Player Matchup

Cerberus
Cerberus
Platinum IV
FückRez
Cerberus
Platinum IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold II
Sebell001
Chaac
Gold II
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 29L
1,649 MMR
Party 1
Raijin
Raijin
Gold V
våsåbi
Raijin
Gold V
Level 120
God Stats
2W - 0L
1,802 SR
Queue Stats
16W - 8L
1,664 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 88
1,601 SR
1,604 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,598 SR
1,604 MMR
Discordia
Discordia
Gold II
Kastiion
Discordia
Gold II
Level 114
God Stats
65W - 88L
1,516 SR
Queue Stats
152W - 188L
1,605 MMR
Solo
Achilles
Achilles
Gold III
MiChAeL0803
Achilles
Gold III
Level 105
God Stats
4W - 4L
1,721 SR
Queue Stats
70W - 57L
1,687 MMR
Solo
Cupid
Cupid
Gold III
TiltedYDB
Cupid
Gold III
Level 103
God Stats
30W - 25L
1,556 SR
Queue Stats
275W - 314L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FückRez
Cerberus
13
4 / 2 / 9
9,930
828
7,893
13,624
10,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Sebell001
Chaac
13
5 / 3 / 14
10,604
884
6,817
15,346
14,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Raijin
våsåbi
Raijin
15
11 / 3 / 9
11,390
949
13,778
9,431
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeAthenaTiamatGilgamesh

VS

Bans
HerculesMedusaGuan YuHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kastiion
Discordia
10
1 / 9 / 7
8,145
679
9,356
10,809
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
MiChAeL0803
Achilles
13
6 / 3 / 0
9,545
795
12,856
11,098
7,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
TiltedYDB
Cupid
11
1 / 8 / 5
7,943
662
6,543
11,384
3,366
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
20
Kills
8
8
Deaths
20
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FückRez
Cerberus
4
2
9
4.25
L
Discordia
Kastiion
Discordia
1
9
7
0.5
L
Achilles
MiChAeL0803
Achilles
6
3
0
2
W
Chaac
Sebell001
Chaac
5
3
14
4
L
Cupid
TiltedYDB
Cupid
1
8
5
0.44
W
Raijin
våsåbi
Raijin
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,488
Damage
28,755
38,401
Taken
33,291
28,132
Mitigated
13,732
10,294
Healing
4,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FückRez
Cerberus
7,893
394
0
4,360
13,624
10,445
889
2,857
10,357
23,158
0
L
Discordia
Kastiion
Discordia
9,356
334
0
1,614
10,809
3,012
0
6,567
3,938
30,024
0
L
Achilles
MiChAeL0803
Achilles
12,856
3,199
0
0
11,098
7,354
0
7,262
3,593
0
25,459
W
Chaac
Sebell001
Chaac
6,817
1,729
0
3,975
15,346
14,429
440
3,876
11,152
0
30,040
L
Cupid
TiltedYDB
Cupid
6,543
3,796
42
2,813
11,384
3,366
112
7,073
4,067
0
28,031
W
Raijin
våsåbi
Raijin
13,778
631
79
1,880
9,431
3,258
1,386
1,800
7,425
57,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,924
Gold Earned
25,633
163
Minions Killed
127
0
Camps Cleared
0
693,287
Distance Traveled
621,371
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,930
828
27
2
0
244,517
1
L
Discordia
8,145
679
44
4
0
206,371
5
L
Achilles
9,545
795
32
3
0
225,867
4
W
Chaac
10,604
884
41
3
0
236,647
1
L
Cupid
7,943
662
51
4
0
189,133
2
W
Raijin
11,390
949
95
8
0
212,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role