Player Matchup

Geb
Geb
BlooDnBlade
Geb
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 187L
1,564 Elo+
Solo
Hera
Hera
Butterrer
Hera
Level 110
God Stats
10W - 4L
1,814 SR
Queue Stats
242W - 220L
1,516 Elo+
Party 2
Cerberus
Cerberus
IalcyoneI
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Kamenoglu
Ne Zha
Level 153
God Stats
2W - 4L
1,404 SR
Queue Stats
372W - 440L
1,350 Elo+
Party 1
Kumbhakarna
Kumbhakarna
V4MPIRELORD
Kumbhakarna
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
299W - 281L
1,432 Elo+
Party 2
Team Averages
Level 129
1,544 SR
1,472 Elo+

VS

Team Averages
Level 107
1,512 SR
1,465 Elo+
Skadi
Skadi
El3kTriXx
Skadi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,454 Elo+
Solo
Sylvanus
Sylvanus
JohnWaits
Sylvanus
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 122L
1,537 Elo+
Solo
Cernunnos
Cernunnos
RepliAmras
Cernunnos
Level 84
God Stats
1W - 4L
1,229 SR
Queue Stats
256W - 253L
1,385 Elo+
Solo
Ne Zha
Ne Zha
TJD8794
Ne Zha
Level 94
God Stats
1W - 2L
1,752 SR
Queue Stats
287W - 303L
1,443 Elo+
Solo
Chaac
Chaac
heidekaps
Chaac
Level 160
God Stats
7W - 8L
1,577 SR
Queue Stats
330W - 324L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 15
10,730
766
10,512
20,440
23,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
20
5 / 2 / 13
11,198
800
34,041
12,452
6,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
IalcyoneI
Cerberus
18
3 / 3 / 15
11,775
841
12,930
37,752
33,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
Kamenoglu
Ne Zha
16
3 / 6 / 11
9,907
708
13,112
12,009
5,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
V4MPIRELORD
Kumbhakarna
19
10 / 3 / 9
11,433
817
8,904
18,618
18,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
El3kTriXx
Skadi
16
5 / 7 / 7
10,273
734
18,993
14,149
4,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
JohnWaits
Sylvanus
17
2 / 4 / 13
9,741
696
12,753
20,940
31,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
RepliAmras
Cernunnos
19
7 / 4 / 7
11,523
823
26,517
15,807
7,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
TJD8794
Ne Zha
15
0 / 4 / 14
9,428
673
8,849
12,936
5,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
heidekaps
Chaac
17
2 / 3 / 14
11,465
819
18,844
33,953
28,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
71
22
Kills
16
16
Deaths
22
63
Assists
55
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
W
Hera
5
2
13
5.75
L
Skadi
El3kTriXx
Skadi
5
7
7
1.21
W
Cerberus
IalcyoneI
Cerberus
3
3
15
3.5
L
Sylvanus
JohnWaits
Sylvanus
2
4
13
2.13
W
Ne Zha
Kamenoglu
Ne Zha
3
6
11
1.42
L
Cernunnos
RepliAmras
Cernunnos
7
4
7
2.63
L
Ne Zha
TJD8794
Ne Zha
0
4
14
1.75
W
Kumbhakarna
V4MPIRELORD
Kumbhakarna
10
3
9
4.83
L
Chaac
heidekaps
Chaac
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,499
Damage
85,956
101,271
Taken
97,785
87,691
Mitigated
77,732
42,411
Healing
44,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,512
1,582
1,503
4,744
20,440
23,190
324
3,450
16,990
17,502
0
W
Hera
34,041
9,647
2,848
2,454
12,452
6,157
1,394
1,026
11,426
70,231
0
L
Skadi
El3kTriXx
Skadi
18,993
11,439
0
851
14,149
4,989
804
11,698
2,451
0
36,245
W
Cerberus
IalcyoneI
Cerberus
12,930
1,009
3,008
19,968
37,752
33,596
162
3,640
34,112
24,607
0
L
Sylvanus
JohnWaits
Sylvanus
12,753
4,502
8,157
5,777
20,940
31,128
273
14,458
6,482
17,862
0
W
Ne Zha
Kamenoglu
Ne Zha
13,112
1,884
2,074
1,197
12,009
5,749
2,586
1,347
10,662
0
21,334
L
Cernunnos
RepliAmras
Cernunnos
26,517
16,970
2,997
2,349
15,807
7,688
1,676
9,068
6,739
0
49,992
L
Ne Zha
TJD8794
Ne Zha
8,849
2,045
1,250
1,940
12,936
5,314
609
9,517
3,419
0
20,232
W
Kumbhakarna
V4MPIRELORD
Kumbhakarna
8,904
1,109
2,905
1,710
18,618
18,999
848
3,290
15,328
18,194
0
L
Chaac
heidekaps
Chaac
18,844
1,439
4,075
17,430
33,953
28,613
0
21,646
12,307
0
39,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,043
Gold Earned
52,430
171
Minions Killed
151
0
Camps Cleared
0
1,286,536
Distance Traveled
1,135,814
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,730
766
9
1
0
265,065
0
W
Hera
11,198
800
83
6
0
235,537
5
L
Skadi
10,273
734
42
3
0
203,852
0
W
Cerberus
11,775
841
39
3
0
244,463
0
L
Sylvanus
9,741
696
4
0
0
178,616
0
W
Ne Zha
9,907
708
11
1
0
271,893
1
L
Cernunnos
11,523
823
48
3
0
227,349
1
L
Ne Zha
9,428
673
33
2
0
261,003
0
W
Kumbhakarna
11,433
817
29
2
0
269,578
1
L
Chaac
11,465
819
24
2
0
264,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role