948
0
1,408
16,461
12,467
249
8,532
7,929
0
28,549
L
20,734
6,526
0
1,582
18,806
8,955
1,199
4,128
14,244
52,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,543
Gold Earned
53,832
478
Minions Killed
374
0
Camps Cleared
0
2,165,948
Distance Traveled
1,849,762
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,047
480
127
6
0
329,532
1
W
Ra
9,914
431
89
4
0
381,740
5
L
Medusa
13,040
567
77
3
0
441,032
0
L
Thor
7,655
333
18
1
0
309,015
3
W
Erlang Shen
10,065
438
82
4
0
469,444
1
W
Gilgamesh
9,319
405
80
3
0
350,838
0
L
Zeus
9,433
410
83
4
0
308,001
3
W
Sun Wukong
13,896
604
186
8
0
453,872
2
W
Amaterasu
11,349
493
41
2
0
510,054
0
L
Athena
12,657
550
69
3
0
462,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role