Player Matchup

Fenrir
Fenrir
Buck3tKing
Fenrir
Level 25
God Stats
2W - 0L
1,266 SR
Queue Stats
10W - 5L
1,577 Elo+
Party 1
Bellona
Bellona
JayLunatic
Bellona
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 23L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
Lucid243
Gilgamesh
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
rtp2000
Jing Wei
Level 25
God Stats
2W - 1L
1,627 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
rynloff
Nu Wa
Level 44
God Stats
2W - 0L
1,521 SR
Queue Stats
4W - 5L
1,577 Elo+
Party 1
Team Averages
Level 24
1,483 SR
1,511 Elo+

VS

Team Averages
Level 33
1,508 SR
1,318 Elo+
Mulan
Mulan
CozOn60Fps
Mulan
Level 26
God Stats
21W - 22L
1,440 SR
Queue Stats
91W - 130L
1,381 Elo+
Party 2
Bakasura
Bakasura
FutureSquash940
Bakasura
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 51L
1,210 Elo+
Party 2
Neith
Neith
ShaDowGAMER9268
Neith
Level 16
God Stats
10W - 8L
1,472 SR
Queue Stats
58W - 59L
1,340 Elo+
Party 2
Olorun
Olorun
SmokinRoach4201
Olorun
Level 12
God Stats
2W - 5L
1,412 SR
Queue Stats
2W - 7L
1,165 Elo+
Party 2
Zeus
Zeus
UNT0UCHABLE LOL
Zeus
Level 100
God Stats
3W - 5L
1,715 SR
Queue Stats
22W - 30L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Buck3tKing
Fenrir
15
11 / 2 / 3
9,431
629
9,726
12,362
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
JayLunatic
Bellona
15
7 / 2 / 0
9,215
614
5,551
8,134
7,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Lucid243
Gilgamesh
11
2 / 2 / 7
6,826
455
3,468
6,043
3,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
rtp2000
Jing Wei
13
5 / 2 / 4
8,011
534
3,568
7,527
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
rynloff
Nu Wa
13
4 / 2 / 7
8,605
574
8,534
5,773
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
7
0 / 4 / 0
5,479
365
1,086
5,097
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
14
7 / 6 / 0
9,428
629
9,354
14,402
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 0
6,881
459
1,678
9,496
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 1
6,482
432
2,596
9,751
2,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 6 / 1
7,382
492
7,608
7,685
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
29
Kills
10
10
Deaths
29
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Buck3tKing
Fenrir
11
2
3
6.25
L
Mulan
0
4
0
0
L
Bakasura
7
6
0
1.17
W
Bellona
JayLunatic
Bellona
7
2
0
3.5
W
Gilgamesh
Lucid243
Gilgamesh
2
2
7
2.75
L
1
5
0
0.2
L
0
8
1
0.06
L
2
6
1
0.42
W
Jing Wei
rtp2000
Jing Wei
5
2
4
3.5
W
Nu Wa
rynloff
Nu Wa
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,847
Damage
22,322
39,839
Taken
46,431
20,105
Mitigated
15,047
11,370
Healing
8,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Buck3tKing
Fenrir
9,726
2,783
0
4,814
12,362
5,411
0
1,062
10,518
0
56,962
L
Mulan
1,086
185
0
564
5,097
2,191
0
296
4,743
0
15,678
L
Bakasura
9,354
6,959
0
2,522
14,402
5,442
0
2,001
12,225
0
51,551
W
Bellona
JayLunatic
Bellona
5,551
1,216
0
1,140
8,134
7,066
527
1,888
6,060
0
40,016
W
Gilgamesh
Lucid243
Gilgamesh
3,468
1,171
135
1,129
6,043
3,542
0
2,422
3,121
0
12,815
L
1,678
750
0
3,018
9,496
2,555
100
608
8,800
0
38,731
L
2,596
1,247
58
1,509
9,751
2,709
0
3,981
5,444
29,820
0
L
7,608
317
240
810
7,685
2,150
64
914
6,685
37,409
0
W
Jing Wei
rtp2000
Jing Wei
3,568
2,778
0
3,827
7,527
2,289
906
2,869
4,658
0
34,620
W
Nu Wa
rynloff
Nu Wa
8,534
2,369
0
325
5,773
1,797
2,516
1,963
3,436
38,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,088
Gold Earned
35,652
339
Minions Killed
354
0
Camps Cleared
0
1,329,702
Distance Traveled
1,134,626
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,431
629
87
6
0
297,122
0
L
Mulan
5,479
365
34
2
0
132,703
4
L
Bakasura
9,428
629
114
8
0
287,545
1
W
Bellona
9,215
614
98
7
0
308,978
4
W
Gilgamesh
6,826
455
15
1
0
239,092
2
L
Neith
6,881
459
71
5
0
244,374
2
L
Olorun
6,482
432
64
4
0
242,569
0
L
Zeus
7,382
492
71
5
0
227,435
0
W
Jing Wei
8,011
534
68
5
0
232,747
4
W
Nu Wa
8,605
574
71
5
0
251,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role