Player Matchup

Thor
Thor
Aldo-Apache2
Thor
Level 160
God Stats
401W - 272L
1,699 SR
Queue Stats
896W - 660L
1,601 Elo+
Party 1
Cabrakan
Cabrakan
Assume-Allez
Cabrakan
Level 85
God Stats
7W - 3L
1,796 SR
Queue Stats
55W - 46L
1,541 Elo+
Party 1
Osiris
Osiris
M4ST_Pablo_
Osiris
Level 128
God Stats
10W - 7L
1,474 SR
Queue Stats
582W - 382L
1,651 Elo+
Party 1
Anhur
Anhur
ThyMhall-
Anhur
Level 29
God Stats
1W - 0L
1,444 SR
Queue Stats
40W - 22L
1,663 Elo+
Party 1
Agni
Agni
ouloulou_38
Agni
Level 154
God Stats
30W - 14L
1,700 SR
Queue Stats
764W - 560L
1,637 Elo+
Party 1
Team Averages
Level 111
1,622 SR
1,619 Elo+

VS

Team Averages
Level 51
1,388 SR
1,349 Elo+
Medusa
Medusa
DK91PL
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,522 Elo+
Party 2
Scylla
Scylla
FBR_KONRAD
Scylla
Level 36
God Stats
0W - 2L
1,268 SR
Queue Stats
59W - 91L
1,282 Elo+
Party 2
Bakasura
Bakasura
Lucyfer-G-Z-69
Bakasura
Level 24
God Stats
0W - 3L
1,189 SR
Queue Stats
16W - 23L
1,298 Elo+
Party 2
Terra
Terra
XperiA_Yashiro
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 47L
1,296 Elo+
Party 2
Eset
Eset
xFlvwlessEU
Eset
Level 119
God Stats
0W - 1L
1,480 SR
Queue Stats
22W - 41L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 1
7,155
716
3,204
5,114
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
Assume-Allez
Cabrakan
10
3 / 1 / 5
6,231
623
3,894
4,717
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
11
3 / 0 / 7
6,475
648
6,407
6,300
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
ThyMhall-
Anhur
10
5 / 0 / 1
6,079
608
5,287
3,959
1,221
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 4 / 4
6,306
631
5,512
5,311
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DK91PL
Medusa
6
0 / 5 / 0
4,012
401
1,876
5,919
1,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
FBR_KONRAD
Scylla
7
0 / 7 / 1
4,341
434
1,705
6,128
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
7
1 / 6 / 2
4,649
465
1,450
6,576
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 0
4,271
427
1,058
6,184
2,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 8 / 1
6,204
620
3,828
8,073
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
26
Kills
5
6
Deaths
27
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
1
1
10.5
W
Cabrakan
Assume-Allez
Cabrakan
3
1
5
5.5
L
Medusa
DK91PL
Medusa
0
5
0
0
L
Scylla
FBR_KONRAD
Scylla
0
7
1
0.07
L
Bakasura
1
6
2
0.33
W
Osiris
3
0
7
6.5
W
Anhur
ThyMhall-
Anhur
5
0
1
5.5
L
0
1
0
0
W
5
4
4
1.75
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,304
Damage
9,917
25,401
Taken
32,880
11,701
Mitigated
9,331
10,136
Healing
4,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,204
1,246
0
2,545
5,114
1,813
0
518
4,586
0
33,466
W
Cabrakan
Assume-Allez
Cabrakan
3,894
524
0
1,276
4,717
3,896
19
653
4,004
16,113
0
L
Medusa
DK91PL
Medusa
1,876
896
132
540
5,919
1,120
0
1,130
4,789
0
15,540
L
Scylla
FBR_KONRAD
Scylla
1,705
212
0
140
6,128
1,259
0
1,126
5,002
11,032
0
L
Bakasura
1,450
617
0
716
6,576
2,118
0
2,687
3,889
0
8,476
W
Osiris
6,407
1,982
0
3,260
6,300
3,171
0
1,593
4,470
0
36,380
W
Anhur
ThyMhall-
Anhur
5,287
3,457
0
2,265
3,959
1,221
384
841
3,118
0
29,633
L
1,058
433
292
1,184
6,184
2,259
0
439
5,745
9,073
0
W
5,512
464
0
790
5,311
1,600
0
2,713
2,536
31,032
0
L
3,828
381
0
1,383
8,073
2,575
0
4,024
4,049
24,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,246
Gold Earned
23,477
294
Minions Killed
144
0
Camps Cleared
0
936,840
Distance Traveled
918,458
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,155
716
78
8
0
208,434
3
W
Cabrakan
6,231
623
33
3
0
201,319
4
L
Medusa
4,012
401
33
3
0
170,464
2
L
Scylla
4,341
434
20
2
0
175,030
0
L
Bakasura
4,649
465
27
3
0
203,337
0
W
Osiris
6,475
648
65
7
0
189,395
0
W
Anhur
6,079
608
60
6
0
173,773
3
L
Terra
4,271
427
14
1
0
193,400
3
W
Agni
6,306
631
58
6
0
163,919
0
L
Eset
6,204
620
50
5
0
176,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role