Player Matchup

Olorun
Olorun
Jinxavier
Olorun
Level 143
God Stats
44W - 43L
1,589 SR
Queue Stats
364W - 397L
1,556 Elo+
Solo
King Arthur
King Arthur
TheOtherAnother
King Arthur
Level 159
God Stats
5W - 3L
1,627 SR
Queue Stats
331W - 92L
1,904 Elo+
Party 1
Nemesis
Nemesis
flerow
Nemesis
Level 153
God Stats
14W - 5L
1,498 SR
Queue Stats
1,204W - 548L
1,851 Elo+
Party 1
Team Averages
Level 152
1,571 SR
1,771 Elo+

VS

Team Averages
Level 126
1,576 SR
1,817 Elo+
Sylvanus
Sylvanus
Jyrkiboi
Sylvanus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,782 Elo+
Party 2
Poseidon
Poseidon
Mutamies
Poseidon
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,928 Elo+
Party 2
Gilgamesh
Gilgamesh
Warhogg
Gilgamesh
Level 156
God Stats
2W - 1L
1,729 SR
Queue Stats
53W - 54L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jinxavier
Olorun
13
2 / 6 / 8
10,834
637
11,787
13,271
5,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TheOtherAnother
King Arthur
18
15 / 3 / 6
14,355
844
23,407
31,804
27,733
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
flerow
Nemesis
16
4 / 5 / 14
12,325
725
11,487
16,061
10,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jyrkiboi
Sylvanus
13
2 / 5 / 9
10,357
609
11,839
21,709
24,213
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Mutamies
Poseidon
14
1 / 10 / 9
10,929
643
9,722
13,919
4,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Warhogg
Gilgamesh
16
9 / 6 / 2
11,936
702
19,270
20,916
19,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
21
Kills
12
14
Deaths
21
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
Jinxavier
Olorun
2
6
8
1
L
Sylvanus
Jyrkiboi
Sylvanus
2
5
9
1.3
L
Poseidon
Mutamies
Poseidon
1
10
9
0.55
W
King Arthur
TheOtherAnother
King Arthur
15
3
6
6
L
Gilgamesh
Warhogg
Gilgamesh
9
6
2
1.67
W
Nemesis
flerow
Nemesis
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,681
Damage
40,831
61,136
Taken
56,544
43,397
Mitigated
48,240
16,800
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Jinxavier
Olorun
11,787
6,602
410
3,806
13,271
5,288
2,059
4,884
8,387
40,944
3,014
L
Sylvanus
Jyrkiboi
Sylvanus
11,839
2,763
4,389
6,214
21,709
24,213
0
4,786
16,923
26,479
0
L
Poseidon
Mutamies
Poseidon
9,722
1,365
0
338
13,919
4,676
0
957
12,962
40,389
0
W
King Arthur
TheOtherAnother
King Arthur
23,407
3,824
0
9,843
31,804
27,733
62
9,197
19,722
0
83,865
L
Gilgamesh
Warhogg
Gilgamesh
19,270
6,465
0
1,546
20,916
19,351
0
5,402
15,514
0
69,741
W
Nemesis
flerow
Nemesis
11,487
3,572
0
2,741
16,061
10,376
498
7,076
8,857
0
47,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,514
Gold Earned
33,222
234
Minions Killed
173
0
Camps Cleared
0
980,671
Distance Traveled
884,674
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,834
637
67
4
0
287,518
3
L
Sylvanus
10,357
609
19
1
0
293,872
4
L
Poseidon
10,929
643
71
4
0
251,657
1
W
King Arthur
14,355
844
108
6
0
342,069
0
L
Gilgamesh
11,936
702
83
5
0
339,145
0
W
Nemesis
12,325
725
59
3
0
351,084
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role