Player Matchup

Janus
Janus
Dr1os47
Janus
Level 117
God Stats
9W - 26L
1,360 SR
Queue Stats
633W - 640L
1,456 Elo+
Solo
Vamana
Vamana
Lazar_Wolf_VII
Vamana
Level 100
God Stats
14W - 18L
1,515 SR
Queue Stats
173W - 177L
1,471 Elo+
Solo
Ymir
Ymir
mocho MAN0uo17
Ymir
Level 60
God Stats
1W - 5L
1,175 SR
Queue Stats
26W - 32L
1,430 Elo+
Solo
Team Averages
Level 92
1,350 SR
1,452 Elo+

VS

Team Averages
Level 135
1,702 SR
1,557 Elo+
Olorun
Olorun
EzPz BigDogg
Olorun
Level 86
God Stats
16W - 0L
1,757 SR
Queue Stats
69W - 46L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
EzPzPhilTeTe
Gilgamesh
Level 159
God Stats
10W - 1L
1,751 SR
Queue Stats
71W - 51L
1,585 Elo+
Party 1
Ganesha
Ganesha
FluffyKing91
Ganesha
Level 160
God Stats
107W - 82L
1,598 SR
Queue Stats
183W - 172L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dr1os47
Janus
11
1 / 6 / 4
7,891
607
5,642
8,649
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 1 / 0
9,003
693
10,452
11,764
4,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 8 / 5
7,973
613
4,440
15,976
14,926
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
6 / 1 / 6
10,100
777
7,082
5,522
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
EzPzPhilTeTe
Gilgamesh
14
9 / 1 / 6
10,153
781
19,348
10,001
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
FluffyKing91
Ganesha
12
0 / 3 / 14
9,393
723
3,945
11,013
8,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
15
15
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
Dr1os47
Janus
1
6
4
0.5
W
Olorun
6
1
6
9
W
Gilgamesh
EzPzPhilTeTe
Gilgamesh
9
1
6
12
W
Ganesha
FluffyKing91
Ganesha
0
3
14
2.33
L
4
1
0
4
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,534
Damage
30,375
36,389
Taken
26,536
21,444
Mitigated
15,566
6,556
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dr1os47
Janus
5,642
399
0
1,592
8,649
1,948
380
1,470
7,179
34,739
0
W
Olorun
7,082
4,429
459
2,196
5,522
2,418
468
2,046
3,344
36,888
0
W
Gilgamesh
EzPzPhilTeTe
Gilgamesh
19,348
8,139
0
1,840
10,001
4,993
699
3,093
6,836
0
57,748
W
Ganesha
FluffyKing91
Ganesha
3,945
513
0
4,246
11,013
8,155
275
4,607
6,102
23,044
0
L
10,452
5,063
0
4,492
11,764
4,570
102
3,784
7,980
0
43,244
L
4,440
477
0
472
15,976
14,926
0
5,841
10,135
10,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,867
Gold Earned
29,646
132
Minions Killed
162
0
Camps Cleared
0
664,852
Distance Traveled
707,218
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,891
607
54
4
0
195,538
2
W
Olorun
10,100
777
88
7
0
227,188
0
W
Gilgamesh
10,153
781
74
6
0
255,793
1
W
Ganesha
9,393
723
0
0
0
224,237
4
L
Vamana
9,003
693
65
5
0
257,105
5
L
Ymir
7,973
613
13
1
0
212,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role