Player Matchup

Nu Wa
Nu Wa
Gold IV
AirLeezy
Nu Wa
Gold IV
Level 107
God Stats
7W - 8L
1,541 SR
Queue Stats
244W - 244L
1,459 MMR
Solo
Guan Yu
Guan Yu
Bronze III
DDDAC_
Guan Yu
Bronze III
Level 87
God Stats
1W - 2L
1,566 SR
Queue Stats
6W - 9L
1,460 MMR
Solo
Ne Zha
Ne Zha
Gold IV
MillionKarma66
Ne Zha
Gold IV
Level 148
God Stats
16W - 14L
1,637 SR
Queue Stats
279W - 278L
1,470 MMR
Solo
Medusa
Medusa
Gold IV
Shinpuru2612
Medusa
Gold IV
Level 121
God Stats
7W - 8L
1,634 SR
Queue Stats
326W - 331L
1,459 MMR
Solo
Sylvanus
Sylvanus
Gold III
gotnkaneki
Sylvanus
Gold III
Level 109
God Stats
4W - 5L
1,498 SR
Queue Stats
104W - 105L
1,455 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,575 SR
1,460 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,568 SR
1,460 MMR
Hou Yi
Hou Yi
Gold III
Greek428
Hou Yi
Gold III
Level 128
God Stats
50W - 38L
1,655 SR
Queue Stats
256W - 252L
1,473 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
RaNpAg3
Cu Chulainn
Gold V
Level 147
God Stats
4W - 0L
1,490 SR
Queue Stats
47W - 46L
1,439 MMR
Party 1
Yemoja
Yemoja
Gold II
TheSwagAlliance
Yemoja
Gold II
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
365W - 359L
1,460 MMR
Solo
Hera
Hera
Gold I
TrowaBarton
Hera
Gold I
Level 160
God Stats
2W - 2L
1,698 SR
Queue Stats
120W - 114L
1,491 MMR
Party 1
Arachne
Arachne
Gold V
nopi95
Arachne
Gold V
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 26L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AirLeezy
Nu Wa
14
3 / 5 / 4
8,634
508
9,076
8,543
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
DDDAC_
Guan Yu
14
0 / 2 / 2
7,957
468
5,109
11,551
9,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 6 / 3
8,135
479
5,216
13,476
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
13
0 / 4 / 1
7,676
452
2,359
8,146
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
gotnkaneki
Sylvanus
12
3 / 4 / 3
7,693
453
7,175
14,180
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
TiamatGilgameshDanzaburouAthenaCthulhu

VS

Bans
King ArthurScyllaSetJanusPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Greek428
Hou Yi
17
3 / 0 / 2
10,182
599
5,798
8,294
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
RaNpAg3
Cu Chulainn
15
3 / 3 / 4
9,042
532
7,447
14,158
8,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 1 / 5
8,591
505
3,195
10,685
6,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
8 / 1 / 4
10,682
628
10,521
6,798
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
nopi95
Arachne
17
5 / 4 / 5
10,205
600
10,002
15,003
6,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
21
21
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AirLeezy
Nu Wa
3
5
4
1
L
Guan Yu
DDDAC_
Guan Yu
0
2
2
0.5
W
Hou Yi
Greek428
Hou Yi
3
0
2
4
L
3
6
3
0.75
W
Cu Chulainn
RaNpAg3
Cu Chulainn
3
3
4
1.67
L
Medusa
0
4
1
0.13
W
2
1
5
4.5
W
8
1
4
10
L
Sylvanus
gotnkaneki
Sylvanus
3
4
3
1.13
W
Arachne
nopi95
Arachne
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,935
Damage
36,963
55,896
Taken
54,938
30,176
Mitigated
27,181
15,575
Healing
21,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AirLeezy
Nu Wa
9,076
1,849
0
950
8,543
2,812
0
3,572
4,971
47,785
0
L
Guan Yu
DDDAC_
Guan Yu
5,109
499
384
6,350
11,551
9,262
0
1,229
10,322
0
47,723
W
Hou Yi
Greek428
Hou Yi
5,798
3,529
0
4,649
8,294
3,020
2,451
2,472
5,658
0
74,977
L
5,216
1,873
0
1,145
13,476
5,260
0
2,322
11,154
0
54,760
W
Cu Chulainn
RaNpAg3
Cu Chulainn
7,447
1,307
0
3,456
14,158
8,266
44
4,942
9,008
6,382
45,538
L
Medusa
2,359
944
0
1,777
8,146
2,735
0
1,925
6,221
0
47,259
W
3,195
1,054
2,837
2,346
10,685
6,505
515
3,652
6,884
16,078
0
W
10,521
3,822
0
1,804
6,798
2,661
952
2,119
4,467
74,623
0
L
Sylvanus
gotnkaneki
Sylvanus
7,175
2,015
1,276
3,693
14,180
10,107
0
5,605
8,575
32,799
0
W
Arachne
nopi95
Arachne
10,002
6,534
0
6,633
15,003
6,729
800
2,179
12,670
0
77,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,095
Gold Earned
48,702
438
Minions Killed
566
0
Camps Cleared
0
1,439,275
Distance Traveled
1,625,521
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,634
508
102
6
0
248,436
1
L
Guan Yu
7,957
468
89
5
0
337,886
3
W
Hou Yi
10,182
599
161
9
0
293,369
4
L
Ne Zha
8,135
479
105
6
0
315,804
4
W
Cu Chulainn
9,042
532
92
5
0
340,571
4
L
Medusa
7,676
452
89
5
0
260,345
9
W
Yemoja
8,591
505
21
1
0
304,981
3
W
Hera
10,682
628
156
9
0
335,342
2
L
Sylvanus
7,693
453
53
3
0
276,804
3
W
Arachne
10,205
600
136
8
0
351,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role