Player Matchup

Chernobog
Chernobog
Brattty Sis
Chernobog
Level 68
God Stats
5W - 3L
1,551 SR
Queue Stats
164W - 153L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
Dion1510
Baron Samedi
Level 54
God Stats
1W - 1L
1,330 SR
Queue Stats
83W - 63L
1,531 Elo+
Party 2
Loki
Loki
LiI Stoney
Loki
Level 49
God Stats
13W - 14L
1,521 SR
Queue Stats
88W - 73L
1,444 Elo+
Party 2
Sobek
Sobek
Mr Roger2309
Sobek
Level 63
God Stats
19W - 13L
1,618 SR
Queue Stats
161W - 166L
1,429 Elo+
Party 2
Achilles
Achilles
Thijsieman12345
Achilles
Level 27
God Stats
6W - 7L
1,500 SR
Queue Stats
28W - 29L
1,296 Elo+
Party 2
Team Averages
Level 52
1,504 SR
1,426 Elo+

VS

Team Averages
Level 44
1,317 SR
1,428 Elo+
Ymir
Ymir
DxrK_KxiGhT
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,699 Elo+
Party 1
Merlin
Merlin
Erik_HD_
Merlin
Level 40
God Stats
4W - 3L
1,277 SR
Queue Stats
49W - 59L
1,351 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KvinW
Tsukuyomi
Level 24
God Stats
0W - 5L
1,081 SR
Queue Stats
19W - 31L
1,348 Elo+
Party 1
Izanami
Izanami
Nachtara-_-
Izanami
Level 87
God Stats
3W - 7L
1,237 SR
Queue Stats
611W - 640L
1,383 Elo+
Party 1
Mulan
Mulan
suffix_d-_-b
Mulan
Level 65
God Stats
33W - 30L
1,488 SR
Queue Stats
124W - 143L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Brattty Sis
Chernobog
19
13 / 0 / 9
12,686
668
18,111
7,485
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Dion1510
Baron Samedi
16
11 / 3 / 9
10,803
569
15,232
11,369
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 4 / 9
10,179
536
10,002
13,114
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
5 / 2 / 15
10,094
531
6,266
16,689
18,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
16
2 / 2 / 2
9,229
486
6,354
12,418
10,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 0
6,724
354
1,667
18,600
14,510
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Erik_HD_
Merlin
14
3 / 8 / 1
8,998
474
8,282
13,549
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
KvinW
Tsukuyomi
14
4 / 7 / 3
9,328
491
7,723
13,451
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Nachtara-_-
Izanami
14
1 / 5 / 0
9,047
476
4,348
10,758
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 3 / 3
10,277
541
11,013
14,453
12,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
34
Kills
11
11
Deaths
34
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Brattty Sis
Chernobog
13
0
9
17.5
W
Baron Samedi
Dion1510
Baron Samedi
11
3
9
5.17
L
0
11
0
0
L
Merlin
Erik_HD_
Merlin
3
8
1
0.44
L
Tsukuyomi
KvinW
Tsukuyomi
4
7
3
0.79
W
3
4
9
1.88
W
5
2
15
6.25
L
Izanami
Nachtara-_-
Izanami
1
5
0
0.2
W
Achilles
2
2
2
1.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,965
Damage
33,033
61,075
Taken
70,811
42,314
Mitigated
40,148
19,915
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Brattty Sis
Chernobog
18,111
13,629
0
5,275
7,485
3,175
2,923
622
6,832
0
100,170
W
Baron Samedi
Dion1510
Baron Samedi
15,232
1,622
1,205
5,797
11,369
5,609
743
4,487
6,373
54,346
0
L
1,667
278
0
78
18,600
14,510
0
8,722
9,878
15,061
0
L
Merlin
Erik_HD_
Merlin
8,282
377
0
1,368
13,549
5,012
675
6,557
6,992
47,148
0
L
Tsukuyomi
KvinW
Tsukuyomi
7,723
2,488
0
2,544
13,451
4,945
0
2,309
11,142
0
54,180
W
10,002
3,463
0
250
13,114
5,041
147
2,009
10,789
0
71,040
W
6,266
740
0
5,328
16,689
18,324
301
1,980
14,529
25,442
0
L
Izanami
Nachtara-_-
Izanami
4,348
2,931
0
2,164
10,758
3,566
914
1,841
8,917
0
63,970
W
Achilles
6,354
1,032
0
2,060
12,418
10,165
0
0
11,848
0
38,783
L
11,013
1,287
0
5,613
14,453
12,115
144
2,069
12,384
0
59,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,991
Gold Earned
44,374
481
Minions Killed
476
0
Camps Cleared
0
1,794,506
Distance Traveled
1,616,028
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,686
668
164
9
0
341,048
0
W
Baron Samedi
10,803
569
97
5
0
342,753
0
L
Ymir
6,724
354
32
2
0
288,289
1
L
Merlin
8,998
474
96
5
0
313,399
6
L
Tsukuyomi
9,328
491
95
5
0
360,498
1
W
Loki
10,179
536
112
6
0
361,704
1
W
Sobek
10,094
531
33
2
0
365,396
2
L
Izanami
9,047
476
129
7
0
299,370
4
W
Achilles
9,229
486
75
4
0
383,605
3
L
Mulan
10,277
541
124
7
0
354,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role