Player Matchup

Kali
Kali
JOrellana_6
Kali
Level 12
God Stats
0W - 6L
1,286 SR
Queue Stats
4W - 9L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
NesyouZ
Sun Wukong
Level 29
God Stats
13W - 18L
1,538 SR
Queue Stats
149W - 150L
1,544 Elo+
Solo
Izanami
Izanami
akuma1835
Izanami
Level 20
God Stats
2W - 8L
1,374 SR
Queue Stats
197W - 206L
1,514 Elo+
Solo
Ares
Ares
kaktys4522
Ares
Level 3
God Stats
1W - 1L
1,678 SR
Queue Stats
2W - 3L
1,340 Elo+
Solo
Da Ji
Da Ji
nViuS-ChaMaLoW
Da Ji
Level 25
God Stats
1W - 1L
1,806 SR
Queue Stats
2W - 1L
1,755 Elo+
Solo
Team Averages
Level 18
1,536 SR
1,507 Elo+

VS

Team Averages
Level 17
1,577 SR
1,579 Elo+
Janus
Janus
NSK95II30
Janus
Level 14
God Stats
3W - 4L
1,343 SR
Queue Stats
38W - 46L
1,466 Elo+
Solo
Nemesis
Nemesis
Tuk Venom
Nemesis
Level 28
God Stats
9W - 4L
1,589 SR
Queue Stats
111W - 118L
1,464 Elo+
Solo
Chang'e
Chang'e
mokmzyana
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,889 Elo+
Party 1
Kuzenbo
Kuzenbo
mouchoir_dudit
Kuzenbo
Level 9
God Stats
2W - 0L
1,754 SR
Queue Stats
32W - 25L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
r0n1nn
Danzaburou
Level 29
God Stats
10W - 5L
1,696 SR
Queue Stats
161W - 115L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 6
8,043
473
5,206
10,456
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
NesyouZ
Sun Wukong
15
1 / 0 / 3
8,693
511
10,187
12,673
7,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
akuma1835
Izanami
13
3 / 1 / 1
7,780
458
5,502
6,758
2,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 7 / 2
6,166
363
3,692
15,289
6,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 5 / 1
7,831
461
5,582
12,020
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NSK95II30
Janus
12
0 / 3 / 0
7,285
429
2,559
6,558
9,044
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes

Shoes

+6%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Tuk Venom
Nemesis
14
5 / 2 / 4
8,996
529
7,049
11,161
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
mokmzyana
Chang'e
15
4 / 2 / 0
8,959
527
11,771
12,500
8,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 2 / 5
7,649
450
3,035
10,123
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
r0n1nn
Danzaburou
16
8 / 1 / 3
10,351
609
15,797
9,904
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
10
Kills
18
18
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
Janus
NSK95II30
Janus
0
3
0
0
L
Sun Wukong
NesyouZ
Sun Wukong
1
0
3
2.5
W
Nemesis
Tuk Venom
Nemesis
5
2
4
3.5
L
Izanami
akuma1835
Izanami
3
1
1
3.5
L
0
7
2
0.14
W
Chang'e
mokmzyana
Chang'e
4
2
0
2
W
1
2
5
1.75
L
4
5
1
0.9
W
Danzaburou
r0n1nn
Danzaburou
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,169
Damage
40,211
57,196
Taken
50,246
24,293
Mitigated
36,273
14,275
Healing
20,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,206
3,186
0
1,023
10,456
4,097
247
4,207
6,095
0
33,053
W
Janus
NSK95II30
Janus
2,559
103
0
524
6,558
9,044
222
0
6,558
28,709
0
L
Sun Wukong
NesyouZ
Sun Wukong
10,187
2,903
0
4,157
12,673
7,684
42
8,225
3,752
0
59,065
W
Nemesis
Tuk Venom
Nemesis
7,049
2,691
0
3,774
11,161
5,529
0
34
11,127
0
57,343
L
Izanami
akuma1835
Izanami
5,502
3,678
0
3,870
6,758
2,212
0
1,169
5,589
0
52,932
L
3,692
349
0
1,769
15,289
6,347
113
1,174
14,115
16,802
0
W
Chang'e
mokmzyana
Chang'e
11,771
1,133
202
7,414
12,500
8,721
528
0
12,500
53,370
0
W
3,035
1,690
0
969
10,123
9,436
214
1,503
8,620
21,237
0
L
5,582
1,281
147
3,309
12,020
3,953
0
1,642
10,280
0
34,425
W
Danzaburou
r0n1nn
Danzaburou
15,797
7,705
0
7,345
9,904
3,543
1,206
2,155
7,749
0
82,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,513
Gold Earned
43,240
396
Minions Killed
427
0
Camps Cleared
0
1,600,184
Distance Traveled
1,527,937
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,043
473
64
4
0
367,563
1
W
Janus
7,285
429
52
3
0
261,057
2
L
Sun Wukong
8,693
511
129
8
0
332,388
0
W
Nemesis
8,996
529
100
6
0
357,459
1
L
Izanami
7,780
458
117
7
0
273,892
1
L
Ares
6,166
363
19
1
0
282,822
0
W
Chang'e
8,959
527
98
6
0
300,182
0
W
Kuzenbo
7,649
450
34
2
0
331,900
8
L
Da Ji
7,831
461
67
4
0
343,519
1
W
Danzaburou
10,351
609
143
8
0
277,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role