Player Matchup

Bacchus
Bacchus
DefinitelyAAsian
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,431 Elo+
Party 1
Thoth
Thoth
FriskAndFriends
Thoth
Level 77
God Stats
2W - 1L
1,486 SR
Queue Stats
17W - 19L
1,507 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jgangeI
Ah Muzen Cab
Level 24
God Stats
36W - 11L
1,874 SR
Queue Stats
84W - 43L
1,820 Elo+
Solo
Team Averages
Level 43
1,620 SR
1,586 Elo+

VS

Team Averages
Level 45
1,627 SR
1,564 Elo+
Ymir
Ymir
AwakeNoctis
Ymir
Level 25
God Stats
3W - 3L
1,882 SR
Queue Stats
146W - 116L
1,691 Elo+
Solo
Bakasura
Bakasura
Eitaprocarlos
Bakasura
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Marwata1357
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 8
7,544
838
1,848
5,467
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 2 / 4
7,590
843
7,093
4,264
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
jgangeI
Ah Muzen Cab
12
7 / 1 / 6
8,431
937
14,270
9,201
3,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,536
726
2,003
12,043
6,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Eitaprocarlos
Bakasura
8
1 / 9 / 0
6,013
668
176
9,713
3,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 2
6,035
671
3,505
4,981
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
3
3
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
1
0
8
5
L
Bakasura
Eitaprocarlos
Bakasura
1
9
0
0.11
W
4
2
4
3
L
1
1
2
2
W
Ah Muzen Cab
jgangeI
Ah Muzen Cab
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,211
Damage
5,684
18,932
Taken
26,737
8,299
Mitigated
10,781
7,157
Healing
2,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,003
390
0
655
12,043
6,307
0
2,655
9,178
14,128
0
W
1,848
108
0
1,400
5,467
4,115
360
1,742
3,579
10,516
0
L
Bakasura
Eitaprocarlos
Bakasura
176
152
0
745
9,713
3,095
0
4,081
5,378
0
7,893
W
7,093
440
0
524
4,264
1,105
406
1,127
3,013
25,663
0
L
3,505
985
0
701
4,981
1,379
0
1,641
3,188
10,913
0
W
Ah Muzen Cab
jgangeI
Ah Muzen Cab
14,270
7,068
0
5,233
9,201
3,079
1,524
2,650
6,315
0
51,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,565
Gold Earned
18,584
119
Minions Killed
78
0
Camps Cleared
0
550,709
Distance Traveled
387,510
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,536
726
31
3
0
147,681
1
W
Bacchus
7,544
838
9
1
0
190,382
3
L
Bakasura
6,013
668
26
3
0
141,188
0
W
Thoth
7,590
843
32
4
0
171,296
2
L
Nu Wa
6,035
671
21
2
0
98,641
0
W
Ah Muzen Cab
8,431
937
78
9
0
189,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role